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-rw-r--r--tinyDSHOW/src/DSOutputStream.cxx308
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diff --git a/tinyDSHOW/src/DSOutputStream.cxx b/tinyDSHOW/src/DSOutputStream.cxx
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+/*
+* Copyright (C) 2009-2010 Mamadou Diop.
+*
+* Contact: Mamadou Diop <diopmamadou(at)doubango.org>
+*
+* This file is part of Open Source Doubango Framework.
+*
+* DOUBANGO is free software: you can redistribute it and/or modify
+* it under the terms of the GNU General Public License as published by
+* the Free Software Foundation, either version 3 of the License, or
+* (at your option) any later version.
+*
+* DOUBANGO is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with DOUBANGO.
+*
+*/
+#include <tinydshow/DSOutputStream.h>
+#include <tinydshow/DSOutputFilter.h>
+#include <tinydshow/DSUtils.h>
+
+#include <iostream>
+
+using namespace std;
+
+#define DEFAULT_FPS 15
+
+#define MEMCPY_WORKAROUND 1
+
+// Overlay
+#define OVERLAY 0
+#define OVERLAY_TEXT TEXT("Press ESC to exit full screen mode")
+#define OVERLAY_DURATION 3 // in seconds
+
+DSOutputStream::DSOutputStream(HRESULT *phr, DSOutputFilter *pParent, LPCWSTR pPinName)
+: CSourceStream(_T("DSOutputStream"), phr, pParent, pPinName)
+{
+//#ifndef _WIN32_WCE
+ CAutoLock cAutoLock(m_pFilter->pStateLock());
+//#endif
+
+ this->buffer = NULL;
+ this->buffer_size = NULL;
+
+ this->frameNumber = 0;
+ this->frameLength = (1000)/DEFAULT_FPS;
+ this->fps = DEFAULT_FPS;
+
+ this->width = 176;
+ this->height = 144;
+
+ this->overlay = false;
+
+ this->paintBuffer = NULL;
+ this->paintDC = NULL;
+ this->hDibSection = NULL;
+ this->hObject = NULL;
+
+ this->mutex = tsk_mutex_create();
+}
+
+DSOutputStream::~DSOutputStream()
+{
+ SAFE_DELETE_PTR(this->buffer);
+ tsk_mutex_destroy(&this->mutex);
+ // TODO : Is there anything to free ???
+}
+
+void DSOutputStream::setFps(int fps_)
+{
+ this->fps = fps_;
+ this->frameLength = (1000)/this->fps;
+}
+
+void DSOutputStream::showOverlay(int value)
+{
+ if (value == 0){
+ this->overlay = false;
+ }
+ this->overlay = (value > 0);
+}
+
+HRESULT DSOutputStream::setImageFormat(UINT width, UINT height)
+{
+ if ((this->width == width) && (this->height == height)) return S_FALSE;
+
+ this->width = width;
+ this->height = height;
+
+ this->frameNumber = 0;
+
+ return S_OK;
+}
+
+bool DSOutputStream::getImageFormat(UINT &width, UINT &height)
+{
+ width = this->width;
+ height = this->height;
+ return true;
+}
+
+HRESULT DSOutputStream::GetMediaType(CMediaType *pMediaType)
+{
+ HRESULT hr = S_OK;
+
+ CAutoLock lock(m_pFilter->pStateLock());
+
+ ZeroMemory(pMediaType, sizeof(CMediaType));
+
+ VIDEOINFO *pvi = (VIDEOINFO *)pMediaType->AllocFormatBuffer(sizeof(VIDEOINFO));
+ if (NULL == pvi)
+ return E_OUTOFMEMORY;
+
+ ZeroMemory(pvi, sizeof(VIDEOINFO));
+
+ pvi->bmiHeader.biCompression = BI_RGB;
+ pvi->bmiHeader.biBitCount = 24;
+ pvi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
+ pvi->bmiHeader.biWidth = this->width;
+ pvi->bmiHeader.biHeight = this->height;
+ pvi->bmiHeader.biPlanes = 1;
+ pvi->bmiHeader.biSizeImage = GetBitmapSize(&pvi->bmiHeader);
+ pvi->bmiHeader.biClrImportant = 0;
+
+ // Frame rate
+ pvi->AvgTimePerFrame = DS_MILLIS_TO_100NS(1000/this->fps);
+
+ SetRectEmpty(&(pvi->rcSource)); // we want the whole image area rendered.
+ SetRectEmpty(&(pvi->rcTarget)); // no particular destination rectangle
+
+ pMediaType->SetType(&MEDIATYPE_Video);
+ pMediaType->SetFormatType(&FORMAT_VideoInfo);
+ pMediaType->SetTemporalCompression(FALSE);
+
+ pMediaType->SetSubtype(&MEDIASUBTYPE_RGB24);
+ pMediaType->SetSampleSize(pvi->bmiHeader.biSizeImage);
+
+ bitmapInfo.bmiHeader = pvi->bmiHeader;
+
+ return hr;
+}
+
+HRESULT DSOutputStream::DecideBufferSize(IMemAllocator *pMemAlloc, ALLOCATOR_PROPERTIES *pProperties)
+{
+ CheckPointer(pMemAlloc, E_POINTER);
+ CheckPointer(pProperties, E_POINTER);
+
+ CAutoLock cAutoLock(m_pFilter->pStateLock());
+ HRESULT hr = NOERROR;
+
+ VIDEOINFO *pvi = (VIDEOINFO *) m_mt.Format();
+ pProperties->cBuffers = 1;
+ pProperties->cbBuffer = pvi->bmiHeader.biSizeImage;
+
+ // Ask the allocator to reserve us some sample memory. NOTE: the function
+ // can succeed (return NOERROR) but still not have allocated the
+ // memory that we requested, so we must check we got whatever we wanted.
+ ALLOCATOR_PROPERTIES Actual;
+ hr = pMemAlloc->SetProperties(pProperties,&Actual);
+ if(FAILED(hr)){
+ return hr;
+ }
+
+ // Is this allocator unsuitable?
+ if(Actual.cbBuffer < pProperties->cbBuffer)
+ {
+ return E_FAIL;
+ }
+
+ // Make sure that we have only 1 buffer (we erase the ball in the
+ // old buffer to save having to zero a 200k+ buffer every time
+ // we draw a frame)
+ return NOERROR;
+}
+
+HRESULT DSOutputStream::OnThreadCreate()
+{
+#if OVERLAY
+ hDibSection = CreateDIBSection(NULL, (BITMAPINFO *) &bitmapInfo, DIB_RGB_COLORS, &paintBuffer, NULL, 0);
+
+ HDC hDC = GetDC(NULL);
+ paintDC = CreateCompatibleDC(hDC);
+ SetMapMode(paintDC, GetMapMode(hDC));
+ SetBkMode(paintDC, TRANSPARENT);
+ SetTextColor(paintDC, RGB(255,255,255));
+
+ hObject = SelectObject(paintDC, hDibSection);
+#endif
+
+ return CSourceStream::OnThreadCreate();
+}
+
+HRESULT DSOutputStream::OnThreadDestroy()
+{
+#if OVERLAY
+ if (paintDC) DeleteDC(paintDC);
+ if (hObject) DeleteObject(hObject);
+
+ if (paintBuffer)
+ {
+ //delete[] paintBuffer; // will be done
+ //paintBuffer = NULL;
+ }
+#endif
+ return CSourceStream::OnThreadDestroy();
+}
+
+inline HRESULT DSOutputStream::DrawOverLay(void *pBuffer, long lSize)
+{
+ // called only #if OVERLAY
+ CopyMemory(paintBuffer, pBuffer, lSize);
+
+ // Draw the current frame
+#ifdef _WIN32_WCE
+
+#else
+ if( !TextOut( paintDC, 0, 0, OVERLAY_TEXT, _tcslen( OVERLAY_TEXT ) ) ) return E_FAIL;
+#endif
+
+ CopyMemory(pBuffer, paintBuffer, lSize);
+
+ return S_OK;
+}
+
+/*inline*/ void DSOutputStream::TransfertBuffer(void* src, void* dest, long lSize)
+{
+ __try
+ {
+#if MEMCPY_WORKAROUND
+ //#ifdef _WIN32_WCE
+ memmove(dest, src, lSize);
+ /*#else
+ unsigned char * pDst = (unsigned char *) dest;
+
+ if(src){
+ unsigned char const * pSrc = (unsigned char const *) src;
+ for( register int i=0; ((i< lSize) && src); i++) *pDst++ = *pSrc++;
+ }else{
+ for( register int i=0; i< lSize; i++) *pDst++ = 0;
+ }
+ #endif*/
+#else
+ CopyMemory(dest, src, lSize); //BUGGY
+#endif
+ }
+ __except(EXCEPTION_ACCESS_VIOLATION == GetExceptionCode())
+ {
+ //ZeroMemory(dest, sizeof(void*));
+ }
+}
+
+HRESULT DSOutputStream::FillBuffer(IMediaSample *pSample)
+{
+ CheckPointer(pSample, E_POINTER);
+ CAutoLock lock(m_pFilter->pStateLock());
+
+ HRESULT hr;
+ BYTE *pBuffer = NULL;
+ long lSize;
+
+ hr = pSample->GetPointer(&pBuffer);
+ if (SUCCEEDED(hr))
+ {
+ lSize = pSample->GetSize();
+
+ // Check that we're still using video
+ //ASSERT(m_mt.formattype == FORMAT_VideoInfo);
+
+ if (this->buffer)
+ {
+#if OVERLAY
+ if (this->overlay)
+ {
+ DrawOverLay(this->buffer, lSize);
+ }
+#endif
+ // Why try do not work, see: http://msdn2.microsoft.com/en-us/library/xwtb73ad(vs.80).aspx
+ this->lockBuffer();
+ this->TransfertBuffer(this->buffer, (void*)pBuffer, TSK_MIN(lSize, this->buffer_size));
+ this->unlockBuffer();
+ }
+ else
+ {
+ // Avoid catching last image
+ memset((void*)pBuffer, NULL, lSize);
+ }
+
+ REFERENCE_TIME rtStart = DS_MILLIS_TO_100NS(this->frameNumber * this->frameLength);
+ REFERENCE_TIME rtStop = rtStart + DS_MILLIS_TO_100NS(this->frameLength);
+
+ this->frameNumber++;
+
+ pSample->SetTime(&rtStart, &rtStop);
+ //pSample->SetMediaTime(&rtStart, &rtStop);
+ pSample->SetActualDataLength(lSize);
+ pSample->SetPreroll(FALSE);
+ pSample->SetDiscontinuity(FALSE);
+ }
+
+ // Set TRUE on every sample for uncompressed frames (KEYFRAME)
+ pSample->SetSyncPoint(TRUE);
+
+ return S_OK;
+}
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