| Commit message (Collapse) | Author | Age | Files | Lines |
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It redefines _WIN32_WINNT, possibly causing problems with the
w32pthreads.h header.
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Add necessary headers in .c files.
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Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
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This avoids related incompatible pointer type warnings.
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This describes more accurately what this field is for.
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The most interesting parts are initialization in ff_MPV_common_init() and
uninitialization in ff_MPV_common_end().
ff_mpeg_unref_picture and ff_thread_release_buffer have additional NULL
checks for Picture.f, because these functions can be called on
uninitialized or partially initialized Pictures.
NULL pointer checks are added to ff_thread_release_buffer() stub function.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
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The assumption of (MPEG) Picture and H264Picture layout matching might
not hold true in the future.
Signed-off-by: Hendrik Leppkes <h.leppkes@gmail.com>
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Some content requires an higher number of slices in order to
render properly.
Rise the number to 1024 and warn if ever it exceeds.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
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This field is private and should not be present in a public struct. It
is only used in DXVA with mpegvideo-based decoders currently.
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Some hwaccels use name prefixes, some do not, others only use them for
some codecs. Add prefixes everywhere for consistency.
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Most of the changes are just trivial are just trivial replacements of
fields from MpegEncContext with equivalent fields in H264Context.
Everything in h264* other than h264.c are those trivial changes.
The nontrivial parts are:
1) extracting a simplified version of the frame management code from
mpegvideo.c. We don't need last/next_picture anymore, since h264 uses
its own more complex system already and those were set only to appease
the mpegvideo parts.
2) some tables that need to be allocated/freed in appropriate places.
3) hwaccels -- mostly trivial replacements.
for dxva, the draw_horiz_band() call is moved from
ff_dxva2_common_end_frame() to per-codec end_frame() callbacks,
because it's now different for h264 and MpegEncContext-based
decoders.
4) svq3 -- it does not use h264 complex reference system, so I just
added some very simplistic frame management instead and dropped the
use of ff_h264_frame_start(). Because of this I also had to move some
initialization code to svq3.
Additional fixes for chroma format and bit depth changes by
Janne Grunau <janne-libav@jannau.net>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
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Signed-off-by: Diego Biurrun <diego@biurrun.de>
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Signed-off-by: Mans Rullgard <mans@mansr.com>
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That unbreaks compilation of vaapi and dxva2
Signed-off-by: Janne Grunau <janne-ffmpeg@jannau.net>
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It allows VLD MPEG-2 decoding using DXVA2 (GPU assisted decoding API under
VISTA and Windows 7).
It is implemented by using AVHWAccel API.
Originally committed as revision 23644 to svn://svn.ffmpeg.org/ffmpeg/trunk
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