/* * Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ extern "C" { __global__ void Thumbnail_uchar(cudaTextureObject_t uchar_tex, int *histogram, int src_width, int src_height) { int x = blockIdx.x * blockDim.x + threadIdx.x; int y = blockIdx.y * blockDim.y + threadIdx.y; if (y < src_height && x < src_width) { unsigned char pixel = tex2D(uchar_tex, x, y); atomicAdd(&histogram[pixel], 1); } } __global__ void Thumbnail_uchar2(cudaTextureObject_t uchar2_tex, int *histogram, int src_width, int src_height) { int x = blockIdx.x * blockDim.x + threadIdx.x; int y = blockIdx.y * blockDim.y + threadIdx.y; if (y < src_height && x < src_width) { uchar2 pixel = tex2D(uchar2_tex, x, y); atomicAdd(&histogram[pixel.x], 1); atomicAdd(&histogram[256 + pixel.y], 1); } } __global__ void Thumbnail_ushort(cudaTextureObject_t ushort_tex, int *histogram, int src_width, int src_height) { int x = blockIdx.x * blockDim.x + threadIdx.x; int y = blockIdx.y * blockDim.y + threadIdx.y; if (y < src_height && x < src_width) { unsigned short pixel = (tex2D(ushort_tex, x, y) + 128) >> 8; atomicAdd(&histogram[pixel], 1); } } __global__ void Thumbnail_ushort2(cudaTextureObject_t ushort2_tex, int *histogram, int src_width, int src_height) { int x = blockIdx.x * blockDim.x + threadIdx.x; int y = blockIdx.y * blockDim.y + threadIdx.y; if (y < src_height && x < src_width) { ushort2 pixel = tex2D(ushort2_tex, x, y); atomicAdd(&histogram[(pixel.x + 128) >> 8], 1); atomicAdd(&histogram[256 + ((pixel.y + 128) >> 8)], 1); } } }