/* * RV30/40 decoder common dsp functions * Copyright (c) 2007 Mike Melanson, Konstantin Shishkov * Copyright (c) 2011 Janne Grunau * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file * RV30/40 decoder common dsp functions */ #include "rv34dsp.h" #include "libavutil/common.h" /** * @name RV30/40 inverse transform functions * @{ */ static av_always_inline void rv34_row_transform(int temp[16], int16_t *block) { int i; for(i = 0; i < 4; i++){ const int z0 = 13*(block[i+4*0] + block[i+4*2]); const int z1 = 13*(block[i+4*0] - block[i+4*2]); const int z2 = 7* block[i+4*1] - 17*block[i+4*3]; const int z3 = 17* block[i+4*1] + 7*block[i+4*3]; temp[4*i+0] = z0 + z3; temp[4*i+1] = z1 + z2; temp[4*i+2] = z1 - z2; temp[4*i+3] = z0 - z3; } } /** * Real Video 3.0/4.0 inverse transform + sample reconstruction * Code is almost the same as in SVQ3, only scaling is different. */ static void rv34_idct_add_c(uint8_t *dst, ptrdiff_t stride, int16_t *block){ int temp[16]; int i; rv34_row_transform(temp, block); memset(block, 0, 16*sizeof(int16_t)); for(i = 0; i < 4; i++){ const int z0 = 13*(temp[4*0+i] + temp[4*2+i]) + 0x200; const int z1 = 13*(temp[4*0+i] - temp[4*2+i]) + 0x200; const int z2 = 7* temp[4*1+i] - 17*temp[4*3+i]; const int z3 = 17* temp[4*1+i] + 7*temp[4*3+i]; dst[0] = av_clip_uint8( dst[0] + ( (z0 + z3) >> 10 ) ); dst[1] = av_clip_uint8( dst[1] + ( (z1 + z2) >> 10 ) ); dst[2] = av_clip_uint8( dst[2] + ( (z1 - z2) >> 10 ) ); dst[3] = av_clip_uint8( dst[3] + ( (z0 - z3) >> 10 ) ); dst += stride; } } /** * RealVideo 3.0/4.0 inverse transform for DC block * * Code is almost the same as rv34_inv_transform() * but final coefficients are multiplied by 1.5 and have no rounding. */ static void rv34_inv_transform_noround_c(int16_t *block){ int temp[16]; int i; rv34_row_transform(temp, block); for(i = 0; i < 4; i++){ const int z0 = 39*(temp[4*0+i] + temp[4*2+i]); const int z1 = 39*(temp[4*0+i] - temp[4*2+i]); const int z2 = 21* temp[4*1+i] - 51*temp[4*3+i]; const int z3 = 51* temp[4*1+i] + 21*temp[4*3+i]; block[i*4+0] = (z0 + z3) >> 11; block[i*4+1] = (z1 + z2) >> 11; block[i*4+2] = (z1 - z2) >> 11; block[i*4+3] = (z0 - z3) >> 11; } } static void rv34_idct_dc_add_c(uint8_t *dst, ptrdiff_t stride, int dc) { int i, j; dc = (13*13*dc + 0x200) >> 10; for (i = 0; i < 4; i++) { for (j = 0; j < 4; j++) dst[j] = av_clip_uint8( dst[j] + dc ); dst += stride; } } static void rv34_inv_transform_dc_noround_c(int16_t *block) { int16_t dc = (13 * 13 * 3 * block[0]) >> 11; int i, j; for (i = 0; i < 4; i++, block += 4) for (j = 0; j < 4; j++) block[j] = dc; } /** @} */ // transform av_cold void ff_rv34dsp_init(RV34DSPContext *c) { c->rv34_inv_transform = rv34_inv_transform_noround_c; c->rv34_inv_transform_dc = rv34_inv_transform_dc_noround_c; c->rv34_idct_add = rv34_idct_add_c; c->rv34_idct_dc_add = rv34_idct_dc_add_c; if (ARCH_ARM) ff_rv34dsp_init_arm(c); if (ARCH_X86) ff_rv34dsp_init_x86(c); }