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author | Luiz Capitulino <lcapitulino@redhat.com> | 2014-06-19 10:13:43 -0400 |
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committer | Luiz Capitulino <lcapitulino@redhat.com> | 2014-06-23 11:00:12 -0400 |
commit | a49db98d1f85ada0c4e5bb22bd93d541e7159c43 (patch) | |
tree | d6389a6c05e1f7046b830a5d158af77f6b205e03 /fpu/softfloat.c | |
parent | d9c1647d896d3192cba9dbf98fb7efab876edde5 (diff) | |
download | hqemu-a49db98d1f85ada0c4e5bb22bd93d541e7159c43.zip hqemu-a49db98d1f85ada0c4e5bb22bd93d541e7159c43.tar.gz |
fpu: softfloat: drop INLINE macro
This commit expands all uses of the INLINE macro and drop it.
The reason for this is to avoid clashes with external libraries with
bad name conventions and also because renaming keywords is not a good
practice.
PS: I'm fine with this change to be licensed under softfloat-2a or
softfloat-2b.
Signed-off-by: Luiz Capitulino <lcapitulino@redhat.com>
Diffstat (limited to 'fpu/softfloat.c')
-rw-r--r-- | fpu/softfloat.c | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/fpu/softfloat.c b/fpu/softfloat.c index e00a6fb..9274ebf 100644 --- a/fpu/softfloat.c +++ b/fpu/softfloat.c @@ -66,7 +66,7 @@ these four paragraphs for those parts of this code that are retained. | Returns the fraction bits of the half-precision floating-point value `a'. *----------------------------------------------------------------------------*/ -INLINE uint32_t extractFloat16Frac(float16 a) +static inline uint32_t extractFloat16Frac(float16 a) { return float16_val(a) & 0x3ff; } @@ -75,7 +75,7 @@ INLINE uint32_t extractFloat16Frac(float16 a) | Returns the exponent bits of the half-precision floating-point value `a'. *----------------------------------------------------------------------------*/ -INLINE int_fast16_t extractFloat16Exp(float16 a) +static inline int_fast16_t extractFloat16Exp(float16 a) { return (float16_val(a) >> 10) & 0x1f; } @@ -84,7 +84,7 @@ INLINE int_fast16_t extractFloat16Exp(float16 a) | Returns the sign bit of the single-precision floating-point value `a'. *----------------------------------------------------------------------------*/ -INLINE flag extractFloat16Sign(float16 a) +static inline flag extractFloat16Sign(float16 a) { return float16_val(a)>>15; } @@ -255,7 +255,7 @@ static int64 roundAndPackUint64(flag zSign, uint64_t absZ0, | Returns the fraction bits of the single-precision floating-point value `a'. *----------------------------------------------------------------------------*/ -INLINE uint32_t extractFloat32Frac( float32 a ) +static inline uint32_t extractFloat32Frac( float32 a ) { return float32_val(a) & 0x007FFFFF; @@ -266,7 +266,7 @@ INLINE uint32_t extractFloat32Frac( float32 a ) | Returns the exponent bits of the single-precision floating-point value `a'. *----------------------------------------------------------------------------*/ -INLINE int_fast16_t extractFloat32Exp(float32 a) +static inline int_fast16_t extractFloat32Exp(float32 a) { return ( float32_val(a)>>23 ) & 0xFF; @@ -277,7 +277,7 @@ INLINE int_fast16_t extractFloat32Exp(float32 a) | Returns the sign bit of the single-precision floating-point value `a'. *----------------------------------------------------------------------------*/ -INLINE flag extractFloat32Sign( float32 a ) +static inline flag extractFloat32Sign( float32 a ) { return float32_val(a)>>31; @@ -328,7 +328,7 @@ static void | significand. *----------------------------------------------------------------------------*/ -INLINE float32 packFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig) +static inline float32 packFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig) { return make_float32( @@ -440,7 +440,7 @@ static float32 | Returns the fraction bits of the double-precision floating-point value `a'. *----------------------------------------------------------------------------*/ -INLINE uint64_t extractFloat64Frac( float64 a ) +static inline uint64_t extractFloat64Frac( float64 a ) { return float64_val(a) & LIT64( 0x000FFFFFFFFFFFFF ); @@ -451,7 +451,7 @@ INLINE uint64_t extractFloat64Frac( float64 a ) | Returns the exponent bits of the double-precision floating-point value `a'. *----------------------------------------------------------------------------*/ -INLINE int_fast16_t extractFloat64Exp(float64 a) +static inline int_fast16_t extractFloat64Exp(float64 a) { return ( float64_val(a)>>52 ) & 0x7FF; @@ -462,7 +462,7 @@ INLINE int_fast16_t extractFloat64Exp(float64 a) | Returns the sign bit of the double-precision floating-point value `a'. *----------------------------------------------------------------------------*/ -INLINE flag extractFloat64Sign( float64 a ) +static inline flag extractFloat64Sign( float64 a ) { return float64_val(a)>>63; @@ -513,7 +513,7 @@ static void | significand. *----------------------------------------------------------------------------*/ -INLINE float64 packFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig) +static inline float64 packFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig) { return make_float64( @@ -625,7 +625,7 @@ static float64 | value `a'. *----------------------------------------------------------------------------*/ -INLINE uint64_t extractFloatx80Frac( floatx80 a ) +static inline uint64_t extractFloatx80Frac( floatx80 a ) { return a.low; @@ -637,7 +637,7 @@ INLINE uint64_t extractFloatx80Frac( floatx80 a ) | value `a'. *----------------------------------------------------------------------------*/ -INLINE int32 extractFloatx80Exp( floatx80 a ) +static inline int32 extractFloatx80Exp( floatx80 a ) { return a.high & 0x7FFF; @@ -649,7 +649,7 @@ INLINE int32 extractFloatx80Exp( floatx80 a ) | `a'. *----------------------------------------------------------------------------*/ -INLINE flag extractFloatx80Sign( floatx80 a ) +static inline flag extractFloatx80Sign( floatx80 a ) { return a.high>>15; @@ -679,7 +679,7 @@ static void | extended double-precision floating-point value, returning the result. *----------------------------------------------------------------------------*/ -INLINE floatx80 packFloatx80( flag zSign, int32 zExp, uint64_t zSig ) +static inline floatx80 packFloatx80( flag zSign, int32 zExp, uint64_t zSig ) { floatx80 z; @@ -921,7 +921,7 @@ static floatx80 | floating-point value `a'. *----------------------------------------------------------------------------*/ -INLINE uint64_t extractFloat128Frac1( float128 a ) +static inline uint64_t extractFloat128Frac1( float128 a ) { return a.low; @@ -933,7 +933,7 @@ INLINE uint64_t extractFloat128Frac1( float128 a ) | floating-point value `a'. *----------------------------------------------------------------------------*/ -INLINE uint64_t extractFloat128Frac0( float128 a ) +static inline uint64_t extractFloat128Frac0( float128 a ) { return a.high & LIT64( 0x0000FFFFFFFFFFFF ); @@ -945,7 +945,7 @@ INLINE uint64_t extractFloat128Frac0( float128 a ) | `a'. *----------------------------------------------------------------------------*/ -INLINE int32 extractFloat128Exp( float128 a ) +static inline int32 extractFloat128Exp( float128 a ) { return ( a.high>>48 ) & 0x7FFF; @@ -956,7 +956,7 @@ INLINE int32 extractFloat128Exp( float128 a ) | Returns the sign bit of the quadruple-precision floating-point value `a'. *----------------------------------------------------------------------------*/ -INLINE flag extractFloat128Sign( float128 a ) +static inline flag extractFloat128Sign( float128 a ) { return a.high>>63; @@ -1017,7 +1017,7 @@ static void | significand. *----------------------------------------------------------------------------*/ -INLINE float128 +static inline float128 packFloat128( flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1 ) { float128 z; @@ -7088,7 +7088,7 @@ uint64_t float64_to_uint64_round_to_zero (float64 a STATUS_PARAM) } #define COMPARE(s, nan_exp) \ -INLINE int float ## s ## _compare_internal( float ## s a, float ## s b, \ +static inline int float ## s ## _compare_internal( float ## s a, float ## s b, \ int is_quiet STATUS_PARAM ) \ { \ flag aSign, bSign; \ @@ -7140,7 +7140,7 @@ int float ## s ## _compare_quiet( float ## s a, float ## s b STATUS_PARAM ) \ COMPARE(32, 0xff) COMPARE(64, 0x7ff) -INLINE int floatx80_compare_internal( floatx80 a, floatx80 b, +static inline int floatx80_compare_internal( floatx80 a, floatx80 b, int is_quiet STATUS_PARAM ) { flag aSign, bSign; @@ -7186,7 +7186,7 @@ int floatx80_compare_quiet( floatx80 a, floatx80 b STATUS_PARAM ) return floatx80_compare_internal(a, b, 1 STATUS_VAR); } -INLINE int float128_compare_internal( float128 a, float128 b, +static inline int float128_compare_internal( float128 a, float128 b, int is_quiet STATUS_PARAM ) { flag aSign, bSign; @@ -7242,7 +7242,7 @@ int float128_compare_quiet( float128 a, float128 b STATUS_PARAM ) * semantics provided by many CPUs which predate that specification. */ #define MINMAX(s) \ -INLINE float ## s float ## s ## _minmax(float ## s a, float ## s b, \ +static inline float ## s float ## s ## _minmax(float ## s a, float ## s b, \ int ismin, int isieee STATUS_PARAM) \ { \ flag aSign, bSign; \ |