/* * Kega Game Video (KGV1) decoder * Copyright (c) 2010 Daniel Verkamp * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file * Kega Game Video decoder */ #include "libavutil/common.h" #include "libavutil/intreadwrite.h" #include "libavutil/imgutils.h" #include "avcodec.h" #include "internal.h" typedef struct KgvContext { uint16_t *frame_buffer; uint16_t *last_frame_buffer; } KgvContext; static void decode_flush(AVCodecContext *avctx) { KgvContext * const c = avctx->priv_data; av_freep(&c->frame_buffer); av_freep(&c->last_frame_buffer); } static int decode_frame(AVCodecContext *avctx, void *data, int *got_frame, AVPacket *avpkt) { AVFrame *frame = data; const uint8_t *buf = avpkt->data; const uint8_t *buf_end = buf + avpkt->size; KgvContext * const c = avctx->priv_data; int offsets[8]; uint8_t *out, *prev; int outcnt = 0, maxcnt; int w, h, i, res; if (avpkt->size < 2) return AVERROR_INVALIDDATA; w = (buf[0] + 1) * 8; h = (buf[1] + 1) * 8; buf += 2; if (avpkt->size < 2 + w*h / 513) return AVERROR_INVALIDDATA; if (w != avctx->width || h != avctx->height) { av_freep(&c->frame_buffer); av_freep(&c->last_frame_buffer); if ((res = ff_set_dimensions(avctx, w, h)) < 0) return res; } if (!c->frame_buffer) { c->frame_buffer = av_mallocz(avctx->width * avctx->height * 2); c->last_frame_buffer = av_mallocz(avctx->width * avctx->height * 2); if (!c->frame_buffer || !c->last_frame_buffer) { decode_flush(avctx); return AVERROR(ENOMEM); } } maxcnt = w * h; if ((res = ff_get_buffer(avctx, frame, 0)) < 0) return res; out = (uint8_t*)c->frame_buffer; prev = (uint8_t*)c->last_frame_buffer; for (i = 0; i < 8; i++) offsets[i] = -1; while (outcnt < maxcnt && buf_end - 2 >= buf) { int code = AV_RL16(buf); buf += 2; if (!(code & 0x8000)) { AV_WN16A(&out[2 * outcnt], code); // rgb555 pixel coded directly outcnt++; } else { int count; if ((code & 0x6000) == 0x6000) { // copy from previous frame int oidx = (code >> 10) & 7; int start; count = (code & 0x3FF) + 3; if (offsets[oidx] < 0) { if (buf_end - 3 < buf) break; offsets[oidx] = AV_RL24(buf); buf += 3; } start = (outcnt + offsets[oidx]) % maxcnt; if (maxcnt - start < count || maxcnt - outcnt < count) break; if (!prev) { av_log(avctx, AV_LOG_ERROR, "Frame reference does not exist\n"); break; } memcpy(out + 2 * outcnt, prev + 2 * start, 2 * count); } else { // copy from earlier in this frame int offset = (code & 0x1FFF) + 1; if (!(code & 0x6000)) { count = 2; } else if ((code & 0x6000) == 0x2000) { count = 3; } else { if (buf_end - 1 < buf) break; count = 4 + *buf++; } if (outcnt < offset || maxcnt - outcnt < count) break; av_memcpy_backptr(out + 2 * outcnt, 2 * offset, 2 * count); } outcnt += count; } } if (outcnt - maxcnt) av_log(avctx, AV_LOG_DEBUG, "frame finished with %d diff\n", outcnt - maxcnt); av_image_copy_plane(frame->data[0], frame->linesize[0], (const uint8_t*)c->frame_buffer, avctx->width * 2, avctx->width * 2, avctx->height); FFSWAP(uint16_t *, c->frame_buffer, c->last_frame_buffer); *got_frame = 1; return avpkt->size; } static av_cold int decode_init(AVCodecContext *avctx) { avctx->pix_fmt = AV_PIX_FMT_RGB555; return 0; } static av_cold int decode_end(AVCodecContext *avctx) { decode_flush(avctx); return 0; } AVCodec ff_kgv1_decoder = { .name = "kgv1", .long_name = NULL_IF_CONFIG_SMALL("Kega Game Video"), .type = AVMEDIA_TYPE_VIDEO, .id = AV_CODEC_ID_KGV1, .priv_data_size = sizeof(KgvContext), .init = decode_init, .close = decode_end, .decode = decode_frame, .flush = decode_flush, .capabilities = AV_CODEC_CAP_DR1, };