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authorPeter Maydell <peter.maydell@linaro.org>2015-10-09 17:30:03 +0100
committerPeter Maydell <peter.maydell@linaro.org>2015-10-09 17:30:03 +0100
commitc9003eb4662f44c61be9c8d7d5c9d4a02d58b560 (patch)
treef39c06343359cc2d53dee717166329e43e6481e1 /include
parentb37686f7e84b22cfaf7fd01ac5133f2617cc3027 (diff)
parent925a04000231ad865770ba227876ba518ac3e479 (diff)
downloadhqemu-c9003eb4662f44c61be9c8d7d5c9d4a02d58b560.zip
hqemu-c9003eb4662f44c61be9c8d7d5c9d4a02d58b560.tar.gz
Merge remote-tracking branch 'remotes/kraxel/tags/pull-virgl-20151008-1' into staging
virtio-gpu: add 3d rendering support using virgl, misc fixes. ui/gtk: add opengl context and scanout support (for virtio-gpu). # gpg: Signature made Thu 08 Oct 2015 10:35:39 BST using RSA key ID D3E87138 # gpg: Good signature from "Gerd Hoffmann (work) <kraxel@redhat.com>" # gpg: aka "Gerd Hoffmann <gerd@kraxel.org>" # gpg: aka "Gerd Hoffmann (private) <kraxel@gmail.com>" * remotes/kraxel/tags/pull-virgl-20151008-1: gtk/opengl: add opengl context and scanout support (GtkGLArea) gtk/opengl: add opengl context and scanout support (egl) opengl: add egl-context.[ch] helpers virtio-gpu: add cursor update tracepoint virtio-gpu: add 3d mode and virgl rendering support. virtio-gpu: update headers for virgl/3d virtio-gpu: change licence from GPLv2 to GPLv2+ virtio-gpu: move iov free to virtio_gpu_cleanup_mapping_iov ui/console: add opengl context and scanout support interfaces. sdl2: stop flickering shaders: initialize vertexes once Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Diffstat (limited to 'include')
-rw-r--r--include/hw/virtio/virtio-gpu.h22
-rw-r--r--include/standard-headers/linux/virtio_gpu.h112
-rw-r--r--include/ui/console.h37
-rw-r--r--include/ui/egl-context.h14
-rw-r--r--include/ui/gtk.h39
-rw-r--r--include/ui/shader.h4
6 files changed, 225 insertions, 3 deletions
diff --git a/include/hw/virtio/virtio-gpu.h b/include/hw/virtio/virtio-gpu.h
index 8896761..9b279d7 100644
--- a/include/hw/virtio/virtio-gpu.h
+++ b/include/hw/virtio/virtio-gpu.h
@@ -56,8 +56,19 @@ struct virtio_gpu_requested_state {
int x, y;
};
+enum virtio_gpu_conf_flags {
+ VIRTIO_GPU_FLAG_VIRGL_ENABLED = 1,
+ VIRTIO_GPU_FLAG_STATS_ENABLED,
+};
+
+#define virtio_gpu_virgl_enabled(_cfg) \
+ (_cfg.flags & (1 << VIRTIO_GPU_FLAG_VIRGL_ENABLED))
+#define virtio_gpu_stats_enabled(_cfg) \
+ (_cfg.flags & (1 << VIRTIO_GPU_FLAG_STATS_ENABLED))
+
struct virtio_gpu_conf {
uint32_t max_outputs;
+ uint32_t flags;
};
struct virtio_gpu_ctrl_command {
@@ -92,11 +103,13 @@ typedef struct VirtIOGPU {
int enabled_output_bitmask;
struct virtio_gpu_config virtio_config;
+ bool use_virgl_renderer;
+ bool renderer_inited;
QEMUTimer *fence_poll;
QEMUTimer *print_stats;
+ uint32_t inflight;
struct {
- uint32_t inflight;
uint32_t max_inflight;
uint32_t requests;
uint32_t req_3d;
@@ -139,4 +152,11 @@ int virtio_gpu_create_mapping_iov(struct virtio_gpu_resource_attach_backing *ab,
struct iovec **iov);
void virtio_gpu_cleanup_mapping_iov(struct iovec *iov, uint32_t count);
+/* virtio-gpu-3d.c */
+void virtio_gpu_virgl_process_cmd(VirtIOGPU *g,
+ struct virtio_gpu_ctrl_command *cmd);
+void virtio_gpu_virgl_fence_poll(VirtIOGPU *g);
+void virtio_gpu_virgl_reset(VirtIOGPU *g);
+int virtio_gpu_virgl_init(VirtIOGPU *g);
+
#endif
diff --git a/include/standard-headers/linux/virtio_gpu.h b/include/standard-headers/linux/virtio_gpu.h
index 72ef815..76e5e52 100644
--- a/include/standard-headers/linux/virtio_gpu.h
+++ b/include/standard-headers/linux/virtio_gpu.h
@@ -40,6 +40,8 @@
#include "standard-headers/linux/types.h"
+#define VIRTIO_GPU_FEATURE_VIRGL 0
+
enum virtio_gpu_ctrl_type {
VIRTIO_GPU_UNDEFINED = 0,
@@ -52,6 +54,18 @@ enum virtio_gpu_ctrl_type {
VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D,
VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING,
VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING,
+ VIRTIO_GPU_CMD_GET_CAPSET_INFO,
+ VIRTIO_GPU_CMD_GET_CAPSET,
+
+ /* 3d commands */
+ VIRTIO_GPU_CMD_CTX_CREATE = 0x0200,
+ VIRTIO_GPU_CMD_CTX_DESTROY,
+ VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE,
+ VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE,
+ VIRTIO_GPU_CMD_RESOURCE_CREATE_3D,
+ VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D,
+ VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D,
+ VIRTIO_GPU_CMD_SUBMIT_3D,
/* cursor commands */
VIRTIO_GPU_CMD_UPDATE_CURSOR = 0x0300,
@@ -60,6 +74,8 @@ enum virtio_gpu_ctrl_type {
/* success responses */
VIRTIO_GPU_RESP_OK_NODATA = 0x1100,
VIRTIO_GPU_RESP_OK_DISPLAY_INFO,
+ VIRTIO_GPU_RESP_OK_CAPSET_INFO,
+ VIRTIO_GPU_RESP_OK_CAPSET,
/* error responses */
VIRTIO_GPU_RESP_ERR_UNSPEC = 0x1200,
@@ -180,13 +196,107 @@ struct virtio_gpu_resp_display_info {
} pmodes[VIRTIO_GPU_MAX_SCANOUTS];
};
+/* data passed in the control vq, 3d related */
+
+struct virtio_gpu_box {
+ uint32_t x, y, z;
+ uint32_t w, h, d;
+};
+
+/* VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D, VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D */
+struct virtio_gpu_transfer_host_3d {
+ struct virtio_gpu_ctrl_hdr hdr;
+ struct virtio_gpu_box box;
+ uint64_t offset;
+ uint32_t resource_id;
+ uint32_t level;
+ uint32_t stride;
+ uint32_t layer_stride;
+};
+
+/* VIRTIO_GPU_CMD_RESOURCE_CREATE_3D */
+#define VIRTIO_GPU_RESOURCE_FLAG_Y_0_TOP (1 << 0)
+struct virtio_gpu_resource_create_3d {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint32_t resource_id;
+ uint32_t target;
+ uint32_t format;
+ uint32_t bind;
+ uint32_t width;
+ uint32_t height;
+ uint32_t depth;
+ uint32_t array_size;
+ uint32_t last_level;
+ uint32_t nr_samples;
+ uint32_t flags;
+ uint32_t padding;
+};
+
+/* VIRTIO_GPU_CMD_CTX_CREATE */
+struct virtio_gpu_ctx_create {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint32_t nlen;
+ uint32_t padding;
+ char debug_name[64];
+};
+
+/* VIRTIO_GPU_CMD_CTX_DESTROY */
+struct virtio_gpu_ctx_destroy {
+ struct virtio_gpu_ctrl_hdr hdr;
+};
+
+/* VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE, VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE */
+struct virtio_gpu_ctx_resource {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint32_t resource_id;
+ uint32_t padding;
+};
+
+/* VIRTIO_GPU_CMD_SUBMIT_3D */
+struct virtio_gpu_cmd_submit {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint32_t size;
+ uint32_t padding;
+};
+
+#define VIRTIO_GPU_CAPSET_VIRGL 1
+
+/* VIRTIO_GPU_CMD_GET_CAPSET_INFO */
+struct virtio_gpu_get_capset_info {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint32_t capset_index;
+ uint32_t padding;
+};
+
+/* VIRTIO_GPU_RESP_OK_CAPSET_INFO */
+struct virtio_gpu_resp_capset_info {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint32_t capset_id;
+ uint32_t capset_max_version;
+ uint32_t capset_max_size;
+ uint32_t padding;
+};
+
+/* VIRTIO_GPU_CMD_GET_CAPSET */
+struct virtio_gpu_get_capset {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint32_t capset_id;
+ uint32_t capset_version;
+};
+
+/* VIRTIO_GPU_RESP_OK_CAPSET */
+struct virtio_gpu_resp_capset {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint8_t capset_data[];
+};
+
#define VIRTIO_GPU_EVENT_DISPLAY (1 << 0)
struct virtio_gpu_config {
uint32_t events_read;
uint32_t events_clear;
uint32_t num_scanouts;
- uint32_t reserved;
+ uint32_t num_capsets;
};
/* simple formats for fbcon/X use */
diff --git a/include/ui/console.h b/include/ui/console.h
index 047a2b4..d887f91 100644
--- a/include/ui/console.h
+++ b/include/ui/console.h
@@ -157,6 +157,14 @@ void cursor_set_mono(QEMUCursor *c,
void cursor_get_mono_image(QEMUCursor *c, int foreground, uint8_t *mask);
void cursor_get_mono_mask(QEMUCursor *c, int transparent, uint8_t *mask);
+typedef void *QEMUGLContext;
+typedef struct QEMUGLParams QEMUGLParams;
+
+struct QEMUGLParams {
+ int major_ver;
+ int minor_ver;
+};
+
typedef struct DisplayChangeListenerOps {
const char *dpy_name;
@@ -183,6 +191,21 @@ typedef struct DisplayChangeListenerOps {
int x, int y, int on);
void (*dpy_cursor_define)(DisplayChangeListener *dcl,
QEMUCursor *cursor);
+
+ QEMUGLContext (*dpy_gl_ctx_create)(DisplayChangeListener *dcl,
+ QEMUGLParams *params);
+ void (*dpy_gl_ctx_destroy)(DisplayChangeListener *dcl,
+ QEMUGLContext ctx);
+ int (*dpy_gl_ctx_make_current)(DisplayChangeListener *dcl,
+ QEMUGLContext ctx);
+ QEMUGLContext (*dpy_gl_ctx_get_current)(DisplayChangeListener *dcl);
+
+ void (*dpy_gl_scanout)(DisplayChangeListener *dcl,
+ uint32_t backing_id, bool backing_y_0_top,
+ uint32_t x, uint32_t y, uint32_t w, uint32_t h);
+ void (*dpy_gl_update)(DisplayChangeListener *dcl,
+ uint32_t x, uint32_t y, uint32_t w, uint32_t h);
+
} DisplayChangeListenerOps;
struct DisplayChangeListener {
@@ -244,6 +267,20 @@ bool dpy_cursor_define_supported(QemuConsole *con);
bool dpy_gfx_check_format(QemuConsole *con,
pixman_format_code_t format);
+void dpy_gl_scanout(QemuConsole *con,
+ uint32_t backing_id, bool backing_y_0_top,
+ uint32_t x, uint32_t y, uint32_t w, uint32_t h);
+void dpy_gl_update(QemuConsole *con,
+ uint32_t x, uint32_t y, uint32_t w, uint32_t h);
+
+QEMUGLContext dpy_gl_ctx_create(QemuConsole *con,
+ QEMUGLParams *params);
+void dpy_gl_ctx_destroy(QemuConsole *con, QEMUGLContext ctx);
+int dpy_gl_ctx_make_current(QemuConsole *con, QEMUGLContext ctx);
+QEMUGLContext dpy_gl_ctx_get_current(QemuConsole *con);
+
+bool console_has_gl(QemuConsole *con);
+
static inline int surface_stride(DisplaySurface *s)
{
return pixman_image_get_stride(s->image);
diff --git a/include/ui/egl-context.h b/include/ui/egl-context.h
new file mode 100644
index 0000000..f004ce1
--- /dev/null
+++ b/include/ui/egl-context.h
@@ -0,0 +1,14 @@
+#ifndef EGL_CONTEXT_H
+#define EGL_CONTEXT_H
+
+#include "ui/console.h"
+#include "ui/egl-helpers.h"
+
+QEMUGLContext qemu_egl_create_context(DisplayChangeListener *dcl,
+ QEMUGLParams *params);
+void qemu_egl_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx);
+int qemu_egl_make_context_current(DisplayChangeListener *dcl,
+ QEMUGLContext ctx);
+QEMUGLContext qemu_egl_get_current_context(DisplayChangeListener *dcl);
+
+#endif /* EGL_CONTEXT_H */
diff --git a/include/ui/gtk.h b/include/ui/gtk.h
index 0359333..bf289cf 100644
--- a/include/ui/gtk.h
+++ b/include/ui/gtk.h
@@ -20,6 +20,7 @@
#if defined(CONFIG_OPENGL)
#include "ui/egl-helpers.h"
+#include "ui/egl-context.h"
#endif
/* Compatibility define to let us build on both Gtk2 and Gtk3 */
@@ -46,6 +47,11 @@ typedef struct VirtualGfxConsole {
EGLContext ectx;
EGLSurface esurface;
int glupdates;
+ int x, y, w, h;
+ GLuint tex_id;
+ GLuint fbo_id;
+ bool y0_top;
+ bool scanout_mode;
#endif
} VirtualGfxConsole;
@@ -90,6 +96,39 @@ void gd_egl_update(DisplayChangeListener *dcl,
void gd_egl_refresh(DisplayChangeListener *dcl);
void gd_egl_switch(DisplayChangeListener *dcl,
DisplaySurface *surface);
+QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl,
+ QEMUGLParams *params);
+void gd_egl_scanout(DisplayChangeListener *dcl,
+ uint32_t backing_id, bool backing_y_0_top,
+ uint32_t x, uint32_t y,
+ uint32_t w, uint32_t h);
+void gd_egl_scanout_flush(DisplayChangeListener *dcl,
+ uint32_t x, uint32_t y, uint32_t w, uint32_t h);
void gtk_egl_init(void);
+int gd_egl_make_current(DisplayChangeListener *dcl,
+ QEMUGLContext ctx);
+
+/* ui/gtk-gl-area.c */
+void gd_gl_area_init(VirtualConsole *vc);
+void gd_gl_area_draw(VirtualConsole *vc);
+void gd_gl_area_update(DisplayChangeListener *dcl,
+ int x, int y, int w, int h);
+void gd_gl_area_refresh(DisplayChangeListener *dcl);
+void gd_gl_area_switch(DisplayChangeListener *dcl,
+ DisplaySurface *surface);
+QEMUGLContext gd_gl_area_create_context(DisplayChangeListener *dcl,
+ QEMUGLParams *params);
+void gd_gl_area_destroy_context(DisplayChangeListener *dcl,
+ QEMUGLContext ctx);
+void gd_gl_area_scanout(DisplayChangeListener *dcl,
+ uint32_t backing_id, bool backing_y_0_top,
+ uint32_t x, uint32_t y,
+ uint32_t w, uint32_t h);
+void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
+ uint32_t x, uint32_t y, uint32_t w, uint32_t h);
+void gtk_gl_area_init(void);
+QEMUGLContext gd_gl_area_get_current_context(DisplayChangeListener *dcl);
+int gd_gl_area_make_current(DisplayChangeListener *dcl,
+ QEMUGLContext ctx);
#endif /* UI_GTK_H */
diff --git a/include/ui/shader.h b/include/ui/shader.h
index 8509596..f7d8618 100644
--- a/include/ui/shader.h
+++ b/include/ui/shader.h
@@ -3,7 +3,9 @@
#include <epoxy/gl.h>
-void qemu_gl_run_texture_blit(GLint texture_blit_prog);
+GLuint qemu_gl_init_texture_blit(GLint texture_blit_prog);
+void qemu_gl_run_texture_blit(GLint texture_blit_prog,
+ GLint texture_blit_vao);
GLuint qemu_gl_create_compile_shader(GLenum type, const GLchar *src);
GLuint qemu_gl_create_link_program(GLuint vert, GLuint frag);
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