/* * Generic buffer queue * Copyright (c) 2012 Nicolas George * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVFILTER_BUFFERQUEUE_H #define AVFILTER_BUFFERQUEUE_H /** * FFBufQueue: simple AVFrame queue API * * Note: this API is not thread-safe. Concurrent access to the same queue * must be protected by a mutex or any synchronization mechanism. */ /** * Maximum size of the queue. * * This value can be overridden by definying it before including this * header. * Powers of 2 are recommended. */ #ifndef FF_BUFQUEUE_SIZE #define FF_BUFQUEUE_SIZE 64 #endif #include "avfilter.h" #include "libavutil/avassert.h" /** * Structure holding the queue */ struct FFBufQueue { AVFrame *queue[FF_BUFQUEUE_SIZE]; unsigned short head; unsigned short available; /**< number of available buffers */ }; #define BUCKET(i) queue->queue[(queue->head + (i)) % FF_BUFQUEUE_SIZE] /** * Test if a buffer queue is full. */ static inline int ff_bufqueue_is_full(struct FFBufQueue *queue) { return queue->available == FF_BUFQUEUE_SIZE; } /** * Add a buffer to the queue. * * If the queue is already full, then the current last buffer is dropped * (and unrefed) with a warning before adding the new buffer. */ static inline void ff_bufqueue_add(void *log, struct FFBufQueue *queue, AVFrame *buf) { if (ff_bufqueue_is_full(queue)) { av_log(log, AV_LOG_WARNING, "Buffer queue overflow, dropping.\n"); av_frame_free(&BUCKET(--queue->available)); } BUCKET(queue->available++) = buf; } /** * Get a buffer from the queue without altering it. * * Buffer with index 0 is the first buffer in the queue. * Return NULL if the queue has not enough buffers. */ static inline AVFrame *ff_bufqueue_peek(struct FFBufQueue *queue, unsigned index) { return index < queue->available ? BUCKET(index) : NULL; } /** * Get the first buffer from the queue and remove it. * * Do not use on an empty queue. */ static inline AVFrame *ff_bufqueue_get(struct FFBufQueue *queue) { AVFrame *ret = queue->queue[queue->head]; av_assert0(queue->available); queue->available--; queue->queue[queue->head] = NULL; queue->head = (queue->head + 1) % FF_BUFQUEUE_SIZE; return ret; } /** * Unref and remove all buffers from the queue. */ static inline void ff_bufqueue_discard_all(struct FFBufQueue *queue) { while (queue->available) { AVFrame *buf = ff_bufqueue_get(queue); av_frame_free(&buf); } } #undef BUCKET #endif /* AVFILTER_BUFFERQUEUE_H */