/* * copyright (c) 2006 Michael Niedermayer * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include #include #include "avcodec.h" #include "bsf.h" #include "libavutil/log.h" #include "libavutil/mem.h" #include "libavutil/opt.h" typedef struct NoiseContext { const AVClass *class; int amount; int dropamount; unsigned int state; } NoiseContext; static int noise(AVBSFContext *ctx, AVPacket *pkt) { NoiseContext *s = ctx->priv_data; int amount = s->amount > 0 ? s->amount : (s->state % 10001 + 1); int i, ret = 0; if (amount <= 0) return AVERROR(EINVAL); ret = ff_bsf_get_packet_ref(ctx, pkt); if (ret < 0) return ret; if (s->dropamount > 0 && s->state % s->dropamount == 0) { s->state++; av_packet_unref(pkt); return AVERROR(EAGAIN); } ret = av_packet_make_writable(pkt); if (ret < 0) goto fail; for (i = 0; i < pkt->size; i++) { s->state += pkt->data[i] + 1; if (s->state % amount == 0) pkt->data[i] = s->state; } fail: if (ret < 0) av_packet_unref(pkt); return ret; } #define OFFSET(x) offsetof(NoiseContext, x) #define FLAGS (AV_OPT_FLAG_VIDEO_PARAM|AV_OPT_FLAG_AUDIO_PARAM|AV_OPT_FLAG_BSF_PARAM) static const AVOption options[] = { { "amount", NULL, OFFSET(amount), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, INT_MAX, FLAGS }, { "dropamount", NULL, OFFSET(dropamount), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, INT_MAX, FLAGS }, { NULL }, }; static const AVClass noise_class = { .class_name = "noise", .item_name = av_default_item_name, .option = options, .version = LIBAVUTIL_VERSION_INT, }; const AVBitStreamFilter ff_noise_bsf = { .name = "noise", .priv_data_size = sizeof(NoiseContext), .priv_class = &noise_class, .filter = noise, };