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* lavf: remove AVFormatParameters from AVFormatContext.read_header signatureAnton Khirnov2012-01-271-2/+1
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* aud: remove unneeded field, audio_stream_index from contextJustin Ruggles2012-01-241-10/+1
| | | | | There is only one stream, so it will always be index 0. This also allows for removal of the private context.
* aud: fix time stamp calculation for ADPCM IMA WSJustin Ruggles2012-01-241-9/+1
| | | | also allows for removing some unused context fields
* aud: simplify header parsingJustin Ruggles2012-01-241-22/+27
| | | | also allows for removing some unused context fields
* aud: set pts_wrap_bits to 64.Justin Ruggles2012-01-241-1/+1
| | | | Time stamps are not read from the bitstream, so no wrapping is needed.
* cosmetics: indentationJustin Ruggles2012-01-241-8/+8
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* aud: support Westwood SND1 audio in AUD files.Justin Ruggles2012-01-241-6/+26
| | | | | | | Fixes decoding of the handful of "death scream" samples from "Command and Conquer" that use SND1. e.g. http://samples.libav.org/game-formats/westwood-aud/nuyell1.aud http://samples.libav.org/game-formats/westwood-aud/nuyell7.aud
* westwood: split the AUD and VQA demuxers into separate files.Justin Ruggles2012-01-231-0/+173
They have no code in common.
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