/* * Copyright 2007 Bobby Bingham * Copyright 2012 Robert Nagy * Copyright 2012 Anton Khirnov * Copyright 2018 Calvin Walton * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file * a filter enforcing given constant framerate */ #include #include #include "libavutil/avassert.h" #include "libavutil/mathematics.h" #include "libavutil/opt.h" #include "avfilter.h" #include "filters.h" #include "internal.h" enum EOFAction { EOF_ACTION_ROUND, EOF_ACTION_PASS, EOF_ACTION_NB }; typedef struct FPSContext { const AVClass *class; double start_time; ///< pts, in seconds, of the expected first frame AVRational framerate; ///< target framerate int rounding; ///< AVRounding method for timestamps int eof_action; ///< action performed for last frame in FIFO /* Set during outlink configuration */ int64_t in_pts_off; ///< input frame pts offset for start_time handling int64_t out_pts_off; ///< output frame pts offset for start_time handling /* Runtime state */ int status; ///< buffered input status int64_t status_pts; ///< buffered input status timestamp AVFrame *frames[2]; ///< buffered frames int frames_count; ///< number of buffered frames int64_t next_pts; ///< pts of the next frame to output /* statistics */ int cur_frame_out; ///< number of times current frame has been output int frames_in; ///< number of frames on input int frames_out; ///< number of frames on output int dup; ///< number of frames duplicated int drop; ///< number of framed dropped } FPSContext; #define OFFSET(x) offsetof(FPSContext, x) #define V AV_OPT_FLAG_VIDEO_PARAM #define F AV_OPT_FLAG_FILTERING_PARAM static const AVOption fps_options[] = { { "fps", "A string describing desired output framerate", OFFSET(framerate), AV_OPT_TYPE_VIDEO_RATE, { .str = "25" }, 0, INT_MAX, V|F }, { "start_time", "Assume the first PTS should be this value.", OFFSET(start_time), AV_OPT_TYPE_DOUBLE, { .dbl = DBL_MAX}, -DBL_MAX, DBL_MAX, V|F }, { "round", "set rounding method for timestamps", OFFSET(rounding), AV_OPT_TYPE_INT, { .i64 = AV_ROUND_NEAR_INF }, 0, 5, V|F, "round" }, { "zero", "round towards 0", 0, AV_OPT_TYPE_CONST, { .i64 = AV_ROUND_ZERO }, 0, 0, V|F, "round" }, { "inf", "round away from 0", 0, AV_OPT_TYPE_CONST, { .i64 = AV_ROUND_INF }, 0, 0, V|F, "round" }, { "down", "round towards -infty", 0, AV_OPT_TYPE_CONST, { .i64 = AV_ROUND_DOWN }, 0, 0, V|F, "round" }, { "up", "round towards +infty", 0, AV_OPT_TYPE_CONST, { .i64 = AV_ROUND_UP }, 0, 0, V|F, "round" }, { "near", "round to nearest", 0, AV_OPT_TYPE_CONST, { .i64 = AV_ROUND_NEAR_INF }, 0, 0, V|F, "round" }, { "eof_action", "action performed for last frame", OFFSET(eof_action), AV_OPT_TYPE_INT, { .i64 = EOF_ACTION_ROUND }, 0, EOF_ACTION_NB-1, V|F, "eof_action" }, { "round", "round similar to other frames", 0, AV_OPT_TYPE_CONST, { .i64 = EOF_ACTION_ROUND }, 0, 0, V|F, "eof_action" }, { "pass", "pass through last frame", 0, AV_OPT_TYPE_CONST, { .i64 = EOF_ACTION_PASS }, 0, 0, V|F, "eof_action" }, { NULL } }; AVFILTER_DEFINE_CLASS(fps); static av_cold int init(AVFilterContext *ctx) { FPSContext *s = ctx->priv; s->status_pts = AV_NOPTS_VALUE; s->next_pts = AV_NOPTS_VALUE; av_log(ctx, AV_LOG_VERBOSE, "fps=%d/%d\n", s->framerate.num, s->framerate.den); return 0; } /* Remove the first frame from the buffer, returning it */ static AVFrame *shift_frame(AVFilterContext *ctx, FPSContext *s) { AVFrame *frame; /* Must only be called when there are frames in the buffer */ av_assert1(s->frames_count > 0); frame = s->frames[0]; s->frames[0] = s->frames[1]; s->frames[1] = NULL; s->frames_count--; /* Update statistics counters */ s->frames_out += s->cur_frame_out; if (s->cur_frame_out > 1) { av_log(ctx, AV_LOG_DEBUG, "Duplicated frame with pts %"PRId64" %d times\n", frame->pts, s->cur_frame_out - 1); s->dup += s->cur_frame_out - 1; } else if (s->cur_frame_out == 0) { av_log(ctx, AV_LOG_DEBUG, "Dropping frame with pts %"PRId64"\n", frame->pts); s->drop++; } s->cur_frame_out = 0; return frame; } static av_cold void uninit(AVFilterContext *ctx) { FPSContext *s = ctx->priv; AVFrame *frame; while (s->frames_count > 0) { frame = shift_frame(ctx, s); av_frame_free(&frame); } av_log(ctx, AV_LOG_VERBOSE, "%d frames in, %d frames out; %d frames dropped, " "%d frames duplicated.\n", s->frames_in, s->frames_out, s->drop, s->dup); } static int config_props(AVFilterLink* outlink) { AVFilterContext *ctx = outlink->src; AVFilterLink *inlink = ctx->inputs[0]; FPSContext *s = ctx->priv; outlink->time_base = av_inv_q(s->framerate); outlink->frame_rate = s->framerate; /* Calculate the input and output pts offsets for start_time */ if (s->start_time != DBL_MAX && s->start_time != AV_NOPTS_VALUE) { double first_pts = s->start_time * AV_TIME_BASE; if (first_pts < INT64_MIN || first_pts > INT64_MAX) { av_log(ctx, AV_LOG_ERROR, "Start time %f cannot be represented in internal time base\n", s->start_time); return AVERROR(EINVAL); } s->in_pts_off = av_rescale_q_rnd(first_pts, AV_TIME_BASE_Q, inlink->time_base, s->rounding | AV_ROUND_PASS_MINMAX); s->out_pts_off = av_rescale_q_rnd(first_pts, AV_TIME_BASE_Q, outlink->time_base, s->rounding | AV_ROUND_PASS_MINMAX); s->next_pts = s->out_pts_off; av_log(ctx, AV_LOG_VERBOSE, "Set first pts to (in:%"PRId64" out:%"PRId64") from start time %f\n", s->in_pts_off, s->out_pts_off, s->start_time); } return 0; } /* Read a frame from the input and save it in the buffer */ static int read_frame(AVFilterContext *ctx, FPSContext *s, AVFilterLink *inlink, AVFilterLink *outlink) { AVFrame *frame; int ret; int64_t in_pts; /* Must only be called when we have buffer room available */ av_assert1(s->frames_count < 2); ret = ff_inlink_consume_frame(inlink, &frame); /* Caller must have run ff_inlink_check_available_frame first */ av_assert1(ret); if (ret < 0) return ret; /* Convert frame pts to output timebase. * The dance with offsets is required to match the rounding behaviour of the * previous version of the fps filter when using the start_time option. */ in_pts = frame->pts; frame->pts = s->out_pts_off + av_rescale_q_rnd(in_pts - s->in_pts_off, inlink->time_base, outlink->time_base, s->rounding | AV_ROUND_PASS_MINMAX); av_log(ctx, AV_LOG_DEBUG, "Read frame with in pts %"PRId64", out pts %"PRId64"\n", in_pts, frame->pts); s->frames[s->frames_count++] = frame; s->frames_in++; return 1; } /* Write a frame to the output */ static int write_frame(AVFilterContext *ctx, FPSContext *s, AVFilterLink *outlink, int *again) { AVFrame *frame; av_assert1(s->frames_count == 2 || (s->status && s->frames_count == 1)); /* We haven't yet determined the pts of the first frame */ if (s->next_pts == AV_NOPTS_VALUE) { if (s->frames[0]->pts != AV_NOPTS_VALUE) { s->next_pts = s->frames[0]->pts; av_log(ctx, AV_LOG_VERBOSE, "Set first pts to %"PRId64"\n", s->next_pts); } else { av_log(ctx, AV_LOG_WARNING, "Discarding initial frame(s) with no " "timestamp.\n"); frame = shift_frame(ctx, s); av_frame_free(&frame); *again = 1; return 0; } } /* There are two conditions where we want to drop a frame: * - If we have two buffered frames and the second frame is acceptable * as the next output frame, then drop the first buffered frame. * - If we have status (EOF) set, drop frames when we hit the * status timestamp. */ if ((s->frames_count == 2 && s->frames[1]->pts <= s->next_pts) || (s->status && s->status_pts <= s->next_pts)) { frame = shift_frame(ctx, s); av_frame_free(&frame); *again = 1; return 0; /* Output a copy of the first buffered frame */ } else { frame = av_frame_clone(s->frames[0]); if (!frame) return AVERROR(ENOMEM); // Make sure Closed Captions will not be duplicated av_frame_remove_side_data(s->frames[0], AV_FRAME_DATA_A53_CC); frame->pts = s->next_pts++; av_log(ctx, AV_LOG_DEBUG, "Writing frame with pts %"PRId64" to pts %"PRId64"\n", s->frames[0]->pts, frame->pts); s->cur_frame_out++; *again = 1; return ff_filter_frame(outlink, frame); } } /* Convert status_pts to outlink timebase */ static void update_eof_pts(AVFilterContext *ctx, FPSContext *s, AVFilterLink *inlink, AVFilterLink *outlink, int64_t status_pts) { int eof_rounding = (s->eof_action == EOF_ACTION_PASS) ? AV_ROUND_UP : s->rounding; s->status_pts = av_rescale_q_rnd(status_pts, inlink->time_base, outlink->time_base, eof_rounding | AV_ROUND_PASS_MINMAX); av_log(ctx, AV_LOG_DEBUG, "EOF is at pts %"PRId64"\n", s->status_pts); } static int activate(AVFilterContext *ctx) { FPSContext *s = ctx->priv; AVFilterLink *inlink = ctx->inputs[0]; AVFilterLink *outlink = ctx->outputs[0]; int ret; int again = 0; int64_t status_pts; FF_FILTER_FORWARD_STATUS_BACK(outlink, inlink); /* No buffered status: normal operation */ if (!s->status) { /* Read available input frames if we have room */ while (s->frames_count < 2 && ff_inlink_check_available_frame(inlink)) { ret = read_frame(ctx, s, inlink, outlink); if (ret < 0) return ret; } /* We do not yet have enough frames to produce output */ if (s->frames_count < 2) { /* Check if we've hit EOF (or otherwise that an error status is set) */ ret = ff_inlink_acknowledge_status(inlink, &s->status, &status_pts); if (ret > 0) update_eof_pts(ctx, s, inlink, outlink, status_pts); if (!ret) { /* If someone wants us to output, we'd better ask for more input */ FF_FILTER_FORWARD_WANTED(outlink, inlink); return 0; } } } /* Buffered frames are available, so generate an output frame */ if (s->frames_count > 0) { ret = write_frame(ctx, s, outlink, &again); /* Couldn't generate a frame, so schedule us to perform another step */ if (again) ff_filter_set_ready(ctx, 100); return ret; } /* No frames left, so forward the status */ if (s->status && s->frames_count == 0) { ff_outlink_set_status(outlink, s->status, s->next_pts); return 0; } return FFERROR_NOT_READY; } static const AVFilterPad avfilter_vf_fps_inputs[] = { { .name = "default", .type = AVMEDIA_TYPE_VIDEO, }, { NULL } }; static const AVFilterPad avfilter_vf_fps_outputs[] = { { .name = "default", .type = AVMEDIA_TYPE_VIDEO, .config_props = config_props, }, { NULL } }; AVFilter ff_vf_fps = { .name = "fps", .description = NULL_IF_CONFIG_SMALL("Force constant framerate."), .init = init, .uninit = uninit, .priv_size = sizeof(FPSContext), .priv_class = &fps_class, .activate = activate, .inputs = avfilter_vf_fps_inputs, .outputs = avfilter_vf_fps_outputs, };