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-rw-r--r--libavcodec/dsddec.c167
1 files changed, 167 insertions, 0 deletions
diff --git a/libavcodec/dsddec.c b/libavcodec/dsddec.c
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+++ b/libavcodec/dsddec.c
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+/*
+ * Direct Stream Digital (DSD) decoder
+ * based on BSD licensed dsd2pcm by Sebastian Gesemann
+ * Copyright (c) 2009, 2011 Sebastian Gesemann. All rights reserved.
+ * Copyright (c) 2014 Peter Ross
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+/**
+ * @file
+ * Direct Stream Digital (DSD) decoder
+ */
+
+#include "libavcodec/internal.h"
+#include "libavcodec/mathops.h"
+#include "avcodec.h"
+#include "dsd_tablegen.h"
+
+#define FIFOSIZE 16 /** must be a power of two */
+#define FIFOMASK (FIFOSIZE - 1) /** bit mask for FIFO offsets */
+
+#if FIFOSIZE * 8 < HTAPS * 2
+#error "FIFOSIZE too small"
+#endif
+
+/**
+ * Per-channel buffer
+ */
+typedef struct {
+ unsigned char buf[FIFOSIZE];
+ unsigned pos;
+} DSDContext;
+
+static void dsd2pcm_translate(DSDContext* s, size_t samples, int lsbf,
+ const unsigned char *src, ptrdiff_t src_stride,
+ float *dst, ptrdiff_t dst_stride)
+{
+ unsigned pos, i;
+ unsigned char* p;
+ double sum;
+
+ pos = s->pos;
+
+ while (samples-- > 0) {
+ s->buf[pos] = lsbf ? ff_reverse[*src] : *src;
+ src += src_stride;
+
+ p = s->buf + ((pos - CTABLES) & FIFOMASK);
+ *p = ff_reverse[*p];
+
+ sum = 0.0;
+ for (i = 0; i < CTABLES; i++) {
+ unsigned char a = s->buf[(pos - i) & FIFOMASK];
+ unsigned char b = s->buf[(pos - (CTABLES*2 - 1) + i) & FIFOMASK];
+ sum += ctables[i][a] + ctables[i][b];
+ }
+
+ *dst = (float)sum;
+ dst += dst_stride;
+
+ pos = (pos + 1) & FIFOMASK;
+ }
+
+ s->pos = pos;
+}
+
+static av_cold void init_static_data(void)
+{
+ static int done = 0;
+ if (done)
+ return;
+ dsd_ctables_tableinit();
+ done = 1;
+}
+
+static av_cold int decode_init(AVCodecContext *avctx)
+{
+ DSDContext * s;
+ int i;
+
+ init_static_data();
+
+ s = av_malloc_array(sizeof(DSDContext), avctx->channels);
+ if (!s)
+ return AVERROR(ENOMEM);
+
+ for (i = 0; i < avctx->channels; i++) {
+ s[i].pos = 0;
+ memset(s[i].buf, 0x69, sizeof(s[i].buf));
+
+ /* 0x69 = 01101001
+ * This pattern "on repeat" makes a low energy 352.8 kHz tone
+ * and a high energy 1.0584 MHz tone which should be filtered
+ * out completely by any playback system --> silence
+ */
+ }
+
+ avctx->sample_fmt = AV_SAMPLE_FMT_FLTP;
+ avctx->priv_data = s;
+ return 0;
+}
+
+static int decode_frame(AVCodecContext *avctx, void *data,
+ int *got_frame_ptr, AVPacket *avpkt)
+{
+ DSDContext * s = avctx->priv_data;
+ AVFrame *frame = data;
+ int ret, i;
+ int lsbf = avctx->codec_id == AV_CODEC_ID_DSD_LSBF || avctx->codec_id == AV_CODEC_ID_DSD_LSBF_PLANAR;
+ int src_next;
+ int src_stride;
+
+ frame->nb_samples = avpkt->size / avctx->channels;
+
+ if (avctx->codec_id == AV_CODEC_ID_DSD_LSBF_PLANAR || avctx->codec_id == AV_CODEC_ID_DSD_MSBF_PLANAR) {
+ src_next = frame->nb_samples;
+ src_stride = 1;
+ } else {
+ src_next = 1;
+ src_stride = avctx->channels;
+ }
+
+ if ((ret = ff_get_buffer(avctx, frame, 0)) < 0)
+ return ret;
+
+ for (i = 0; i < avctx->channels; i++) {
+ float * dst = ((float **)frame->extended_data)[i];
+ dsd2pcm_translate(&s[i], frame->nb_samples, lsbf,
+ avpkt->data + i * src_next, src_stride,
+ dst, 1);
+ }
+
+ *got_frame_ptr = 1;
+ return frame->nb_samples * avctx->channels;
+}
+
+#define DSD_DECODER(id_, name_, long_name_) \
+AVCodec ff_##name_##_decoder = { \
+ .name = #name_, \
+ .long_name = NULL_IF_CONFIG_SMALL(long_name_), \
+ .type = AVMEDIA_TYPE_AUDIO, \
+ .id = AV_CODEC_ID_##id_, \
+ .init = decode_init, \
+ .decode = decode_frame, \
+ .sample_fmts = (const enum AVSampleFormat[]){ AV_SAMPLE_FMT_FLTP, \
+ AV_SAMPLE_FMT_NONE }, \
+};
+
+DSD_DECODER(DSD_LSBF, dsd_lsbf, "DSD (Direct Stream Digital), least significant bit first")
+DSD_DECODER(DSD_MSBF, dsd_msbf, "DSD (Direct Stream Digital), most significant bit first")
+DSD_DECODER(DSD_MSBF_PLANAR, dsd_msbf_planar, "DSD (Direct Stream Digital), most significant bit first, planar")
+DSD_DECODER(DSD_LSBF_PLANAR, dsd_lsbf_planar, "DSD (Direct Stream Digital), least significant bit first, planar")
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