| Commit message (Collapse) | Author | Age | Files | Lines |
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This fixes artifacts in the last pixel of rows with some widths and pixel formats
Found-by: Dominique Leroux <Dominique.Leroux@autodesk.com>
Tested-by: Dominique Leroux <Dominique.Leroux@autodesk.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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For test images manually generated to contain only up prediction,
timing results:
8380x3032 255x185
before: 138635 1992
after: 139232 1996
Actually jumping to the proper version depending on the alignment:
8380x3032: 138767
A 0.5% speed improvement for gigantic images is not worth the code
duplication.
Fixes ticket #4148
Signed-off-by: Christophe Gisquet <christophe.gisquet@gmail.com>
Tested-by: Benoit Fouet <benoit.fouet@free.fr>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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This is more consistent with the way we handle C #includes and
it simplifies the build system.
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This is necessary to allow refactoring some x86util macros with cpuflags.
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The a.out object format does not allow aligning sections.
On OS/2 LD aligns sections to 16 bytes.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
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This fixes playback of e.g. RGB48 (bpp=6) content on x86 CPUs. Fixes
bug 214.
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