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-rw-r--r--libavutil/channel_layout.h58
1 files changed, 47 insertions, 11 deletions
diff --git a/libavutil/channel_layout.h b/libavutil/channel_layout.h
index 6a1f830..dea4d60 100644
--- a/libavutil/channel_layout.h
+++ b/libavutil/channel_layout.h
@@ -2,20 +2,20 @@
* Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
* Copyright (c) 2008 Peter Ross
*
- * This file is part of Libav.
+ * This file is part of FFmpeg.
*
- * Libav is free software; you can redistribute it and/or
+ * FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
- * Libav is distributed in the hope that it will be useful,
+ * FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with Libav; if not, write to the Free Software
+ * License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
@@ -36,6 +36,14 @@
/**
* @defgroup channel_masks Audio channel masks
+ *
+ * A channel layout is a 64-bits integer with a bit set for every channel.
+ * The number of bits set must be equal to the number of channels.
+ * The value 0 means that the channel layout is not known.
+ * @note this data structure is not powerful enough to handle channels
+ * combinations that have the same channel multiple times, such as
+ * dual-mono.
+ *
* @{
*/
#define AV_CH_FRONT_LEFT 0x00000001
@@ -71,7 +79,7 @@
/**
* @}
- * @defgroup channel_mask_c Audio channel convenience macros
+ * @defgroup channel_mask_c Audio channel layouts
* @{
* */
#define AV_CH_LAYOUT_MONO (AV_CH_FRONT_CENTER)
@@ -114,10 +122,6 @@ enum AVMatrixEncoding {
};
/**
- * @}
- */
-
-/**
* Return a channel layout id that matches name, or 0 if no match is found.
*
* name can be one or several of the following notations,
@@ -132,7 +136,12 @@ enum AVMatrixEncoding {
* - a channel layout mask, in hexadecimal starting with "0x" (see the
* AV_CH_* macros).
*
- * Example: "stereo+FC" = "2+FC" = "2c+1c" = "0x7"
+ * @warning Starting from the next major bump the trailing character
+ * 'c' to specify a number of channels will be required, while a
+ * channel layout mask could also be specified as a decimal number
+ * (if and only if not followed by "c").
+ *
+ * Example: "stereo+FC" = "2c+FC" = "2c+1c" = "0x7"
*/
uint64_t av_get_channel_layout(const char *name);
@@ -145,6 +154,12 @@ uint64_t av_get_channel_layout(const char *name);
*/
void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout);
+struct AVBPrint;
+/**
+ * Append a description of a channel layout to a bprint buffer.
+ */
+void av_bprint_channel_layout(struct AVBPrint *bp, int nb_channels, uint64_t channel_layout);
+
/**
* Return the number of channels in the channel layout.
*/
@@ -153,7 +168,7 @@ int av_get_channel_layout_nb_channels(uint64_t channel_layout);
/**
* Return default channel layout for a given number of channels.
*/
-uint64_t av_get_default_channel_layout(int nb_channels);
+int64_t av_get_default_channel_layout(int nb_channels);
/**
* Get the index of a channel in channel_layout.
@@ -180,6 +195,27 @@ uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index);
const char *av_get_channel_name(uint64_t channel);
/**
+ * Get the description of a given channel.
+ *
+ * @param channel a channel layout with a single channel
+ * @return channel description on success, NULL on error
+ */
+const char *av_get_channel_description(uint64_t channel);
+
+/**
+ * Get the value and name of a standard channel layout.
+ *
+ * @param[in] index index in an internal list, starting at 0
+ * @param[out] layout channel layout mask
+ * @param[out] name name of the layout
+ * @return 0 if the layout exists,
+ * <0 if index is beyond the limits
+ */
+int av_get_standard_channel_layout(unsigned index, uint64_t *layout,
+ const char **name);
+
+/**
+ * @}
* @}
*/
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