/* * Packed Animation File audio decoder * Copyright (c) 2012 Paul B Mahol * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "libavutil/intreadwrite.h" #include "avcodec.h" #include "internal.h" #include "mathops.h" #include "paf.h" static av_cold int paf_audio_init(AVCodecContext *avctx) { if (avctx->channels != 2) { av_log(avctx, AV_LOG_ERROR, "invalid number of channels\n"); return AVERROR_INVALIDDATA; } avctx->channel_layout = AV_CH_LAYOUT_STEREO; avctx->sample_fmt = AV_SAMPLE_FMT_S16; return 0; } static int paf_audio_decode(AVCodecContext *avctx, void *data, int *got_frame, AVPacket *pkt) { AVFrame *frame = data; int16_t *output_samples; const uint8_t *src = pkt->data; int frames, ret, i, j; int16_t cb[256]; frames = pkt->size / PAF_SOUND_FRAME_SIZE; if (frames < 1) return AVERROR_INVALIDDATA; frame->nb_samples = PAF_SOUND_SAMPLES * frames; if ((ret = ff_get_buffer(avctx, frame, 0)) < 0) return ret; output_samples = (int16_t *)frame->data[0]; // codebook of 256 16-bit samples and 8-bit indices to it for (j = 0; j < frames; j++) { for (i = 0; i < 256; i++) cb[i] = sign_extend(AV_RL16(src + i * 2), 16); src += 256 * 2; // always 2 channels for (i = 0; i < PAF_SOUND_SAMPLES * 2; i++) *output_samples++ = cb[*src++]; } *got_frame = 1; return pkt->size; } AVCodec ff_paf_audio_decoder = { .name = "paf_audio", .long_name = NULL_IF_CONFIG_SMALL("Amazing Studio Packed Animation File Audio"), .type = AVMEDIA_TYPE_AUDIO, .id = AV_CODEC_ID_PAF_AUDIO, .init = paf_audio_init, .decode = paf_audio_decode, .capabilities = AV_CODEC_CAP_DR1, };