/* * VC-1 and WMV3 decoder - DSP functions * Copyright (c) 2006 Konstantin Shishkov * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file * VC-1 and WMV3 decoder */ #ifndef AVCODEC_VC1DSP_H #define AVCODEC_VC1DSP_H #include "hpeldsp.h" #include "h264chroma.h" typedef void (*vc1op_pixels_func)(uint8_t *block/*align width (8 or 16)*/, const uint8_t *pixels/*align 1*/, ptrdiff_t line_size, int h); typedef struct VC1DSPContext { /* vc1 functions */ void (*vc1_inv_trans_8x8)(int16_t *b); void (*vc1_inv_trans_8x4)(uint8_t *dest, ptrdiff_t stride, int16_t *block); void (*vc1_inv_trans_4x8)(uint8_t *dest, ptrdiff_t stride, int16_t *block); void (*vc1_inv_trans_4x4)(uint8_t *dest, ptrdiff_t stride, int16_t *block); void (*vc1_inv_trans_8x8_dc)(uint8_t *dest, ptrdiff_t stride, int16_t *block); void (*vc1_inv_trans_8x4_dc)(uint8_t *dest, ptrdiff_t stride, int16_t *block); void (*vc1_inv_trans_4x8_dc)(uint8_t *dest, ptrdiff_t stride, int16_t *block); void (*vc1_inv_trans_4x4_dc)(uint8_t *dest, ptrdiff_t stride, int16_t *block); void (*vc1_v_overlap)(uint8_t *src, int stride); void (*vc1_h_overlap)(uint8_t *src, int stride); void (*vc1_v_s_overlap)(int16_t *top, int16_t *bottom); void (*vc1_h_s_overlap)(int16_t *left, int16_t *right, int left_stride, int right_stride, int flags); void (*vc1_v_loop_filter4)(uint8_t *src, int stride, int pq); void (*vc1_h_loop_filter4)(uint8_t *src, int stride, int pq); void (*vc1_v_loop_filter8)(uint8_t *src, int stride, int pq); void (*vc1_h_loop_filter8)(uint8_t *src, int stride, int pq); void (*vc1_v_loop_filter16)(uint8_t *src, int stride, int pq); void (*vc1_h_loop_filter16)(uint8_t *src, int stride, int pq); /* put 8x8 block with bicubic interpolation and quarterpel precision * last argument is actually round value instead of height */ vc1op_pixels_func put_vc1_mspel_pixels_tab[2][16]; vc1op_pixels_func avg_vc1_mspel_pixels_tab[2][16]; /* This is really one func used in VC-1 decoding */ h264_chroma_mc_func put_no_rnd_vc1_chroma_pixels_tab[3]; h264_chroma_mc_func avg_no_rnd_vc1_chroma_pixels_tab[3]; /* Windows Media Image functions */ void (*sprite_h)(uint8_t *dst, const uint8_t *src, int offset, int advance, int count); void (*sprite_v_single)(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset, int width); void (*sprite_v_double_noscale)(uint8_t *dst, const uint8_t *src1a, const uint8_t *src2a, int alpha, int width); void (*sprite_v_double_onescale)(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset1, const uint8_t *src2a, int alpha, int width); void (*sprite_v_double_twoscale)(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset1, const uint8_t *src2a, const uint8_t *src2b, int offset2, int alpha, int width); /** * Search buf from the start for up to size bytes. Return the index * of a zero byte, or >= size if not found. Ideally, use lookahead * to filter out any zero bytes that are known to not be followed by * one or more further zero bytes and a one byte. */ int (*startcode_find_candidate)(const uint8_t *buf, int size); } VC1DSPContext; void ff_vc1dsp_init(VC1DSPContext* c); void ff_vc1dsp_init_aarch64(VC1DSPContext* dsp); void ff_vc1dsp_init_arm(VC1DSPContext* dsp); void ff_vc1dsp_init_ppc(VC1DSPContext *c); void ff_vc1dsp_init_x86(VC1DSPContext* dsp); void ff_vc1dsp_init_mips(VC1DSPContext* dsp); #endif /* AVCODEC_VC1DSP_H */