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Diffstat (limited to 'thirdparties/common/include/libyuv/libyuv/planar_functions.h')
-rw-r--r-- | thirdparties/common/include/libyuv/libyuv/planar_functions.h | 252 |
1 files changed, 252 insertions, 0 deletions
diff --git a/thirdparties/common/include/libyuv/libyuv/planar_functions.h b/thirdparties/common/include/libyuv/libyuv/planar_functions.h new file mode 100644 index 0000000..d411966 --- /dev/null +++ b/thirdparties/common/include/libyuv/libyuv/planar_functions.h @@ -0,0 +1,252 @@ +/* + * Copyright 2011 The LibYuv Project Authors. All rights reserved. + * + * Use of this source code is governed by a BSD-style license + * that can be found in the LICENSE file in the root of the source + * tree. An additional intellectual property rights grant can be found + * in the file PATENTS. All contributing project authors may + * be found in the AUTHORS file in the root of the source tree. + */ + +#ifndef INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_ // NOLINT +#define INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_ + +#include "libyuv/basic_types.h" + +// TODO(fbarchard): Remove the following headers includes +#include "libyuv/convert.h" +#include "libyuv/convert_argb.h" + +#ifdef __cplusplus +namespace libyuv { +extern "C" { +#endif + +void SetPlane(uint8* dst_y, int dst_stride_y, + int width, int height, + uint32 value); + +// Copy a plane of data (I420 to I400). +void CopyPlane(const uint8* src_y, int src_stride_y, + uint8* dst_y, int dst_stride_y, + int width, int height); + +// Convert I420 to I400. (calls CopyPlane ignoring u/v) +int I420ToI400(const uint8* src_y, int src_stride_y, + uint8* dst_y, int dst_stride_y, + uint8* dst_u, int dst_stride_u, + uint8* dst_v, int dst_stride_v, + int width, int height); + +// I420 mirror. +int I420Mirror(const uint8* src_y, int src_stride_y, + const uint8* src_u, int src_stride_u, + const uint8* src_v, int src_stride_v, + uint8* dst_y, int dst_stride_y, + uint8* dst_u, int dst_stride_u, + uint8* dst_v, int dst_stride_v, + int width, int height); + +// ARGB mirror. +int ARGBMirror(const uint8* src_argb, int src_stride_argb, + uint8* dst_argb, int dst_stride_argb, + int width, int height); + +// Convert NV12 to RGB565. +int NV12ToRGB565(const uint8* src_y, int src_stride_y, + const uint8* src_uv, int src_stride_uv, + uint8* dst_rgb565, int dst_stride_rgb565, + int width, int height); + +// Convert NV21 to RGB565. +int NV21ToRGB565(const uint8* src_y, int src_stride_y, + const uint8* src_uv, int src_stride_uv, + uint8* dst_rgb565, int dst_stride_rgb565, + int width, int height); + +// Aliases. +#define ARGBToBGRA BGRAToARGB +#define ARGBToABGR ABGRToARGB + +// Convert ARGB To RGB24. +int ARGBToRGB24(const uint8* src_argb, int src_stride_argb, + uint8* dst_rgb24, int dst_stride_rgb24, + int width, int height); + +// Convert ARGB To RAW. +int ARGBToRAW(const uint8* src_argb, int src_stride_argb, + uint8* dst_rgb, int dst_stride_rgb, + int width, int height); + +// Convert ARGB To RGB565. +int ARGBToRGB565(const uint8* src_argb, int src_stride_argb, + uint8* dst_rgb565, int dst_stride_rgb565, + int width, int height); + +// Convert ARGB To ARGB1555. +int ARGBToARGB1555(const uint8* src_argb, int src_stride_argb, + uint8* dst_argb1555, int dst_stride_argb1555, + int width, int height); + +// Convert ARGB To ARGB4444. +int ARGBToARGB4444(const uint8* src_argb, int src_stride_argb, + uint8* dst_argb4444, int dst_stride_argb4444, + int width, int height); + +// Convert ARGB to I400. +int ARGBToI400(const uint8* src_argb, int src_stride_argb, + uint8* dst_y, int dst_stride_y, + int width, int height); + +// ARGB little endian (bgra in memory) to I422 +int ARGBToI422(const uint8* src_frame, int src_stride_frame, + uint8* dst_y, int dst_stride_y, + uint8* dst_u, int dst_stride_u, + uint8* dst_v, int dst_stride_v, + int width, int height); + +// Draw a rectangle into I420. +int I420Rect(uint8* dst_y, int dst_stride_y, + uint8* dst_u, int dst_stride_u, + uint8* dst_v, int dst_stride_v, + int x, int y, int width, int height, + int value_y, int value_u, int value_v); + +// Draw a rectangle into ARGB. +int ARGBRect(uint8* dst_argb, int dst_stride_argb, + int x, int y, int width, int height, uint32 value); + +// Convert ARGB to gray scale ARGB. +int ARGBGrayTo(const uint8* src_argb, int src_stride_argb, + uint8* dst_argb, int dst_stride_argb, + int width, int height); + +// Make a rectangle of ARGB gray scale. +int ARGBGray(uint8* dst_argb, int dst_stride_argb, + int x, int y, int width, int height); + +// Make a rectangle of ARGB Sepia tone. +int ARGBSepia(uint8* dst_argb, int dst_stride_argb, + int x, int y, int width, int height); + +// Apply a matrix rotation to each ARGB pixel. +// matrix_argb is 3 signed ARGB values. -128 to 127 representing -1 to 1. +// The first 4 coefficients apply to B, G, R, A and produce B of the output. +// The next 4 coefficients apply to B, G, R, A and produce G of the output. +// The last 4 coefficients apply to B, G, R, A and produce R of the output. +int ARGBColorMatrix(uint8* dst_argb, int dst_stride_argb, + const int8* matrix_argb, + int x, int y, int width, int height); + +// Apply a color table each ARGB pixel. +// Table contains 256 ARGB values. +int ARGBColorTable(uint8* dst_argb, int dst_stride_argb, + const uint8* table_argb, + int x, int y, int width, int height); + +// Quantize a rectangle of ARGB. Alpha unaffected. +// scale is a 16 bit fractional fixed point scaler between 0 and 65535. +// interval_size should be a value between 1 and 255. +// interval_offset should be a value between 0 and 255. +int ARGBQuantize(uint8* dst_argb, int dst_stride_argb, + int scale, int interval_size, int interval_offset, + int x, int y, int width, int height); + +// Copy ARGB to ARGB. +int ARGBCopy(const uint8* src_argb, int src_stride_argb, + uint8* dst_argb, int dst_stride_argb, + int width, int height); + +typedef void (*ARGBBlendRow)(const uint8* src_argb0, const uint8* src_argb1, + uint8* dst_argb, int width); + +// Get function to Alpha Blend ARGB pixels and store to destination. +ARGBBlendRow GetARGBBlend(); + +// Alpha Blend ARGB images and store to destination. +int ARGBBlend(const uint8* src_argb0, int src_stride_argb0, + const uint8* src_argb1, int src_stride_argb1, + uint8* dst_argb, int dst_stride_argb, + int width, int height); + +// Convert I422 to YUY2. +int I422ToYUY2(const uint8* src_y, int src_stride_y, + const uint8* src_u, int src_stride_u, + const uint8* src_v, int src_stride_v, + uint8* dst_frame, int dst_stride_frame, + int width, int height); + +// Convert I422 to UYVY. +int I422ToUYVY(const uint8* src_y, int src_stride_y, + const uint8* src_u, int src_stride_u, + const uint8* src_v, int src_stride_v, + uint8* dst_frame, int dst_stride_frame, + int width, int height); + +// Convert unattentuated ARGB to preattenuated ARGB. +int ARGBAttenuate(const uint8* src_argb, int src_stride_argb, + uint8* dst_argb, int dst_stride_argb, + int width, int height); + +// Convert preattentuated ARGB to unattenuated ARGB. +int ARGBUnattenuate(const uint8* src_argb, int src_stride_argb, + uint8* dst_argb, int dst_stride_argb, + int width, int height); + +// Convert MJPG to ARGB. +int MJPGToARGB(const uint8* sample, size_t sample_size, + uint8* argb, int argb_stride, + int w, int h, int dw, int dh); + +// Computes table of cumulative sum for image where the value is the sum +// of all values above and to the left of the entry. Used by ARGBBlur. +int ARGBComputeCumulativeSum(const uint8* src_argb, int src_stride_argb, + int32* dst_cumsum, int dst_stride32_cumsum, + int width, int height); + +// Blur ARGB image. +// Caller should allocate dst_cumsum table of width * height * 16 bytes aligned +// to 16 byte boundary. +int ARGBBlur(const uint8* src_argb, int src_stride_argb, + uint8* dst_argb, int dst_stride_argb, + int32* dst_cumsum, int dst_stride32_cumsum, + int width, int height, int radius); + +// Multiply ARGB image by ARGB value. +int ARGBShade(const uint8* src_argb, int src_stride_argb, + uint8* dst_argb, int dst_stride_argb, + int width, int height, uint32 value); + +// Interpolate between two ARGB images using specified amount of interpolation +// (0 to 255) and store to destination. +// 'interpolation' is specified as 8 bit fraction where 0 means 100% src_argb0 +// and 255 means 1% src_argb0 and 99% src_argb1. +// Internally uses ARGBScale bilinear filtering. +// Caveat: This function will write up to 16 bytes beyond the end of dst_argb. +int ARGBInterpolate(const uint8* src_argb0, int src_stride_argb0, + const uint8* src_argb1, int src_stride_argb1, + uint8* dst_argb, int dst_stride_argb, + int width, int height, int interpolation); + +#if defined(__CLR_VER) || defined(COVERAGE_ENABLED) || \ + defined(TARGET_IPHONE_SIMULATOR) +#define YUV_DISABLE_ASM +#endif +// Row functions for copying a pixels from a source with a slope to a row +// of destination. Useful for scaling, rotation, mirror, texture mapping. +void ARGBAffineRow_C(const uint8* src_argb, int src_argb_stride, + uint8* dst_argb, const float* uv_dudv, int width); +// The following are available on all x86 platforms: +#if !defined(YUV_DISABLE_ASM) && \ + (defined(_M_IX86) || defined(__x86_64__) || defined(__i386__)) +void ARGBAffineRow_SSE2(const uint8* src_argb, int src_argb_stride, + uint8* dst_argb, const float* uv_dudv, int width); +#define HAS_ARGBAFFINEROW_SSE2 +#endif + +#ifdef __cplusplus +} // extern "C" +} // namespace libyuv +#endif + +#endif // INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_ NOLINT |