/* * Copyright (c) 2016 The FFmpeg Project * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "libavutil/channel_layout.h" #include "libavutil/opt.h" #include "avfilter.h" #include "audio.h" #include "formats.h" typedef struct CrystalizerContext { const AVClass *class; float mult; int clip; AVFrame *prev; void (*filter)(void **dst, void **prv, const void **src, int nb_samples, int channels, float mult, int clip); } CrystalizerContext; #define OFFSET(x) offsetof(CrystalizerContext, x) #define A AV_OPT_FLAG_AUDIO_PARAM|AV_OPT_FLAG_FILTERING_PARAM static const AVOption crystalizer_options[] = { { "i", "set intensity", OFFSET(mult), AV_OPT_TYPE_FLOAT, {.dbl=2.0}, 0, 10, A }, { "c", "enable clipping", OFFSET(clip), AV_OPT_TYPE_BOOL, {.i64=1}, 0, 1, A }, { NULL } }; AVFILTER_DEFINE_CLASS(crystalizer); static int query_formats(AVFilterContext *ctx) { AVFilterFormats *formats = NULL; AVFilterChannelLayouts *layouts = NULL; static const enum AVSampleFormat sample_fmts[] = { AV_SAMPLE_FMT_FLT, AV_SAMPLE_FMT_FLTP, AV_SAMPLE_FMT_DBL, AV_SAMPLE_FMT_DBLP, AV_SAMPLE_FMT_NONE }; int ret; formats = ff_make_format_list(sample_fmts); if (!formats) return AVERROR(ENOMEM); ret = ff_set_common_formats(ctx, formats); if (ret < 0) return ret; layouts = ff_all_channel_counts(); if (!layouts) return AVERROR(ENOMEM); ret = ff_set_common_channel_layouts(ctx, layouts); if (ret < 0) return ret; formats = ff_all_samplerates(); return ff_set_common_samplerates(ctx, formats); } static void filter_flt(void **d, void **p, const void **s, int nb_samples, int channels, float mult, int clip) { const float *src = s[0]; float *dst = d[0]; float *prv = p[0]; int n, c; for (n = 0; n < nb_samples; n++) { for (c = 0; c < channels; c++) { float current = src[c]; dst[c] = current + (current - prv[c]) * mult; prv[c] = current; if (clip) { dst[c] = av_clipf(dst[c], -1, 1); } } dst += c; src += c; } } static void filter_dbl(void **d, void **p, const void **s, int nb_samples, int channels, float mult, int clip) { const double *src = s[0]; double *dst = d[0]; double *prv = p[0]; int n, c; for (n = 0; n < nb_samples; n++) { for (c = 0; c < channels; c++) { double current = src[c]; dst[c] = current + (current - prv[c]) * mult; prv[c] = current; if (clip) { dst[c] = av_clipd(dst[c], -1, 1); } } dst += c; src += c; } } static void filter_fltp(void **d, void **p, const void **s, int nb_samples, int channels, float mult, int clip) { int n, c; for (c = 0; c < channels; c++) { const float *src = s[c]; float *dst = d[c]; float *prv = p[c]; for (n = 0; n < nb_samples; n++) { float current = src[n]; dst[n] = current + (current - prv[0]) * mult; prv[0] = current; if (clip) { dst[n] = av_clipf(dst[n], -1, 1); } } } } static void filter_dblp(void **d, void **p, const void **s, int nb_samples, int channels, float mult, int clip) { int n, c; for (c = 0; c < channels; c++) { const double *src = s[c]; double *dst = d[c]; double *prv = p[c]; for (n = 0; n < nb_samples; n++) { double current = src[n]; dst[n] = current + (current - prv[0]) * mult; prv[0] = current; if (clip) { dst[n] = av_clipd(dst[n], -1, 1); } } } } static int config_input(AVFilterLink *inlink) { AVFilterContext *ctx = inlink->dst; CrystalizerContext *s = ctx->priv; switch (inlink->format) { case AV_SAMPLE_FMT_FLT: s->filter = filter_flt; break; case AV_SAMPLE_FMT_DBL: s->filter = filter_dbl; break; case AV_SAMPLE_FMT_FLTP: s->filter = filter_fltp; break; case AV_SAMPLE_FMT_DBLP: s->filter = filter_dblp; break; } return 0; } static int filter_frame(AVFilterLink *inlink, AVFrame *in) { AVFilterContext *ctx = inlink->dst; AVFilterLink *outlink = ctx->outputs[0]; CrystalizerContext *s = ctx->priv; AVFrame *out; if (!s->prev) { s->prev = ff_get_audio_buffer(inlink, 1); if (!s->prev) { av_frame_free(&in); return AVERROR(ENOMEM); } } if (av_frame_is_writable(in)) { out = in; } else { out = ff_get_audio_buffer(outlink, in->nb_samples); if (!out) { av_frame_free(&in); return AVERROR(ENOMEM); } av_frame_copy_props(out, in); } s->filter((void **)out->extended_data, (void **)s->prev->extended_data, (const void **)in->extended_data, in->nb_samples, in->channels, s->mult, s->clip); if (out != in) av_frame_free(&in); return ff_filter_frame(outlink, out); } static av_cold void uninit(AVFilterContext *ctx) { CrystalizerContext *s = ctx->priv; av_frame_free(&s->prev); } static const AVFilterPad inputs[] = { { .name = "default", .type = AVMEDIA_TYPE_AUDIO, .filter_frame = filter_frame, .config_props = config_input, }, { NULL } }; static const AVFilterPad outputs[] = { { .name = "default", .type = AVMEDIA_TYPE_AUDIO, }, { NULL } }; AVFilter ff_af_crystalizer = { .name = "crystalizer", .description = NULL_IF_CONFIG_SMALL("Simple expand audio dynamic range filter."), .query_formats = query_formats, .priv_size = sizeof(CrystalizerContext), .priv_class = &crystalizer_class, .uninit = uninit, .inputs = inputs, .outputs = outputs, };