| Commit message (Collapse) | Author | Age | Files | Lines |
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It has no effect for input devices.
Signed-off-by: Marton Balint <cus@passwd.hu>
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Signed-off-by: Marton Balint <cus@passwd.hu>
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Signed-off-by: Marton Balint <cus@passwd.hu>
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Signed-off-by: Marton Balint <cus@passwd.hu>
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Fixes Coverity CID 1396416.
Signed-off-by: Marton Balint <cus@passwd.hu>
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* commit '5d0f85f1b2469b60d0838330aabe5353fdd9ef1d':
libdc1394: Fill in packet data directly
Merged-by: Clément Bœsch <cboesch@gopro.com>
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Drop the packet embedded in the context.
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Fixes Coverity CID 1396863.
Signed-off-by: Marton Balint <cus@passwd.hu>
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Fixes Coverity CID 1396859.
Signed-off-by: Marton Balint <cus@passwd.hu>
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* commit '0b1bd1b2057d41fd0ccba7317911c484a50f9207':
lavd: Drop unneeded av_init_packet()s
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
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The input packet is already unref'd by the calling function.
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The framework will allocate a buffer and copy the data to it,
that takes time. But it avoids constently creating and
destroyng the shared memory segment, and that saves more time.
On my setup,
from ~200 to ~300 FPS at full screen (1920×1200),
from ~1400 to ~3300 at smaller size (640×480),
similar to legacy x11grab and confirmed by others.
Plus, shared memory segments are a scarce resource,
allocating potentially many is a bad idea.
Note: if the application were to drop all references to the
buffer before the next call to av_read_frame(), then passing
the shared memory segment as a refcounted buffer would be
even more efficient, but it is hard to guarantee, and it does
not happen with the ffmpeg command-line tool. Using a small
number of preallocated buffers and resorting to a copy when
the pool is exhausted would be a solution to get the better
of both worlds.
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Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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Signed-off-by: Marton Balint <cus@passwd.hu>
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Signed-off-by: Marton Balint <cus@passwd.hu>
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Signed-off-by: Marton Balint <cus@passwd.hu>
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This commit also adds an sdl alias for the configure script.
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There is a paragraph for unsupported SDL formats.
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Signed-off-by: Josh de Kock <josh@itanimul.li>
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Signed-off-by: Lukasz Marek <lukasz.m.luki2@gmail.com>
Signed-off-by: Josh de Kock <josh@itanimul.li>
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Acked-by: Michael Niedermayer
Signed-off-by: Josh de Kock <josh@itanimul.li>
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prevent non-rgb24 crashes on windows 10 anniversary ed
Signed-off-by: Roger Pack <rogerpack2005@gmail.com>
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When finding a video mode based on frame size and frame rate,
use AVRational methods instead of simple comparison. Add debug information.
Signed-off-by: Matthias Hunstock <atze@fem.tu-ilmenau.de>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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Provide the stream with the correct fps information when capturing.
Signed-off-by: Matthias Hunstock <atze@fem.tu-ilmenau.de>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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Signed-off-by: Timothy Gu <timothygu99@gmail.com>
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The macros were moved to compat/dispatch_semaphore/semaphore.h after a libav merge, and were never removed from jack.c
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Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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Signed-off-by: James Almer <jamrial@gmail.com>
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more common one
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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* commit '535a742c2695a9e0c586b50d7fa76e318232ff24':
build: Change structure of the linker version script templates
Merged-by: Matthieu Bouron <matthieu.bouron@stupeflix.com>
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Split version files into one line per symbol/directive to allow compatibility
with the Solaris linker without preprocessing and eliminate $ from version file
templates to simplify the postprocessing shell command.
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Fixes ticket #5669.
Signed-off-by: Marton Balint <cus@passwd.hu>
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Reviewed-by: Deti Fliegl <deti@fliegl.de>
Signed-off-by: Marton Balint <cus@passwd.hu>
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Reviewed-by: Deti Fliegl <deti@fliegl.de>
Signed-off-by: Marton Balint <cus@passwd.hu>
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This patch also makes BlackMagic drivers v10.6.1 a hard requirement.
Reviewed-by: Deti Fliegl <deti@fliegl.de>
Signed-off-by: Marton Balint <cus@passwd.hu>
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Reviewed-by: Deti Fliegl <deti@fliegl.de>
Signed-off-by: Marton Balint <cus@passwd.hu>
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Reviewed-by: Deti Fliegl <deti@fliegl.de>
Signed-off-by: Marton Balint <cus@passwd.hu>
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Reviewed-by: Deti Fliegl <deti@fliegl.de>
Signed-off-by: Marton Balint <cus@passwd.hu>
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Reviewed-by: Deti Fliegl <deti@fliegl.de>
Signed-off-by: Marton Balint <cus@passwd.hu>
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