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authorPaolo Bonzini <pbonzini@redhat.com>2013-02-05 17:06:20 +0100
committerPaolo Bonzini <pbonzini@redhat.com>2013-04-08 18:13:10 +0200
commit0d09e41a51aa0752b1ce525ce084f7cd210e461b (patch)
treedc92b5b32c1e3182afa9bfd16a46a0a089320102 /include/hw/qdev-core.h
parentbb585a784e9ad69207315d694e7dad2c422f6baa (diff)
downloadhqemu-0d09e41a51aa0752b1ce525ce084f7cd210e461b.zip
hqemu-0d09e41a51aa0752b1ce525ce084f7cd210e461b.tar.gz
hw: move headers to include/
Many of these should be cleaned up with proper qdev-/QOM-ification. Right now there are many catch-all headers in include/hw/ARCH depending on cpu.h, and this makes it necessary to compile these files per-target. However, fixing this does not belong in these patches. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Diffstat (limited to 'include/hw/qdev-core.h')
-rw-r--r--include/hw/qdev-core.h299
1 files changed, 299 insertions, 0 deletions
diff --git a/include/hw/qdev-core.h b/include/hw/qdev-core.h
new file mode 100644
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--- /dev/null
+++ b/include/hw/qdev-core.h
@@ -0,0 +1,299 @@
+#ifndef QDEV_CORE_H
+#define QDEV_CORE_H
+
+#include "qemu/queue.h"
+#include "qemu/option.h"
+#include "qemu/typedefs.h"
+#include "qom/object.h"
+#include "hw/irq.h"
+#include "qapi/error.h"
+
+enum {
+ DEV_NVECTORS_UNSPECIFIED = -1,
+};
+
+#define TYPE_DEVICE "device"
+#define DEVICE(obj) OBJECT_CHECK(DeviceState, (obj), TYPE_DEVICE)
+#define DEVICE_CLASS(klass) OBJECT_CLASS_CHECK(DeviceClass, (klass), TYPE_DEVICE)
+#define DEVICE_GET_CLASS(obj) OBJECT_GET_CLASS(DeviceClass, (obj), TYPE_DEVICE)
+
+typedef int (*qdev_initfn)(DeviceState *dev);
+typedef int (*qdev_event)(DeviceState *dev);
+typedef void (*qdev_resetfn)(DeviceState *dev);
+typedef void (*DeviceRealize)(DeviceState *dev, Error **errp);
+typedef void (*DeviceUnrealize)(DeviceState *dev, Error **errp);
+
+struct VMStateDescription;
+
+/**
+ * DeviceClass:
+ * @props: Properties accessing state fields.
+ * @realize: Callback function invoked when the #DeviceState:realized
+ * property is changed to %true. The default invokes @init if not %NULL.
+ * @unrealize: Callback function invoked when the #DeviceState:realized
+ * property is changed to %false.
+ * @init: Callback function invoked when the #DeviceState::realized property
+ * is changed to %true. Deprecated, new types inheriting directly from
+ * TYPE_DEVICE should use @realize instead, new leaf types should consult
+ * their respective parent type.
+ *
+ * # Realization #
+ * Devices are constructed in two stages,
+ * 1) object instantiation via object_initialize() and
+ * 2) device realization via #DeviceState:realized property.
+ * The former may not fail (it might assert or exit), the latter may return
+ * error information to the caller and must be re-entrant.
+ * Trivial field initializations should go into #TypeInfo.instance_init.
+ * Operations depending on @props static properties should go into @realize.
+ * After successful realization, setting static properties will fail.
+ *
+ * As an interim step, the #DeviceState:realized property is set by deprecated
+ * functions qdev_init() and qdev_init_nofail().
+ * In the future, devices will propagate this state change to their children
+ * and along busses they expose.
+ * The point in time will be deferred to machine creation, so that values
+ * set in @realize will not be introspectable beforehand. Therefore devices
+ * must not create children during @realize; they should initialize them via
+ * object_initialize() in their own #TypeInfo.instance_init and forward the
+ * realization events appropriately.
+ *
+ * The @init callback is considered private to a particular bus implementation
+ * (immediate abstract child types of TYPE_DEVICE). Derived leaf types set an
+ * "init" callback on their parent class instead.
+ *
+ * Any type may override the @realize and/or @unrealize callbacks but needs
+ * to call the parent type's implementation if keeping their functionality
+ * is desired. Refer to QOM documentation for further discussion and examples.
+ *
+ * <note>
+ * <para>
+ * If a type derived directly from TYPE_DEVICE implements @realize, it does
+ * not need to implement @init and therefore does not need to store and call
+ * #DeviceClass' default @realize callback.
+ * For other types consult the documentation and implementation of the
+ * respective parent types.
+ * </para>
+ * </note>
+ */
+typedef struct DeviceClass {
+ /*< private >*/
+ ObjectClass parent_class;
+ /*< public >*/
+
+ const char *fw_name;
+ const char *desc;
+ Property *props;
+ int no_user;
+
+ /* callbacks */
+ void (*reset)(DeviceState *dev);
+ DeviceRealize realize;
+ DeviceUnrealize unrealize;
+
+ /* device state */
+ const struct VMStateDescription *vmsd;
+
+ /* Private to qdev / bus. */
+ qdev_initfn init; /* TODO remove, once users are converted to realize */
+ qdev_event unplug;
+ qdev_event exit;
+ const char *bus_type;
+} DeviceClass;
+
+/**
+ * DeviceState:
+ * @realized: Indicates whether the device has been fully constructed.
+ *
+ * This structure should not be accessed directly. We declare it here
+ * so that it can be embedded in individual device state structures.
+ */
+struct DeviceState {
+ /*< private >*/
+ Object parent_obj;
+ /*< public >*/
+
+ const char *id;
+ bool realized;
+ QemuOpts *opts;
+ int hotplugged;
+ BusState *parent_bus;
+ int num_gpio_out;
+ qemu_irq *gpio_out;
+ int num_gpio_in;
+ qemu_irq *gpio_in;
+ QLIST_HEAD(, BusState) child_bus;
+ int num_child_bus;
+ int instance_id_alias;
+ int alias_required_for_version;
+};
+
+#define TYPE_BUS "bus"
+#define BUS(obj) OBJECT_CHECK(BusState, (obj), TYPE_BUS)
+#define BUS_CLASS(klass) OBJECT_CLASS_CHECK(BusClass, (klass), TYPE_BUS)
+#define BUS_GET_CLASS(obj) OBJECT_GET_CLASS(BusClass, (obj), TYPE_BUS)
+
+struct BusClass {
+ ObjectClass parent_class;
+
+ /* FIXME first arg should be BusState */
+ void (*print_dev)(Monitor *mon, DeviceState *dev, int indent);
+ char *(*get_dev_path)(DeviceState *dev);
+ /*
+ * This callback is used to create Open Firmware device path in accordance
+ * with OF spec http://forthworks.com/standards/of1275.pdf. Individual bus
+ * bindings can be found at http://playground.sun.com/1275/bindings/.
+ */
+ char *(*get_fw_dev_path)(DeviceState *dev);
+ int (*reset)(BusState *bus);
+ /* maximum devices allowed on the bus, 0: no limit. */
+ int max_dev;
+};
+
+typedef struct BusChild {
+ DeviceState *child;
+ int index;
+ QTAILQ_ENTRY(BusChild) sibling;
+} BusChild;
+
+/**
+ * BusState:
+ */
+struct BusState {
+ Object obj;
+ DeviceState *parent;
+ const char *name;
+ int allow_hotplug;
+ int max_index;
+ QTAILQ_HEAD(ChildrenHead, BusChild) children;
+ QLIST_ENTRY(BusState) sibling;
+};
+
+struct Property {
+ const char *name;
+ PropertyInfo *info;
+ int offset;
+ uint8_t bitnr;
+ uint8_t qtype;
+ int64_t defval;
+ int arrayoffset;
+ PropertyInfo *arrayinfo;
+ int arrayfieldsize;
+};
+
+struct PropertyInfo {
+ const char *name;
+ const char *legacy_name;
+ const char **enum_table;
+ int (*parse)(DeviceState *dev, Property *prop, const char *str);
+ int (*print)(DeviceState *dev, Property *prop, char *dest, size_t len);
+ ObjectPropertyAccessor *get;
+ ObjectPropertyAccessor *set;
+ ObjectPropertyRelease *release;
+};
+
+typedef struct GlobalProperty {
+ const char *driver;
+ const char *property;
+ const char *value;
+ QTAILQ_ENTRY(GlobalProperty) next;
+} GlobalProperty;
+
+/*** Board API. This should go away once we have a machine config file. ***/
+
+DeviceState *qdev_create(BusState *bus, const char *name);
+DeviceState *qdev_try_create(BusState *bus, const char *name);
+int qdev_init(DeviceState *dev) QEMU_WARN_UNUSED_RESULT;
+void qdev_init_nofail(DeviceState *dev);
+void qdev_set_legacy_instance_id(DeviceState *dev, int alias_id,
+ int required_for_version);
+void qdev_unplug(DeviceState *dev, Error **errp);
+void qdev_free(DeviceState *dev);
+int qdev_simple_unplug_cb(DeviceState *dev);
+void qdev_machine_creation_done(void);
+bool qdev_machine_modified(void);
+
+qemu_irq qdev_get_gpio_in(DeviceState *dev, int n);
+void qdev_connect_gpio_out(DeviceState *dev, int n, qemu_irq pin);
+
+BusState *qdev_get_child_bus(DeviceState *dev, const char *name);
+
+/*** Device API. ***/
+
+/* Register device properties. */
+/* GPIO inputs also double as IRQ sinks. */
+void qdev_init_gpio_in(DeviceState *dev, qemu_irq_handler handler, int n);
+void qdev_init_gpio_out(DeviceState *dev, qemu_irq *pins, int n);
+
+BusState *qdev_get_parent_bus(DeviceState *dev);
+
+/*** BUS API. ***/
+
+DeviceState *qdev_find_recursive(BusState *bus, const char *id);
+
+/* Returns 0 to walk children, > 0 to skip walk, < 0 to terminate walk. */
+typedef int (qbus_walkerfn)(BusState *bus, void *opaque);
+typedef int (qdev_walkerfn)(DeviceState *dev, void *opaque);
+
+void qbus_create_inplace(void *bus, const char *typename,
+ DeviceState *parent, const char *name);
+BusState *qbus_create(const char *typename, DeviceState *parent, const char *name);
+/* Returns > 0 if either devfn or busfn skip walk somewhere in cursion,
+ * < 0 if either devfn or busfn terminate walk somewhere in cursion,
+ * 0 otherwise. */
+int qbus_walk_children(BusState *bus, qdev_walkerfn *devfn,
+ qbus_walkerfn *busfn, void *opaque);
+int qdev_walk_children(DeviceState *dev, qdev_walkerfn *devfn,
+ qbus_walkerfn *busfn, void *opaque);
+void qdev_reset_all(DeviceState *dev);
+
+/**
+ * @qbus_reset_all:
+ * @bus: Bus to be reset.
+ *
+ * Reset @bus and perform a bus-level ("hard") reset of all devices connected
+ * to it, including recursive processing of all buses below @bus itself. A
+ * hard reset means that qbus_reset_all will reset all state of the device.
+ * For PCI devices, for example, this will include the base address registers
+ * or configuration space.
+ */
+void qbus_reset_all(BusState *bus);
+void qbus_reset_all_fn(void *opaque);
+
+void qbus_free(BusState *bus);
+
+#define FROM_QBUS(type, dev) DO_UPCAST(type, qbus, dev)
+
+/* This should go away once we get rid of the NULL bus hack */
+BusState *sysbus_get_default(void);
+
+char *qdev_get_fw_dev_path(DeviceState *dev);
+
+/**
+ * @qdev_machine_init
+ *
+ * Initialize platform devices before machine init. This is a hack until full
+ * support for composition is added.
+ */
+void qdev_machine_init(void);
+
+/**
+ * @device_reset
+ *
+ * Reset a single device (by calling the reset method).
+ */
+void device_reset(DeviceState *dev);
+
+const struct VMStateDescription *qdev_get_vmsd(DeviceState *dev);
+
+const char *qdev_fw_name(DeviceState *dev);
+
+Object *qdev_get_machine(void);
+
+/* FIXME: make this a link<> */
+void qdev_set_parent_bus(DeviceState *dev, BusState *bus);
+
+extern int qdev_hotplug;
+
+char *qdev_get_dev_path(DeviceState *dev);
+
+#endif
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