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+//------------------------------------------------------------------------------
+// File: ComBase.h
+//
+// Desc: DirectShow base classes - defines a class hierarchy for creating
+// COM objects.
+//
+// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved.
+//------------------------------------------------------------------------------
+
+
+/*
+
+a. Derive your COM object from CUnknown
+
+b. Make a static CreateInstance function that takes an LPUNKNOWN, an HRESULT *
+ and a TCHAR *. The LPUNKNOWN defines the object to delegate IUnknown calls
+ to. The HRESULT * allows error codes to be passed around constructors and
+ the TCHAR * is a descriptive name that can be printed on the debugger.
+
+ It is important that constructors only change the HRESULT * if they have
+ to set an ERROR code, if it was successful then leave it alone or you may
+ overwrite an error code from an object previously created.
+
+ When you call a constructor the descriptive name should be in static store
+ as we do not copy the string. To stop large amounts of memory being used
+ in retail builds by all these static strings use the NAME macro,
+
+ CMyFilter = new CImplFilter(NAME("My filter"),pUnknown,phr);
+ if (FAILED(hr)) {
+ return hr;
+ }
+
+ In retail builds NAME(_x_) compiles to NULL, the base CBaseObject class
+ knows not to do anything with objects that don't have a name.
+
+c. Have a constructor for your object that passes the LPUNKNOWN, HRESULT * and
+ TCHAR * to the CUnknown constructor. You can set the HRESULT if you have an
+ error, or just simply pass it through to the constructor.
+
+ The object creation will fail in the class factory if the HRESULT indicates
+ an error (ie FAILED(HRESULT) == TRUE)
+
+d. Create a FactoryTemplate with your object's class id and CreateInstance
+ function.
+
+Then (for each interface) either
+
+Multiple inheritance
+
+1. Also derive it from ISomeInterface
+2. Include DECLARE_IUNKNOWN in your class definition to declare
+ implementations of QueryInterface, AddRef and Release that
+ call the outer unknown
+3. Override NonDelegatingQueryInterface to expose ISomeInterface by
+ code something like
+
+ if (riid == IID_ISomeInterface) {
+ return GetInterface((ISomeInterface *) this, ppv);
+ } else {
+ return CUnknown::NonDelegatingQueryInterface(riid, ppv);
+ }
+
+4. Declare and implement the member functions of ISomeInterface.
+
+or: Nested interfaces
+
+1. Declare a class derived from CUnknown
+2. Include DECLARE_IUNKNOWN in your class definition
+3. Override NonDelegatingQueryInterface to expose ISomeInterface by
+ code something like
+
+ if (riid == IID_ISomeInterface) {
+ return GetInterface((ISomeInterface *) this, ppv);
+ } else {
+ return CUnknown::NonDelegatingQueryInterface(riid, ppv);
+ }
+
+4. Implement the member functions of ISomeInterface. Use GetOwner() to
+ access the COM object class.
+
+And in your COM object class:
+
+5. Make the nested class a friend of the COM object class, and declare
+ an instance of the nested class as a member of the COM object class.
+
+ NOTE that because you must always pass the outer unknown and an hResult
+ to the CUnknown constructor you cannot use a default constructor, in
+ other words you will have to make the member variable a pointer to the
+ class and make a NEW call in your constructor to actually create it.
+
+6. override the NonDelegatingQueryInterface with code like this:
+
+ if (riid == IID_ISomeInterface) {
+ return m_pImplFilter->
+ NonDelegatingQueryInterface(IID_ISomeInterface, ppv);
+ } else {
+ return CUnknown::NonDelegatingQueryInterface(riid, ppv);
+ }
+
+You can have mixed classes which support some interfaces via multiple
+inheritance and some via nested classes
+
+*/
+
+#ifndef __COMBASE__
+#define __COMBASE__
+
+// Filter Setup data structures no defined in axextend.idl
+
+typedef REGPINTYPES
+AMOVIESETUP_MEDIATYPE, * PAMOVIESETUP_MEDIATYPE, * FAR LPAMOVIESETUP_MEDIATYPE;
+
+typedef REGFILTERPINS
+AMOVIESETUP_PIN, * PAMOVIESETUP_PIN, * FAR LPAMOVIESETUP_PIN;
+
+typedef struct _AMOVIESETUP_FILTER
+{
+ const CLSID * clsID;
+ const WCHAR * strName;
+ DWORD dwMerit;
+ UINT nPins;
+ const AMOVIESETUP_PIN * lpPin;
+}
+AMOVIESETUP_FILTER, * PAMOVIESETUP_FILTER, * FAR LPAMOVIESETUP_FILTER;
+
+/* The DLLENTRY module initialises the module handle on loading */
+
+extern HINSTANCE g_hInst;
+
+/* On DLL load remember which platform we are running on */
+
+extern DWORD g_amPlatform;
+extern OSVERSIONINFO g_osInfo; // Filled in by GetVersionEx
+
+/* Version of IUnknown that is renamed to allow a class to support both
+ non delegating and delegating IUnknowns in the same COM object */
+
+#ifndef INONDELEGATINGUNKNOWN_DEFINED
+DECLARE_INTERFACE(INonDelegatingUnknown)
+{
+ STDMETHOD(NonDelegatingQueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG, NonDelegatingAddRef)(THIS) PURE;
+ STDMETHOD_(ULONG, NonDelegatingRelease)(THIS) PURE;
+};
+#define INONDELEGATINGUNKNOWN_DEFINED
+#endif
+
+typedef INonDelegatingUnknown *PNDUNKNOWN;
+
+
+/* This is the base object class that supports active object counting. As
+ part of the debug facilities we trace every time a C++ object is created
+ or destroyed. The name of the object has to be passed up through the class
+ derivation list during construction as you cannot call virtual functions
+ in the constructor. The downside of all this is that every single object
+ constructor has to take an object name parameter that describes it */
+
+class CBaseObject
+{
+
+private:
+
+ // Disable the copy constructor and assignment by default so you will get
+ // compiler errors instead of unexpected behaviour if you pass objects
+ // by value or assign objects.
+ CBaseObject(const CBaseObject& objectSrc); // no implementation
+ void operator=(const CBaseObject& objectSrc); // no implementation
+
+private:
+ static LONG m_cObjects; /* Total number of objects active */
+
+protected:
+#ifdef DEBUG
+ DWORD m_dwCookie; /* Cookie identifying this object */
+#endif
+
+
+public:
+
+ /* These increment and decrement the number of active objects */
+
+ CBaseObject(__in_opt LPCTSTR pName);
+#ifdef UNICODE
+ CBaseObject(__in_opt LPCSTR pName);
+#endif
+ ~CBaseObject();
+
+ /* Call this to find if there are any CUnknown derived objects active */
+
+ static LONG ObjectsActive() {
+ return m_cObjects;
+ };
+};
+
+
+/* An object that supports one or more COM interfaces will be based on
+ this class. It supports counting of total objects for DLLCanUnloadNow
+ support, and an implementation of the core non delegating IUnknown */
+
+class AM_NOVTABLE CUnknown : public INonDelegatingUnknown,
+ public CBaseObject
+{
+private:
+ const LPUNKNOWN m_pUnknown; /* Owner of this object */
+
+protected: /* So we can override NonDelegatingRelease() */
+ volatile LONG m_cRef; /* Number of reference counts */
+
+public:
+
+ CUnknown(__in_opt LPCTSTR pName, __in_opt LPUNKNOWN pUnk);
+ virtual ~CUnknown() {};
+
+ // This is redundant, just use the other constructor
+ // as we never touch the HRESULT in this anyway
+ CUnknown(__in_opt LPCTSTR Name, __in_opt LPUNKNOWN pUnk, __inout_opt HRESULT *phr);
+#ifdef UNICODE
+ CUnknown(__in_opt LPCSTR pName, __in_opt LPUNKNOWN pUnk);
+ CUnknown(__in_opt LPCSTR pName, __in_opt LPUNKNOWN pUnk,__inout_opt HRESULT *phr);
+#endif
+
+ /* Return the owner of this object */
+
+ LPUNKNOWN GetOwner() const {
+ return m_pUnknown;
+ };
+
+ /* Called from the class factory to create a new instance, it is
+ pure virtual so it must be overriden in your derived class */
+
+ /* static CUnknown *CreateInstance(LPUNKNOWN, HRESULT *) */
+
+ /* Non delegating unknown implementation */
+
+ STDMETHODIMP NonDelegatingQueryInterface(REFIID, __deref_out void **);
+ STDMETHODIMP_(ULONG) NonDelegatingAddRef();
+ STDMETHODIMP_(ULONG) NonDelegatingRelease();
+};
+
+/* Return an interface pointer to a requesting client
+ performing a thread safe AddRef as necessary */
+
+STDAPI GetInterface(LPUNKNOWN pUnk, __out void **ppv);
+
+/* A function that can create a new COM object */
+
+typedef CUnknown *(CALLBACK *LPFNNewCOMObject)(__in_opt LPUNKNOWN pUnkOuter, __inout_opt HRESULT *phr);
+
+/* A function (can be NULL) which is called from the DLL entrypoint
+ routine for each factory template:
+
+ bLoading - TRUE on DLL load, FALSE on DLL unload
+ rclsid - the m_ClsID of the entry
+*/
+typedef void (CALLBACK *LPFNInitRoutine)(BOOL bLoading, const CLSID *rclsid);
+
+/* Create one of these per object class in an array so that
+ the default class factory code can create new instances */
+
+class CFactoryTemplate {
+
+public:
+
+ const WCHAR * m_Name;
+ const CLSID * m_ClsID;
+ LPFNNewCOMObject m_lpfnNew;
+ LPFNInitRoutine m_lpfnInit;
+ const AMOVIESETUP_FILTER * m_pAMovieSetup_Filter;
+
+ BOOL IsClassID(REFCLSID rclsid) const {
+ return (IsEqualCLSID(*m_ClsID,rclsid));
+ };
+
+ CUnknown *CreateInstance(__inout_opt LPUNKNOWN pUnk, __inout_opt HRESULT *phr) const {
+ CheckPointer(phr,NULL);
+ return m_lpfnNew(pUnk, phr);
+ };
+};
+
+
+/* You must override the (pure virtual) NonDelegatingQueryInterface to return
+ interface pointers (using GetInterface) to the interfaces your derived
+ class supports (the default implementation only supports IUnknown) */
+
+#define DECLARE_IUNKNOWN \
+ STDMETHODIMP QueryInterface(REFIID riid, __deref_out void **ppv) { \
+ return GetOwner()->QueryInterface(riid,ppv); \
+ }; \
+ STDMETHODIMP_(ULONG) AddRef() { \
+ return GetOwner()->AddRef(); \
+ }; \
+ STDMETHODIMP_(ULONG) Release() { \
+ return GetOwner()->Release(); \
+ };
+
+
+
+HINSTANCE LoadOLEAut32();
+
+
+#endif /* __COMBASE__ */
+
+
+
+
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