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-rw-r--r--compat/avisynth/avs/capi.h44
1 files changed, 38 insertions, 6 deletions
diff --git a/compat/avisynth/avs/capi.h b/compat/avisynth/avs/capi.h
index 6ed6770..8799bf1 100644
--- a/compat/avisynth/avs/capi.h
+++ b/compat/avisynth/avs/capi.h
@@ -39,17 +39,49 @@
# define EXTERN_C
#endif
-#ifndef AVSC_USE_STDCALL
-# define AVSC_CC __cdecl
-#else
-# define AVSC_CC __stdcall
+#ifdef BUILDING_AVSCORE
+# if defined(GCC) && defined(X86_32)
+# define AVSC_CC
+# else // MSVC builds and 64-bit GCC
+# ifndef AVSC_USE_STDCALL
+# define AVSC_CC __cdecl
+# else
+# define AVSC_CC __stdcall
+# endif
+# endif
+#else // needed for programs that talk to AviSynth+
+# ifndef AVSC_WIN32_GCC32 // see comment below
+# ifndef AVSC_USE_STDCALL
+# define AVSC_CC __cdecl
+# else
+# define AVSC_CC __stdcall
+# endif
+# else
+# define AVSC_CC
+# endif
#endif
+// On 64-bit Windows, there's only one calling convention,
+// so there is no difference between MSVC and GCC. On 32-bit,
+// this isn't true. The convention that GCC needs to use to
+// even build AviSynth+ as 32-bit makes anything that uses
+// it incompatible with 32-bit MSVC builds of AviSynth+.
+// The AVSC_WIN32_GCC32 define is meant to provide a user
+// switchable way to make builds of FFmpeg to test 32-bit
+// GCC builds of AviSynth+ without having to screw around
+// with alternate headers, while still default to the usual
+// situation of using 32-bit MSVC builds of AviSynth+.
+
+// Hopefully, this situation will eventually be resolved
+// and a broadly compatible solution will arise so the
+// same 32-bit FFmpeg build can handle either MSVC or GCC
+// builds of AviSynth+.
+
#define AVSC_INLINE static __inline
#ifdef BUILDING_AVSCORE
-# define AVSC_EXPORT EXTERN_C
-# define AVSC_API(ret, name) EXTERN_C __declspec(dllexport) ret AVSC_CC name
+# define AVSC_EXPORT __declspec(dllexport)
+# define AVSC_API(ret, name) EXTERN_C AVSC_EXPORT ret AVSC_CC name
#else
# define AVSC_EXPORT EXTERN_C __declspec(dllexport)
# ifndef AVSC_NO_DECLSPEC
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