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-rw-r--r--libavcodec/ac3dec.c27
1 files changed, 23 insertions, 4 deletions
diff --git a/libavcodec/ac3dec.c b/libavcodec/ac3dec.c
index 86a4fd5..120041f 100644
--- a/libavcodec/ac3dec.c
+++ b/libavcodec/ac3dec.c
@@ -7,20 +7,20 @@
* Copyright (c) 2007-2008 Bartlomiej Wolowiec <bartek.wolowiec@gmail.com>
* Copyright (c) 2007 Justin Ruggles <justin.ruggles@gmail.com>
*
- * This file is part of Libav.
+ * This file is part of FFmpeg.
*
- * Libav is free software; you can redistribute it and/or
+ * FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
- * Libav is distributed in the hope that it will be useful,
+ * FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with Libav; if not, write to the Free Software
+ * License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
@@ -1305,6 +1305,7 @@ static int ac3_decode_frame(AVCodecContext * avctx, void *data, int *data_size,
float *out_samples_flt = data;
int16_t *out_samples_s16 = data;
int blk, ch, err;
+ int data_size_orig, data_size_tmp;
const uint8_t *channel_map;
const float *output[AC3_MAX_CHANNELS];
@@ -1321,6 +1322,7 @@ static int ac3_decode_frame(AVCodecContext * avctx, void *data, int *data_size,
init_get_bits(&s->gbc, buf, buf_size * 8);
/* parse the syncinfo */
+ data_size_orig = *data_size;
*data_size = 0;
err = parse_frame_header(s);
@@ -1385,6 +1387,10 @@ static int ac3_decode_frame(AVCodecContext * avctx, void *data, int *data_size,
avctx->channels = s->out_channels;
avctx->channel_layout = s->channel_layout;
+ s->loro_center_mix_level = gain_levels[ center_levels[s-> center_mix_level]];
+ s->loro_surround_mix_level = gain_levels[surround_levels[s->surround_mix_level]];
+ s->ltrt_center_mix_level = LEVEL_MINUS_3DB;
+ s->ltrt_surround_mix_level = LEVEL_MINUS_3DB;
/* set downmixing coefficients if needed */
if(s->channels != s->out_channels && !((s->output_mode & AC3_OUTPUT_LFEON) &&
s->fbw_channels == s->out_channels)) {
@@ -1404,11 +1410,17 @@ static int ac3_decode_frame(AVCodecContext * avctx, void *data, int *data_size,
channel_map = ff_ac3_dec_channel_map[s->output_mode & ~AC3_OUTPUT_LFEON][s->lfe_on];
for (ch = 0; ch < s->out_channels; ch++)
output[ch] = s->output[channel_map[ch]];
+ data_size_tmp = s->num_blocks * 256 * avctx->channels;
+ data_size_tmp *= avctx->sample_fmt == AV_SAMPLE_FMT_FLT ? sizeof(*out_samples_flt) : sizeof(*out_samples_s16);
+ if (data_size_orig < data_size_tmp)
+ return -1;
+ *data_size = data_size_tmp;
for (blk = 0; blk < s->num_blocks; blk++) {
if (!err && decode_audio_block(s, blk)) {
av_log(avctx, AV_LOG_ERROR, "error decoding the audio block\n");
err = 1;
}
+
if (avctx->sample_fmt == AV_SAMPLE_FMT_FLT) {
s->fmt_conv.float_interleave(out_samples_flt, output, 256,
s->out_channels);
@@ -1440,6 +1452,13 @@ static av_cold int ac3_decode_end(AVCodecContext *avctx)
#define PAR (AV_OPT_FLAG_DECODING_PARAM | AV_OPT_FLAG_AUDIO_PARAM)
static const AVOption options[] = {
{ "drc_scale", "percentage of dynamic range compression to apply", OFFSET(drc_scale), AV_OPT_TYPE_FLOAT, {1.0}, 0.0, 1.0, PAR },
+
+{"dmix_mode", "Preferred Stereo Downmix Mode", OFFSET(preferred_stereo_downmix), AV_OPT_TYPE_INT, {.dbl = -1 }, -1, 2, 0, "dmix_mode"},
+{"ltrt_cmixlev", "Lt/Rt Center Mix Level", OFFSET(ltrt_center_mix_level), AV_OPT_TYPE_FLOAT, {.dbl = -1.0 }, -1.0, 2.0, 0},
+{"ltrt_surmixlev", "Lt/Rt Surround Mix Level", OFFSET(ltrt_surround_mix_level), AV_OPT_TYPE_FLOAT, {.dbl = -1.0 }, -1.0, 2.0, 0},
+{"loro_cmixlev", "Lo/Ro Center Mix Level", OFFSET(loro_center_mix_level), AV_OPT_TYPE_FLOAT, {.dbl = -1.0 }, -1.0, 2.0, 0},
+{"loro_surmixlev", "Lo/Ro Surround Mix Level", OFFSET(loro_surround_mix_level), AV_OPT_TYPE_FLOAT, {.dbl = -1.0 }, -1.0, 2.0, 0},
+
{ NULL},
};
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