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author | OGAWA Hirofumi <hirofumi@mail.parknet.co.jp> | 2015-11-29 22:28:24 +0900 |
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committer | Timothy Pearson <tpearson@raptorengineering.com> | 2019-11-29 19:28:22 -0600 |
commit | 9286a3039ae84d5ca1ba5de83e1ed5f24f8e72c6 (patch) | |
tree | 574420783589eb72ba697df3283282fca3655db3 /include/ui | |
parent | df0eaaa78363c17e9168ddcac485f1691090189d (diff) | |
download | hqemu-9286a3039ae84d5ca1ba5de83e1ed5f24f8e72c6.zip hqemu-9286a3039ae84d5ca1ba5de83e1ed5f24f8e72c6.tar.gz |
ui/curses: Fix color attribute of monitor for curses
Current text_console_update() writes totally broken color attributes
to console_write_ch(). The format now is writing,
[WRONG]
bold << 21 | fg << 12 | bg << 8 | char
fg == 3bits curses color number
bg == 3bits curses color number
I can't see this format is where come from. Anyway, this doesn't work
at all.
What curses expects is actually (and vga.c is using),
[RIGHT]
bold << 21 | bg << 11 | fg << 8 | char
fg == 3bits vga color number
bg == 3bits vga color number
And curses set COLOR_PAIR() up to match this format, and curses's
chtype. I.e,
bold | color_pair | char
color_pair == (bg << 3 | fg)
To fix, this simply uses VGA color number everywhere except curses.c
internal. Then, convert it to above [RIGHT] format to write by
console_write_ch(). And as bonus, this reduces to expose curses define
to other parts (removes COLOR_* from console.c).
[Tested the first line is displayed as white on blue back for monitor
in curses console]
Signed-off-by: OGAWA Hirofumi <hirofumi@mail.parknet.co.jp>
Message-id: 87r3j95407.fsf@mail.parknet.co.jp
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'include/ui')
-rw-r--r-- | include/ui/console.h | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/include/ui/console.h b/include/ui/console.h index c249db4..adac36d 100644 --- a/include/ui/console.h +++ b/include/ui/console.h @@ -30,6 +30,21 @@ #define GUI_REFRESH_INTERVAL_DEFAULT 30 #define GUI_REFRESH_INTERVAL_IDLE 3000 +/* Color number is match to standard vga palette */ +enum qemu_color_names { + QEMU_COLOR_BLACK = 0, + QEMU_COLOR_BLUE = 1, + QEMU_COLOR_GREEN = 2, + QEMU_COLOR_CYAN = 3, + QEMU_COLOR_RED = 4, + QEMU_COLOR_MAGENTA = 5, + QEMU_COLOR_YELLOW = 6, + QEMU_COLOR_WHITE = 7 +}; +/* Convert to curses char attributes */ +#define ATTR2CHTYPE(c, fg, bg, bold) \ + ((bold) << 21 | (bg) << 11 | (fg) << 8 | (c)) + typedef void QEMUPutKBDEvent(void *opaque, int keycode); typedef void QEMUPutLEDEvent(void *opaque, int ledstate); typedef void QEMUPutMouseEvent(void *opaque, int dx, int dy, int dz, int buttons_state); |