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* lavd: add categories to device implementationsLukasz Marek2014-03-0328-1/+58
* Add more Bayer colour spaces to the video4linux2 device wrapper.Carl Eugen Hoyos2014-02-231-0/+5
* avdevice/v4l2: add V4L2_PIX_FMT_SRGGB8Peter Ross2014-02-231-0/+1
* Add decklink_enc.h to SKIPHEADERS.Carl Eugen Hoyos2014-02-191-0/+1
* lavd: add list devices APILukasz Marek2014-02-163-2/+82
* lavd/opengl_enc_shaders: fix gray* shaderLukasz Marek2014-02-161-1/+1
* lavd/avdevice: add param to create window buffer messageLukasz Marek2014-02-142-2/+7
* lavd/opengl_enc: implement uncoded frame callbackLukasz Marek2014-02-131-20/+65
* lavd/opengl_enc: add gray8/16 formatsLukasz Marek2014-02-132-0/+14
* lavf/lavd: version bump and APIchanges for uncoded frames.Nicolas George2014-02-111-1/+1
* lavd/xv: preliminary support of uncoded frame.Nicolas George2014-02-111-6/+22
* lavd/alsa: preliminary support of uncoded frame.Nicolas George2014-02-111-0/+19
* lavd: add decklink output deviceRamiro Polla2014-02-096-1/+689
* lavd/sdl: reset context variables after destroyLukasz Marek2014-02-081-0/+4
* lavd/sdl: make waiting spurious wakeup awareLukasz Marek2014-02-081-1/+1
* lavd/opengl_enc: fix parentheses in if conditionLukasz Marek2014-02-021-1/+1
* lavd/opengl_enc: remove inlinesLukasz Marek2014-02-021-6/+4
* lavd/opengl_enc: fix window captionLukasz Marek2014-02-021-0/+1
* lavd/opengl_enc: simplify opengl_load_procedures usageLukasz Marek2014-02-021-6/+11
* lavd/opengl_enc: factorize deinit_context functionLukasz Marek2014-02-021-18/+41
* lavd/opengl_enc: factorize create/release window functionsLukasz Marek2014-02-021-25/+45
* lavd/opengl_enc: rename GL_RED_COMPONENT defineLukasz Marek2014-02-021-23/+23
* lavd/opengl_enc: create format description tableLukasz Marek2014-02-021-84/+59
* lavd/opengl_enc_shaders: make shaders code static and constLukasz Marek2014-02-021-7/+7
* avdevice/v4l2: only use average frame rate if setMichael Niedermayer2014-02-021-13/+16
* avdevice/v4l2: only use frame period from v4l2 if validMichael Niedermayer2014-02-021-3/+6
* lavd: add opengl deviceLukasz Marek2014-01-274-0/+1399
* lavd: add avdevice_dev_to_app_control_message APILukasz Marek2014-01-273-1/+77
* lavd: add avdevice_app_to_dev_control_message APILukasz Marek2014-01-273-2/+62
* pulse: get latency only when neededFederico Simoncelli2014-01-051-7/+8
* pulse: set time_base as multiple of sample_rateFederico Simoncelli2014-01-051-4/+10
* v4l2: setting device parameters earlyFederico Simoncelli2014-01-051-3/+3
* lavd/xv: report if no adaptor present.Nicolas George2013-12-291-0/+4
* Merge commit 'b83d1ee3b41cfe8357836e2582104db2f3364cb0'Michael Niedermayer2013-12-271-1/+1
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| * avutil: Move library version related macros to version.hDiego Biurrun2013-12-261-1/+1
* | lavu,lavfi,lavd: do not hardcode AV_PIX_FMT_NB value when setting pixel forma...Stefano Sabatini2013-12-261-1/+1
* | Merge commit 'd64341e498fa46c6cf4c23d408177d7489559654'Michael Niedermayer2013-12-091-2/+2
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| * configure: Prefix libc-related variables with "libc_"Diego Biurrun2013-12-091-2/+2
| * alsa-audio-dec: explicitly cast the delay to a signed int64Anton Khirnov2013-12-031-1/+1
| * timefilter: Handle memory allocation failureDerek Buitenhuis2013-10-293-1/+15
* | lavd/fbdev_enc: add default deviceLukasz Marek2013-12-063-2/+20
* | Add Windows resource file support for shared librariesJames Almer2013-12-052-0/+58
* | lavd/pulse_audio_enc: add buffer size control optionsLukasz Marek2013-11-272-1/+18
* | lavd/sdl: add delay when no events are found in the event queueStefano Sabatini2013-11-261-2/+6
* | lavd/sdl: apply misc cosmetics to optionsStefano Sabatini2013-11-261-4/+4
* | lavd/sdl: allow to change window sizeStefano Sabatini2013-11-261-4/+23
* | lavd/sdl: move compute_overlay_rect() before event_thread()Stefano Sabatini2013-11-261-40/+40
* | lavd/sdl: factorize overlay rect size in a separate functionStefano Sabatini2013-11-261-35/+49
* | lavd/sdl: add event handler threadStefano Sabatini2013-11-262-28/+128
* | lavd/sdl: do not manually free window_title and icon_title fieldsStefano Sabatini2013-11-241-3/+0
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