/* * Copyright (c) 2016 Ronald S. Bultje * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "libavutil/avassert.h" #undef avg #undef ss #if SS_W == 0 #define ss 444 #define avg(a,b,c,d) (a) #elif SS_H == 0 #define ss 422 #define avg(a,b,c,d) (((a) + (b) + 1) >> 1) #else #define ss 420 #define avg(a,b,c,d) (((a) + (b) + (c) + (d) + 2) >> 2) #endif #undef fn #undef fn2 #undef fn3 #define fn3(a,b,c) a##_##c##p##b##_c #define fn2(a,b,c) fn3(a,b,c) #define fn(a) fn2(a, BIT_DEPTH, ss) #undef pixel #undef av_clip_pixel #if BIT_DEPTH == 8 #define pixel uint8_t #define av_clip_pixel(x) av_clip_uint8(x) #else #define pixel uint16_t #define av_clip_pixel(x) av_clip_uintp2(x, BIT_DEPTH) #endif static void fn(yuv2rgb)(int16_t *rgb[3], ptrdiff_t rgb_stride, uint8_t *_yuv[3], const ptrdiff_t yuv_stride[3], int w, int h, const int16_t yuv2rgb_coeffs[3][3][8], const int16_t yuv_offset[8]) { pixel **yuv = (pixel **) _yuv; const pixel *yuv0 = yuv[0], *yuv1 = yuv[1], *yuv2 = yuv[2]; int16_t *rgb0 = rgb[0], *rgb1 = rgb[1], *rgb2 = rgb[2]; int y, x; int cy = yuv2rgb_coeffs[0][0][0]; int crv = yuv2rgb_coeffs[0][2][0]; int cgu = yuv2rgb_coeffs[1][1][0]; int cgv = yuv2rgb_coeffs[1][2][0]; int cbu = yuv2rgb_coeffs[2][1][0]; const int sh = BIT_DEPTH - 1, rnd = 1 << (sh - 1); const int uv_offset = 128 << (BIT_DEPTH - 8); av_assert2(yuv2rgb_coeffs[0][1][0] == 0); av_assert2(yuv2rgb_coeffs[2][2][0] == 0); av_assert2(yuv2rgb_coeffs[1][0][0] == cy && yuv2rgb_coeffs[2][0][0] == cy); w = AV_CEIL_RSHIFT(w, SS_W); h = AV_CEIL_RSHIFT(h, SS_H); for (y = 0; y < h; y++) { for (x = 0; x < w; x++) { int y00 = yuv0[x << SS_W] - yuv_offset[0]; #if SS_W == 1 int y01 = yuv0[2 * x + 1] - yuv_offset[0]; #if SS_H == 1 int y10 = yuv0[yuv_stride[0] / sizeof(pixel) + 2 * x] - yuv_offset[0]; int y11 = yuv0[yuv_stride[0] / sizeof(pixel) + 2 * x + 1] - yuv_offset[0]; #endif #endif int u = yuv1[x] - uv_offset, v = yuv2[x] - uv_offset; rgb0[x << SS_W] = av_clip_int16((y00 * cy + crv * v + rnd) >> sh); #if SS_W == 1 rgb0[2 * x + 1] = av_clip_int16((y01 * cy + crv * v + rnd) >> sh); #if SS_H == 1 rgb0[2 * x + rgb_stride] = av_clip_int16((y10 * cy + crv * v + rnd) >> sh); rgb0[2 * x + rgb_stride + 1] = av_clip_int16((y11 * cy + crv * v + rnd) >> sh); #endif #endif rgb1[x << SS_W] = av_clip_int16((y00 * cy + cgu * u + cgv * v + rnd) >> sh); #if SS_W == 1 rgb1[2 * x + 1] = av_clip_int16((y01 * cy + cgu * u + cgv * v + rnd) >> sh); #if SS_H == 1 rgb1[2 * x + rgb_stride] = av_clip_int16((y10 * cy + cgu * u + cgv * v + rnd) >> sh); rgb1[2 * x + rgb_stride + 1] = av_clip_int16((y11 * cy + cgu * u + cgv * v + rnd) >> sh); #endif #endif rgb2[x << SS_W] = av_clip_int16((y00 * cy + cbu * u + rnd) >> sh); #if SS_W == 1 rgb2[2 * x + 1] = av_clip_int16((y01 * cy + cbu * u + rnd) >> sh); #if SS_H == 1 rgb2[2 * x + rgb_stride] = av_clip_int16((y10 * cy + cbu * u + rnd) >> sh); rgb2[2 * x + rgb_stride + 1] = av_clip_int16((y11 * cy + cbu * u + rnd) >> sh); #endif #endif } yuv0 += (yuv_stride[0] * (1 << SS_H)) / sizeof(pixel); yuv1 += yuv_stride[1] / sizeof(pixel); yuv2 += yuv_stride[2] / sizeof(pixel); rgb0 += rgb_stride * (1 << SS_H); rgb1 += rgb_stride * (1 << SS_H); rgb2 += rgb_stride * (1 << SS_H); } } static void fn(rgb2yuv)(uint8_t *_yuv[3], const ptrdiff_t yuv_stride[3], int16_t *rgb[3], ptrdiff_t s, int w, int h, const int16_t rgb2yuv_coeffs[3][3][8], const int16_t yuv_offset[8]) { pixel **yuv = (pixel **) _yuv; pixel *yuv0 = yuv[0], *yuv1 = yuv[1], *yuv2 = yuv[2]; const int16_t *rgb0 = rgb[0], *rgb1 = rgb[1], *rgb2 = rgb[2]; int y, x; const int sh = 29 - BIT_DEPTH; const int rnd = 1 << (sh - 1); int cry = rgb2yuv_coeffs[0][0][0]; int cgy = rgb2yuv_coeffs[0][1][0]; int cby = rgb2yuv_coeffs[0][2][0]; int cru = rgb2yuv_coeffs[1][0][0]; int cgu = rgb2yuv_coeffs[1][1][0]; int cburv = rgb2yuv_coeffs[1][2][0]; int cgv = rgb2yuv_coeffs[2][1][0]; int cbv = rgb2yuv_coeffs[2][2][0]; ptrdiff_t s0 = yuv_stride[0] / sizeof(pixel); const int uv_offset = 128 << (BIT_DEPTH - 8); av_assert2(rgb2yuv_coeffs[1][2][0] == rgb2yuv_coeffs[2][0][0]); w = AV_CEIL_RSHIFT(w, SS_W); h = AV_CEIL_RSHIFT(h, SS_H); for (y = 0; y < h; y++) { for (x = 0; x < w; x++) { int r00 = rgb0[x << SS_W], g00 = rgb1[x << SS_W], b00 = rgb2[x << SS_W]; #if SS_W == 1 int r01 = rgb0[x * 2 + 1], g01 = rgb1[x * 2 + 1], b01 = rgb2[x * 2 + 1]; #if SS_H == 1 int r10 = rgb0[x * 2 + 0 + s], g10 = rgb1[x * 2 + 0 + s], b10 = rgb2[x * 2 + 0 + s]; int r11 = rgb0[x * 2 + 1 + s], g11 = rgb1[x * 2 + 1 + s], b11 = rgb2[x * 2 + 1 + s]; #endif #endif yuv0[x << SS_W] = av_clip_pixel(yuv_offset[0] + ((r00 * cry + g00 * cgy + b00 * cby + rnd) >> sh)); #if SS_W == 1 yuv0[x * 2 + 1] = av_clip_pixel(yuv_offset[0] + ((r01 * cry + g01 * cgy + b01 * cby + rnd) >> sh)); #if SS_H == 1 yuv0[x * 2 + 0 + s0] = av_clip_pixel(yuv_offset[0] + ((r10 * cry + g10 * cgy + b10 * cby + rnd) >> sh)); yuv0[x * 2 + 1 + s0] = av_clip_pixel(yuv_offset[0] + ((r11 * cry + g11 * cgy + b11 * cby + rnd) >> sh)); #endif #endif yuv1[x] = av_clip_pixel(uv_offset + ((avg(r00, r01, r10, r11) * cru + avg(g00, g01, g10, g11) * cgu + avg(b00, b01, b10, b11) * cburv + rnd) >> sh)); yuv2[x] = av_clip_pixel(uv_offset + ((avg(r00, r01, r10, r11) * cburv + avg(g00, g01, g10, g11) * cgv + avg(b00, b01, b10, b11) * cbv + rnd) >> sh)); } yuv0 += s0 * (1 << SS_H); yuv1 += yuv_stride[1] / sizeof(pixel); yuv2 += yuv_stride[2] / sizeof(pixel); rgb0 += s * (1 << SS_H); rgb1 += s * (1 << SS_H); rgb2 += s * (1 << SS_H); } } /* floyd-steinberg dithering - for any mid-top pixel A in a 3x2 block of pixels: * 1 A 2 * 3 4 5 * the rounding error is distributed over the neighbouring pixels: * 2: 7/16th, 3: 3/16th, 4: 5/16th and 5: 1/16th */ static void fn(rgb2yuv_fsb)(uint8_t *_yuv[3], const ptrdiff_t yuv_stride[3], int16_t *rgb[3], ptrdiff_t s, int w, int h, const int16_t rgb2yuv_coeffs[3][3][8], const int16_t yuv_offset[8], int *rnd_scratch[3][2]) { pixel **yuv = (pixel **) _yuv; pixel *yuv0 = yuv[0], *yuv1 = yuv[1], *yuv2 = yuv[2]; const int16_t *rgb0 = rgb[0], *rgb1 = rgb[1], *rgb2 = rgb[2]; int y, x; const int sh = 29 - BIT_DEPTH; const int rnd = 1 << (sh - 1); int cry = rgb2yuv_coeffs[0][0][0]; int cgy = rgb2yuv_coeffs[0][1][0]; int cby = rgb2yuv_coeffs[0][2][0]; int cru = rgb2yuv_coeffs[1][0][0]; int cgu = rgb2yuv_coeffs[1][1][0]; int cburv = rgb2yuv_coeffs[1][2][0]; int cgv = rgb2yuv_coeffs[2][1][0]; int cbv = rgb2yuv_coeffs[2][2][0]; ptrdiff_t s0 = yuv_stride[0] / sizeof(pixel); const int uv_offset = 128 << (BIT_DEPTH - 8); unsigned mask = (1 << sh) - 1; for (x = 0; x < w; x++) { rnd_scratch[0][0][x] = rnd_scratch[0][1][x] = rnd; } av_assert2(rgb2yuv_coeffs[1][2][0] == rgb2yuv_coeffs[2][0][0]); w = AV_CEIL_RSHIFT(w, SS_W); h = AV_CEIL_RSHIFT(h, SS_H); for (x = 0; x < w; x++) { rnd_scratch[1][0][x] = rnd_scratch[1][1][x] = rnd_scratch[2][0][x] = rnd_scratch[2][1][x] = rnd; } for (y = 0; y < h; y++) { for (x = 0; x < w; x++) { int r00 = rgb0[x << SS_W], g00 = rgb1[x << SS_W], b00 = rgb2[x << SS_W]; int y00; #if SS_W == 1 int r01 = rgb0[x * 2 + 1], g01 = rgb1[x * 2 + 1], b01 = rgb2[x * 2 + 1]; int y01; #if SS_H == 1 int r10 = rgb0[x * 2 + 0 + s], g10 = rgb1[x * 2 + 0 + s], b10 = rgb2[x * 2 + 0 + s]; int r11 = rgb0[x * 2 + 1 + s], g11 = rgb1[x * 2 + 1 + s], b11 = rgb2[x * 2 + 1 + s]; int y10, y11; #endif #endif int u, v, diff; y00 = r00 * cry + g00 * cgy + b00 * cby + rnd_scratch[0][y & !SS_H][x << SS_W]; diff = (y00 & mask) - rnd; yuv0[x << SS_W] = av_clip_pixel(yuv_offset[0] + (y00 >> sh)); rnd_scratch[0][ (y & !SS_H)][(x << SS_W) + 1] += (diff * 7 + 8) >> 4; rnd_scratch[0][!(y & !SS_H)][(x << SS_W) - 1] += (diff * 3 + 8) >> 4; rnd_scratch[0][!(y & !SS_H)][(x << SS_W) + 0] += (diff * 5 + 8) >> 4; rnd_scratch[0][!(y & !SS_H)][(x << SS_W) + 1] += (diff * 1 + 8) >> 4; rnd_scratch[0][ (y & !SS_H)][(x << SS_W) + 0] = rnd; #if SS_W == 1 y01 = r01 * cry + g01 * cgy + b01 * cby + rnd_scratch[0][y & !SS_H][x * 2 + 1]; diff = (y01 & mask) - rnd; yuv0[x * 2 + 1] = av_clip_pixel(yuv_offset[0] + (y01 >> sh)); rnd_scratch[0][ (y & !SS_H)][x * 2 + 2] += (diff * 7 + 8) >> 4; rnd_scratch[0][!(y & !SS_H)][x * 2 + 0] += (diff * 3 + 8) >> 4; rnd_scratch[0][!(y & !SS_H)][x * 2 + 1] += (diff * 5 + 8) >> 4; rnd_scratch[0][!(y & !SS_H)][x * 2 + 2] += (diff * 1 + 8) >> 4; rnd_scratch[0][ (y & !SS_H)][x * 2 + 1] = rnd; #if SS_H == 1 y10 = r10 * cry + g10 * cgy + b10 * cby + rnd_scratch[0][1][x * 2 + 0]; diff = (y10 & mask) - rnd; yuv0[x * 2 + 0 + s0] = av_clip_pixel(yuv_offset[0] + (y10 >> sh)); rnd_scratch[0][1][x * 2 + 1] += (diff * 7 + 8) >> 4; rnd_scratch[0][0][x * 2 - 1] += (diff * 3 + 8) >> 4; rnd_scratch[0][0][x * 2 + 0] += (diff * 5 + 8) >> 4; rnd_scratch[0][0][x * 2 + 1] += (diff * 1 + 8) >> 4; rnd_scratch[0][1][x * 2 + 0] = rnd; y11 = r11 * cry + g11 * cgy + b11 * cby + rnd_scratch[0][1][x * 2 + 1]; diff = (y11 & mask) - rnd; yuv0[x * 2 + 1 + s0] = av_clip_pixel(yuv_offset[0] + (y11 >> sh)); rnd_scratch[0][1][x * 2 + 2] += (diff * 7 + 8) >> 4; rnd_scratch[0][0][x * 2 + 0] += (diff * 3 + 8) >> 4; rnd_scratch[0][0][x * 2 + 1] += (diff * 5 + 8) >> 4; rnd_scratch[0][0][x * 2 + 2] += (diff * 1 + 8) >> 4; rnd_scratch[0][1][x * 2 + 1] = rnd; #endif #endif u = avg(r00, r01, r10, r11) * cru + avg(g00, g01, g10, g11) * cgu + avg(b00, b01, b10, b11) * cburv + rnd_scratch[1][y & 1][x]; diff = (u & mask) - rnd; yuv1[x] = av_clip_pixel(uv_offset + (u >> sh)); rnd_scratch[1][ (y & 1)][x + 1] += (diff * 7 + 8) >> 4; rnd_scratch[1][!(y & 1)][x - 1] += (diff * 3 + 8) >> 4; rnd_scratch[1][!(y & 1)][x + 0] += (diff * 5 + 8) >> 4; rnd_scratch[1][!(y & 1)][x + 1] += (diff * 1 + 8) >> 4; rnd_scratch[1][ (y & 1)][x + 0] = rnd; v = avg(r00, r01, r10, r11) * cburv + avg(g00, g01, g10, g11) * cgv + avg(b00, b01, b10, b11) * cbv + rnd_scratch[2][y & 1][x]; diff = (v & mask) - rnd; yuv2[x] = av_clip_pixel(uv_offset + (v >> sh)); rnd_scratch[2][ (y & 1)][x + 1] += (diff * 7 + 8) >> 4; rnd_scratch[2][!(y & 1)][x - 1] += (diff * 3 + 8) >> 4; rnd_scratch[2][!(y & 1)][x + 0] += (diff * 5 + 8) >> 4; rnd_scratch[2][!(y & 1)][x + 1] += (diff * 1 + 8) >> 4; rnd_scratch[2][ (y & 1)][x + 0] = rnd; } yuv0 += s0 * (1 << SS_H); yuv1 += yuv_stride[1] / sizeof(pixel); yuv2 += yuv_stride[2] / sizeof(pixel); rgb0 += s * (1 << SS_H); rgb1 += s * (1 << SS_H); rgb2 += s * (1 << SS_H); } } #undef IN_BIT_DEPTH #undef OUT_BIT_DEPTH #define OUT_BIT_DEPTH BIT_DEPTH #define IN_BIT_DEPTH 8 #include "colorspacedsp_yuv2yuv_template.c" #undef IN_BIT_DEPTH #define IN_BIT_DEPTH 10 #include "colorspacedsp_yuv2yuv_template.c" #undef IN_BIT_DEPTH #define IN_BIT_DEPTH 12 #include "colorspacedsp_yuv2yuv_template.c"