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author | Peter Maydell <peter.maydell@linaro.org> | 2014-01-07 17:17:50 +0000 |
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committer | Peter Maydell <peter.maydell@linaro.org> | 2014-01-07 19:18:07 +0000 |
commit | 0ace25a5676af233a9b5abf48599dbcc45f92dcf (patch) | |
tree | 729997b0a6e673f855ee77c3b531a6d327f1ee5d | |
parent | f2e933d20d5fd6c38bda227359b79bcc81654f99 (diff) | |
download | hqemu-0ace25a5676af233a9b5abf48599dbcc45f92dcf.zip hqemu-0ace25a5676af233a9b5abf48599dbcc45f92dcf.tar.gz |
softfloat: Fix factor 2 error for scalbn on denormal inputs
If the input to float*_scalbn() is denormal then it represents
a number 0.[mantissabits] * 2^(1-exponentbias) (and the actual
exponent field is all zeroes). This means that when we convert
it to our unpacked encoding the unpacked exponent must be one
greater than for a normal number, which represents
1.[mantissabits] * 2^(e-exponentbias) for an exponent field e.
This meant we were giving answers too small by a factor of 2 for
all denormal inputs.
Note that the float-to-int routines also have this behaviour
of not adjusting the exponent for denormals; however there it is
harmless because denormals will all convert to integer zero anyway.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Reviewed-by: Richard Henderson <rth@twiddle.net>
-rw-r--r-- | fpu/softfloat.c | 29 |
1 files changed, 21 insertions, 8 deletions
diff --git a/fpu/softfloat.c b/fpu/softfloat.c index 6312e0c..d2e9095 100644 --- a/fpu/softfloat.c +++ b/fpu/softfloat.c @@ -6991,10 +6991,13 @@ float32 float32_scalbn( float32 a, int n STATUS_PARAM ) } return a; } - if ( aExp != 0 ) + if (aExp != 0) { aSig |= 0x00800000; - else if ( aSig == 0 ) + } else if (aSig == 0) { return a; + } else { + aExp++; + } if (n > 0x200) { n = 0x200; @@ -7024,10 +7027,13 @@ float64 float64_scalbn( float64 a, int n STATUS_PARAM ) } return a; } - if ( aExp != 0 ) + if (aExp != 0) { aSig |= LIT64( 0x0010000000000000 ); - else if ( aSig == 0 ) + } else if (aSig == 0) { return a; + } else { + aExp++; + } if (n > 0x1000) { n = 0x1000; @@ -7057,8 +7063,12 @@ floatx80 floatx80_scalbn( floatx80 a, int n STATUS_PARAM ) return a; } - if (aExp == 0 && aSig == 0) - return a; + if (aExp == 0) { + if (aSig == 0) { + return a; + } + aExp++; + } if (n > 0x10000) { n = 0x10000; @@ -7087,10 +7097,13 @@ float128 float128_scalbn( float128 a, int n STATUS_PARAM ) } return a; } - if ( aExp != 0 ) + if (aExp != 0) { aSig0 |= LIT64( 0x0001000000000000 ); - else if ( aSig0 == 0 && aSig1 == 0 ) + } else if (aSig0 == 0 && aSig1 == 0) { return a; + } else { + aExp++; + } if (n > 0x10000) { n = 0x10000; |