/* * Copyright (c) 2013 Nicolas George * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with FFmpeg; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVFILTER_FRAMESYNC_H #define AVFILTER_FRAMESYNC_H #include "bufferqueue.h" /* * TODO * Callback-based API similar to dualinput. * Export convenient options. */ /** * This API is intended as a helper for filters that have several video * input and need to combine them somehow. If the inputs have different or * variable frame rate, getting the input frames to match requires a rather * complex logic and a few user-tunable options. * * In this API, when a set of synchronized input frames is ready to be * procesed is called a frame event. Frame event can be generated in * response to input frames on any or all inputs and the handling of * situations where some stream extend beyond the beginning or the end of * others can be configured. * * The basic working of this API is the following: * * - When a frame is available on any input, add it using * ff_framesync_add_frame(). * * - When a frame event is ready to be processed (i.e. after adding a frame * or when requested on input): * - call ff_framesync_next(); * - if fs->frame_ready is true, process the frames; * - call ff_framesync_drop(). */ /** * Stream extrapolation mode * * Describe how the frames of a stream are extrapolated before the first one * and after EOF to keep sync with possibly longer other streams. */ enum FFFrameSyncExtMode { /** * Completely stop all streams with this one. */ EXT_STOP, /** * Ignore this stream and continue processing the other ones. */ EXT_NULL, /** * Extend the frame to infinity. */ EXT_INFINITY, }; /** * Input stream structure */ typedef struct FFFrameSyncIn { /** * Queue of incoming AVFrame, and NULL to mark EOF */ struct FFBufQueue queue; /** * Extrapolation mode for timestamps before the first frame */ enum FFFrameSyncExtMode before; /** * Extrapolation mode for timestamps after the last frame */ enum FFFrameSyncExtMode after; /** * Time base for the incoming frames */ AVRational time_base; /** * Current frame, may be NULL before the first one or after EOF */ AVFrame *frame; /** * Next frame, for internal use */ AVFrame *frame_next; /** * PTS of the current frame */ int64_t pts; /** * PTS of the next frame, for internal use */ int64_t pts_next; /** * Boolean flagging the next frame, for internal use */ uint8_t have_next; /** * State: before first, in stream or after EOF, for internal use */ uint8_t state; /** * Synchronization level: frames on input at the highest sync level will * generate output frame events. * * For example, if inputs #0 and #1 have sync level 2 and input #2 has * sync level 1, then a frame on either input #0 or #1 will generate a * frame event, but not a frame on input #2 until both inputs #0 and #1 * have reached EOF. * * If sync is 0, no frame event will be generated. */ unsigned sync; } FFFrameSyncIn; /** * Frame sync structure. */ typedef struct FFFrameSync { const AVClass *class; void *parent; /** * Number of input streams */ unsigned nb_in; /** * Time base for the output events */ AVRational time_base; /** * Timestamp of the current event */ int64_t pts; /** * Callback called when a frame event is ready */ int (*on_event)(struct FFFrameSync *fs); /** * Opaque pointer, not used by the API */ void *opaque; /** * Index of the input that requires a request */ unsigned in_request; /** * Synchronization level: only inputs with the same sync level are sync * sources. */ unsigned sync_level; /** * Flag indicating that a frame event is ready */ uint8_t frame_ready; /** * Flag indicating that output has reached EOF. */ uint8_t eof; /** * Array of inputs; all inputs must be in consecutive memory */ FFFrameSyncIn in[1]; /* must be the last field */ } FFFrameSync; /** * Initialize a frame sync structure. * * The entire structure is expected to be already set to 0. * * @param fs frame sync structure to initialize * @param parent parent object, used for logging * @param nb_in number of inputs */ void ff_framesync_init(FFFrameSync *fs, void *parent, unsigned nb_in); /** * Configure a frame sync structure. * * Must be called after all options are set but before all use. * * @return >= 0 for success or a negative error code */ int ff_framesync_configure(FFFrameSync *fs); /** * Free all memory currently allocated. */ void ff_framesync_uninit(FFFrameSync *fs); /** * Add a frame to an input * * Typically called from the filter_frame() method. * * @param fs frame sync structure * @param in index of the input * @param frame input frame, or NULL for EOF */ int ff_framesync_add_frame(FFFrameSync *fs, unsigned in, AVFrame *frame); /** * Prepare the next frame event. * * The status of the operation can be found in fs->frame_ready and fs->eof. */ void ff_framesync_next(FFFrameSync *fs); /** * Drop the current frame event. */ void ff_framesync_drop(FFFrameSync *fs); /** * Get the current frame in an input. * * @param fs frame sync structure * @param in index of the input * @param rframe used to return the current frame (or NULL) * @param get if not zero, the calling code needs to get ownership of * the returned frame; the current frame will either be * duplicated or removed from the framesync structure */ int ff_framesync_get_frame(FFFrameSync *fs, unsigned in, AVFrame **rframe, unsigned get); /** * Process one or several frame using the on_event callback. * * @return number of frames processed or negative error code */ int ff_framesync_process_frame(FFFrameSync *fs, unsigned all); /** * Accept a frame on a filter input. * * This function can be the complete implementation of all filter_frame * methods of a filter using framesync. */ int ff_framesync_filter_frame(FFFrameSync *fs, AVFilterLink *inlink, AVFrame *in); /** * Request a frame on the filter output. * * This function can be the complete implementation of all filter_frame * methods of a filter using framesync if it has only one output. */ int ff_framesync_request_frame(FFFrameSync *fs, AVFilterLink *outlink); #endif /* AVFILTER_FRAMESYNC_H */