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author | David Gibson <david@gibson.dropbear.id.au> | 2015-12-03 17:34:38 +1100 |
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committer | Timothy Pearson <tpearson@raptorengineering.com> | 2019-11-29 19:28:23 -0600 |
commit | 2f46d6debd2d4706df3796e3b57d5f7f3f282d68 (patch) | |
tree | 3bbe5c3d1d6c466b862a5dd690f9fd6dd1e2f205 /include/hw/boards.h | |
parent | 12566e2764b1097b525d4f53048c8539a9b3a20a (diff) | |
download | hqemu-2f46d6debd2d4706df3796e3b57d5f7f3f282d68.zip hqemu-2f46d6debd2d4706df3796e3b57d5f7f3f282d68.tar.gz |
Move SET_MACHINE_COMPAT macro to boards.h
pc.h defines a SET_MACHINE_COMPAT macro to make setting up compat_props
for the various PC machine versions less verbose. There's nothing
inherently PC specific about it, though, so move it to boards.h where other
versioned machine types (like pseries-*) can use it.
While we're doing that, change it's indentation to be a bit more regular.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Reviewed-by: Eduardo Habkost <ehabkost@redhat.com>
Reviewed-by: Alexey Kardashevskiy <aik@ozlabs.ru>
Diffstat (limited to 'include/hw/boards.h')
-rw-r--r-- | include/hw/boards.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/include/hw/boards.h b/include/hw/boards.h index 051db5e..0f30959 100644 --- a/include/hw/boards.h +++ b/include/hw/boards.h @@ -157,4 +157,13 @@ struct MachineState { } \ machine_init(machine_initfn##_register_types) +#define SET_MACHINE_COMPAT(m, COMPAT) \ + do { \ + static GlobalProperty props[] = { \ + COMPAT \ + { /* end of list */ } \ + }; \ + (m)->compat_props = props; \ + } while (0) + #endif |