diff options
Diffstat (limited to 'drivers/input/joystick/gamecon.c')
-rw-r--r-- | drivers/input/joystick/gamecon.c | 851 |
1 files changed, 851 insertions, 0 deletions
diff --git a/drivers/input/joystick/gamecon.c b/drivers/input/joystick/gamecon.c new file mode 100644 index 0000000..07a32af --- /dev/null +++ b/drivers/input/joystick/gamecon.c @@ -0,0 +1,851 @@ +/* + * NES, SNES, N64, MultiSystem, PSX gamepad driver for Linux + * + * Copyright (c) 1999-2004 Vojtech Pavlik <vojtech@suse.cz> + * Copyright (c) 2004 Peter Nelson <rufus-kernel@hackish.org> + * + * Based on the work of: + * Andree Borrmann John Dahlstrom + * David Kuder Nathan Hand + * Raphael Assenat + */ + +/* + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * Should you need to contact me, the author, you can do so either by + * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail: + * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic + */ + +#include <linux/kernel.h> +#include <linux/delay.h> +#include <linux/module.h> +#include <linux/init.h> +#include <linux/parport.h> +#include <linux/input.h> +#include <linux/mutex.h> + +MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); +MODULE_DESCRIPTION("NES, SNES, N64, MultiSystem, PSX gamepad driver"); +MODULE_LICENSE("GPL"); + +#define GC_MAX_PORTS 3 +#define GC_MAX_DEVICES 5 + +struct gc_config { + int args[GC_MAX_DEVICES + 1]; + unsigned int nargs; +}; + +static struct gc_config gc_cfg[GC_MAX_PORTS] __initdata; + +module_param_array_named(map, gc_cfg[0].args, int, &gc_cfg[0].nargs, 0); +MODULE_PARM_DESC(map, "Describes first set of devices (<parport#>,<pad1>,<pad2>,..<pad5>)"); +module_param_array_named(map2, gc_cfg[1].args, int, &gc_cfg[1].nargs, 0); +MODULE_PARM_DESC(map2, "Describes second set of devices"); +module_param_array_named(map3, gc_cfg[2].args, int, &gc_cfg[2].nargs, 0); +MODULE_PARM_DESC(map3, "Describes third set of devices"); + +/* see also gs_psx_delay parameter in PSX support section */ + +#define GC_SNES 1 +#define GC_NES 2 +#define GC_NES4 3 +#define GC_MULTI 4 +#define GC_MULTI2 5 +#define GC_N64 6 +#define GC_PSX 7 +#define GC_DDR 8 +#define GC_SNESMOUSE 9 + +#define GC_MAX 9 + +#define GC_REFRESH_TIME HZ/100 + +struct gc { + struct pardevice *pd; + struct input_dev *dev[GC_MAX_DEVICES]; + struct timer_list timer; + unsigned char pads[GC_MAX + 1]; + int used; + struct mutex mutex; + char phys[GC_MAX_DEVICES][32]; +}; + +static struct gc *gc_base[3]; + +static int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 }; + +static char *gc_names[] = { NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick", + "Multisystem 2-button joystick", "N64 controller", "PSX controller", + "PSX DDR controller", "SNES mouse" }; +/* + * N64 support. + */ + +static unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 }; +static short gc_n64_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START }; + +#define GC_N64_LENGTH 32 /* N64 bit length, not including stop bit */ +#define GC_N64_REQUEST_LENGTH 37 /* transmit request sequence is 9 bits long */ +#define GC_N64_DELAY 133 /* delay between transmit request, and response ready (us) */ +#define GC_N64_REQUEST 0x1dd1111111ULL /* the request data command (encoded for 000000011) */ +#define GC_N64_DWS 3 /* delay between write segments (required for sound playback because of ISA DMA) */ + /* GC_N64_DWS > 24 is known to fail */ +#define GC_N64_POWER_W 0xe2 /* power during write (transmit request) */ +#define GC_N64_POWER_R 0xfd /* power during read */ +#define GC_N64_OUT 0x1d /* output bits to the 4 pads */ + /* Reading the main axes of any N64 pad is known to fail if the corresponding bit */ + /* in GC_N64_OUT is pulled low on the output port (by any routine) for more */ + /* than 123 us */ +#define GC_N64_CLOCK 0x02 /* clock bits for read */ + +/* + * gc_n64_read_packet() reads an N64 packet. + * Each pad uses one bit per byte. So all pads connected to this port are read in parallel. + */ + +static void gc_n64_read_packet(struct gc *gc, unsigned char *data) +{ + int i; + unsigned long flags; + +/* + * Request the pad to transmit data + */ + + local_irq_save(flags); + for (i = 0; i < GC_N64_REQUEST_LENGTH; i++) { + parport_write_data(gc->pd->port, GC_N64_POWER_W | ((GC_N64_REQUEST >> i) & 1 ? GC_N64_OUT : 0)); + udelay(GC_N64_DWS); + } + local_irq_restore(flags); + +/* + * Wait for the pad response to be loaded into the 33-bit register of the adapter + */ + + udelay(GC_N64_DELAY); + +/* + * Grab data (ignoring the last bit, which is a stop bit) + */ + + for (i = 0; i < GC_N64_LENGTH; i++) { + parport_write_data(gc->pd->port, GC_N64_POWER_R); + data[i] = parport_read_status(gc->pd->port); + parport_write_data(gc->pd->port, GC_N64_POWER_R | GC_N64_CLOCK); + } + +/* + * We must wait 200 ms here for the controller to reinitialize before the next read request. + * No worries as long as gc_read is polled less frequently than this. + */ + +} + +static void gc_n64_process_packet(struct gc *gc) +{ + unsigned char data[GC_N64_LENGTH]; + signed char axes[2]; + struct input_dev *dev; + int i, j, s; + + gc_n64_read_packet(gc, data); + + for (i = 0; i < GC_MAX_DEVICES; i++) { + + dev = gc->dev[i]; + if (!dev) + continue; + + s = gc_status_bit[i]; + + if (s & gc->pads[GC_N64] & ~(data[8] | data[9])) { + + axes[0] = axes[1] = 0; + + for (j = 0; j < 8; j++) { + if (data[23 - j] & s) + axes[0] |= 1 << j; + if (data[31 - j] & s) + axes[1] |= 1 << j; + } + + input_report_abs(dev, ABS_X, axes[0]); + input_report_abs(dev, ABS_Y, -axes[1]); + + input_report_abs(dev, ABS_HAT0X, !(s & data[6]) - !(s & data[7])); + input_report_abs(dev, ABS_HAT0Y, !(s & data[4]) - !(s & data[5])); + + for (j = 0; j < 10; j++) + input_report_key(dev, gc_n64_btn[j], s & data[gc_n64_bytes[j]]); + + input_sync(dev); + } + } +} + +/* + * NES/SNES support. + */ + +#define GC_NES_DELAY 6 /* Delay between bits - 6us */ +#define GC_NES_LENGTH 8 /* The NES pads use 8 bits of data */ +#define GC_SNES_LENGTH 12 /* The SNES true length is 16, but the + last 4 bits are unused */ +#define GC_SNESMOUSE_LENGTH 32 /* The SNES mouse uses 32 bits, the first + 16 bits are equivalent to a gamepad */ + +#define GC_NES_POWER 0xfc +#define GC_NES_CLOCK 0x01 +#define GC_NES_LATCH 0x02 + +static unsigned char gc_nes_bytes[] = { 0, 1, 2, 3 }; +static unsigned char gc_snes_bytes[] = { 8, 0, 2, 3, 9, 1, 10, 11 }; +static short gc_snes_btn[] = { BTN_A, BTN_B, BTN_SELECT, BTN_START, BTN_X, BTN_Y, BTN_TL, BTN_TR }; + +/* + * gc_nes_read_packet() reads a NES/SNES packet. + * Each pad uses one bit per byte. So all pads connected to + * this port are read in parallel. + */ + +static void gc_nes_read_packet(struct gc *gc, int length, unsigned char *data) +{ + int i; + + parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK | GC_NES_LATCH); + udelay(GC_NES_DELAY * 2); + parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK); + + for (i = 0; i < length; i++) { + udelay(GC_NES_DELAY); + parport_write_data(gc->pd->port, GC_NES_POWER); + data[i] = parport_read_status(gc->pd->port) ^ 0x7f; + udelay(GC_NES_DELAY); + parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK); + } +} + +static void gc_nes_process_packet(struct gc *gc) +{ + unsigned char data[GC_SNESMOUSE_LENGTH]; + struct input_dev *dev; + int i, j, s, len; + char x_rel, y_rel; + + len = gc->pads[GC_SNESMOUSE] ? GC_SNESMOUSE_LENGTH : + (gc->pads[GC_SNES] ? GC_SNES_LENGTH : GC_NES_LENGTH); + + gc_nes_read_packet(gc, len, data); + + for (i = 0; i < GC_MAX_DEVICES; i++) { + + dev = gc->dev[i]; + if (!dev) + continue; + + s = gc_status_bit[i]; + + if (s & (gc->pads[GC_NES] | gc->pads[GC_SNES])) { + input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7])); + input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5])); + } + + if (s & gc->pads[GC_NES]) + for (j = 0; j < 4; j++) + input_report_key(dev, gc_snes_btn[j], s & data[gc_nes_bytes[j]]); + + if (s & gc->pads[GC_SNES]) + for (j = 0; j < 8; j++) + input_report_key(dev, gc_snes_btn[j], s & data[gc_snes_bytes[j]]); + + if (s & gc->pads[GC_SNESMOUSE]) { + /* + * The 4 unused bits from SNES controllers appear to be ID bits + * so use them to make sure iwe are dealing with a mouse. + * gamepad is connected. This is important since + * my SNES gamepad sends 1's for bits 16-31, which + * cause the mouse pointer to quickly move to the + * upper left corner of the screen. + */ + if (!(s & data[12]) && !(s & data[13]) && + !(s & data[14]) && (s & data[15])) { + input_report_key(dev, BTN_LEFT, s & data[9]); + input_report_key(dev, BTN_RIGHT, s & data[8]); + + x_rel = y_rel = 0; + for (j = 0; j < 7; j++) { + x_rel <<= 1; + if (data[25 + j] & s) + x_rel |= 1; + + y_rel <<= 1; + if (data[17 + j] & s) + y_rel |= 1; + } + + if (x_rel) { + if (data[24] & s) + x_rel = -x_rel; + input_report_rel(dev, REL_X, x_rel); + } + + if (y_rel) { + if (data[16] & s) + y_rel = -y_rel; + input_report_rel(dev, REL_Y, y_rel); + } + } + } + input_sync(dev); + } +} + +/* + * Multisystem joystick support + */ + +#define GC_MULTI_LENGTH 5 /* Multi system joystick packet length is 5 */ +#define GC_MULTI2_LENGTH 6 /* One more bit for one more button */ + +/* + * gc_multi_read_packet() reads a Multisystem joystick packet. + */ + +static void gc_multi_read_packet(struct gc *gc, int length, unsigned char *data) +{ + int i; + + for (i = 0; i < length; i++) { + parport_write_data(gc->pd->port, ~(1 << i)); + data[i] = parport_read_status(gc->pd->port) ^ 0x7f; + } +} + +static void gc_multi_process_packet(struct gc *gc) +{ + unsigned char data[GC_MULTI2_LENGTH]; + struct input_dev *dev; + int i, s; + + gc_multi_read_packet(gc, gc->pads[GC_MULTI2] ? GC_MULTI2_LENGTH : GC_MULTI_LENGTH, data); + + for (i = 0; i < GC_MAX_DEVICES; i++) { + + dev = gc->dev[i]; + if (!dev) + continue; + + s = gc_status_bit[i]; + + if (s & (gc->pads[GC_MULTI] | gc->pads[GC_MULTI2])) { + input_report_abs(dev, ABS_X, !(s & data[2]) - !(s & data[3])); + input_report_abs(dev, ABS_Y, !(s & data[0]) - !(s & data[1])); + input_report_key(dev, BTN_TRIGGER, s & data[4]); + } + + if (s & gc->pads[GC_MULTI2]) + input_report_key(dev, BTN_THUMB, s & data[5]); + + input_sync(dev); + } +} + +/* + * PSX support + * + * See documentation at: + * http://www.dim.com/~mackys/psxmemcard/ps-eng2.txt + * http://www.gamesx.com/controldata/psxcont/psxcont.htm + * ftp://milano.usal.es/pablo/ + * + */ + +#define GC_PSX_DELAY 25 /* 25 usec */ +#define GC_PSX_LENGTH 8 /* talk to the controller in bits */ +#define GC_PSX_BYTES 6 /* the maximum number of bytes to read off the controller */ + +#define GC_PSX_MOUSE 1 /* Mouse */ +#define GC_PSX_NEGCON 2 /* NegCon */ +#define GC_PSX_NORMAL 4 /* Digital / Analog or Rumble in Digital mode */ +#define GC_PSX_ANALOG 5 /* Analog in Analog mode / Rumble in Green mode */ +#define GC_PSX_RUMBLE 7 /* Rumble in Red mode */ + +#define GC_PSX_CLOCK 0x04 /* Pin 4 */ +#define GC_PSX_COMMAND 0x01 /* Pin 2 */ +#define GC_PSX_POWER 0xf8 /* Pins 5-9 */ +#define GC_PSX_SELECT 0x02 /* Pin 3 */ + +#define GC_PSX_ID(x) ((x) >> 4) /* High nibble is device type */ +#define GC_PSX_LEN(x) (((x) & 0xf) << 1) /* Low nibble is length in bytes/2 */ + +static int gc_psx_delay = GC_PSX_DELAY; +module_param_named(psx_delay, gc_psx_delay, uint, 0); +MODULE_PARM_DESC(psx_delay, "Delay when accessing Sony PSX controller (usecs)"); + +static short gc_psx_abs[] = { ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_HAT0X, ABS_HAT0Y }; +static short gc_psx_btn[] = { BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_A, BTN_B, BTN_X, BTN_Y, + BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR }; +static short gc_psx_ddr_btn[] = { BTN_0, BTN_1, BTN_2, BTN_3 }; + +/* + * gc_psx_command() writes 8bit command and reads 8bit data from + * the psx pad. + */ + +static void gc_psx_command(struct gc *gc, int b, unsigned char data[GC_MAX_DEVICES]) +{ + int i, j, cmd, read; + + for (i = 0; i < GC_MAX_DEVICES; i++) + data[i] = 0; + + for (i = 0; i < GC_PSX_LENGTH; i++, b >>= 1) { + cmd = (b & 1) ? GC_PSX_COMMAND : 0; + parport_write_data(gc->pd->port, cmd | GC_PSX_POWER); + udelay(gc_psx_delay); + read = parport_read_status(gc->pd->port) ^ 0x80; + for (j = 0; j < GC_MAX_DEVICES; j++) + data[j] |= (read & gc_status_bit[j] & (gc->pads[GC_PSX] | gc->pads[GC_DDR])) ? (1 << i) : 0; + parport_write_data(gc->pd->port, cmd | GC_PSX_CLOCK | GC_PSX_POWER); + udelay(gc_psx_delay); + } +} + +/* + * gc_psx_read_packet() reads a whole psx packet and returns + * device identifier code. + */ + +static void gc_psx_read_packet(struct gc *gc, unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES], + unsigned char id[GC_MAX_DEVICES]) +{ + int i, j, max_len = 0; + unsigned long flags; + unsigned char data2[GC_MAX_DEVICES]; + + parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER); /* Select pad */ + udelay(gc_psx_delay); + parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_POWER); /* Deselect, begin command */ + udelay(gc_psx_delay); + + local_irq_save(flags); + + gc_psx_command(gc, 0x01, data2); /* Access pad */ + gc_psx_command(gc, 0x42, id); /* Get device ids */ + gc_psx_command(gc, 0, data2); /* Dump status */ + + for (i =0; i < GC_MAX_DEVICES; i++) /* Find the longest pad */ + if((gc_status_bit[i] & (gc->pads[GC_PSX] | gc->pads[GC_DDR])) + && (GC_PSX_LEN(id[i]) > max_len) + && (GC_PSX_LEN(id[i]) <= GC_PSX_BYTES)) + max_len = GC_PSX_LEN(id[i]); + + for (i = 0; i < max_len; i++) { /* Read in all the data */ + gc_psx_command(gc, 0, data2); + for (j = 0; j < GC_MAX_DEVICES; j++) + data[j][i] = data2[j]; + } + + local_irq_restore(flags); + + parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER); + + for(i = 0; i < GC_MAX_DEVICES; i++) /* Set id's to the real value */ + id[i] = GC_PSX_ID(id[i]); +} + +static void gc_psx_process_packet(struct gc *gc) +{ + unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES]; + unsigned char id[GC_MAX_DEVICES]; + struct input_dev *dev; + int i, j; + + gc_psx_read_packet(gc, data, id); + + for (i = 0; i < GC_MAX_DEVICES; i++) { + + dev = gc->dev[i]; + if (!dev) + continue; + + switch (id[i]) { + + case GC_PSX_RUMBLE: + + input_report_key(dev, BTN_THUMBL, ~data[i][0] & 0x04); + input_report_key(dev, BTN_THUMBR, ~data[i][0] & 0x02); + + case GC_PSX_NEGCON: + case GC_PSX_ANALOG: + + if (gc->pads[GC_DDR] & gc_status_bit[i]) { + for(j = 0; j < 4; j++) + input_report_key(dev, gc_psx_ddr_btn[j], ~data[i][0] & (0x10 << j)); + } else { + for (j = 0; j < 4; j++) + input_report_abs(dev, gc_psx_abs[j + 2], data[i][j + 2]); + + input_report_abs(dev, ABS_X, 128 + !(data[i][0] & 0x20) * 127 - !(data[i][0] & 0x80) * 128); + input_report_abs(dev, ABS_Y, 128 + !(data[i][0] & 0x40) * 127 - !(data[i][0] & 0x10) * 128); + } + + for (j = 0; j < 8; j++) + input_report_key(dev, gc_psx_btn[j], ~data[i][1] & (1 << j)); + + input_report_key(dev, BTN_START, ~data[i][0] & 0x08); + input_report_key(dev, BTN_SELECT, ~data[i][0] & 0x01); + + input_sync(dev); + + break; + + case GC_PSX_NORMAL: + if (gc->pads[GC_DDR] & gc_status_bit[i]) { + for(j = 0; j < 4; j++) + input_report_key(dev, gc_psx_ddr_btn[j], ~data[i][0] & (0x10 << j)); + } else { + input_report_abs(dev, ABS_X, 128 + !(data[i][0] & 0x20) * 127 - !(data[i][0] & 0x80) * 128); + input_report_abs(dev, ABS_Y, 128 + !(data[i][0] & 0x40) * 127 - !(data[i][0] & 0x10) * 128); + + /* for some reason if the extra axes are left unset they drift */ + /* for (j = 0; j < 4; j++) + input_report_abs(dev, gc_psx_abs[j + 2], 128); + * This needs to be debugged properly, + * maybe fuzz processing needs to be done in input_sync() + * --vojtech + */ + } + + for (j = 0; j < 8; j++) + input_report_key(dev, gc_psx_btn[j], ~data[i][1] & (1 << j)); + + input_report_key(dev, BTN_START, ~data[i][0] & 0x08); + input_report_key(dev, BTN_SELECT, ~data[i][0] & 0x01); + + input_sync(dev); + + break; + + case 0: /* not a pad, ignore */ + break; + } + } +} + +/* + * gc_timer() initiates reads of console pads data. + */ + +static void gc_timer(unsigned long private) +{ + struct gc *gc = (void *) private; + +/* + * N64 pads - must be read first, any read confuses them for 200 us + */ + + if (gc->pads[GC_N64]) + gc_n64_process_packet(gc); + +/* + * NES and SNES pads or mouse + */ + + if (gc->pads[GC_NES] || gc->pads[GC_SNES] || gc->pads[GC_SNESMOUSE]) + gc_nes_process_packet(gc); + +/* + * Multi and Multi2 joysticks + */ + + if (gc->pads[GC_MULTI] || gc->pads[GC_MULTI2]) + gc_multi_process_packet(gc); + +/* + * PSX controllers + */ + + if (gc->pads[GC_PSX] || gc->pads[GC_DDR]) + gc_psx_process_packet(gc); + + mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME); +} + +static int gc_open(struct input_dev *dev) +{ + struct gc *gc = input_get_drvdata(dev); + int err; + + err = mutex_lock_interruptible(&gc->mutex); + if (err) + return err; + + if (!gc->used++) { + parport_claim(gc->pd); + parport_write_control(gc->pd->port, 0x04); + mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME); + } + + mutex_unlock(&gc->mutex); + return 0; +} + +static void gc_close(struct input_dev *dev) +{ + struct gc *gc = input_get_drvdata(dev); + + mutex_lock(&gc->mutex); + if (!--gc->used) { + del_timer_sync(&gc->timer); + parport_write_control(gc->pd->port, 0x00); + parport_release(gc->pd); + } + mutex_unlock(&gc->mutex); +} + +static int __init gc_setup_pad(struct gc *gc, int idx, int pad_type) +{ + struct input_dev *input_dev; + int i; + + if (!pad_type) + return 0; + + if (pad_type < 1 || pad_type > GC_MAX) { + printk(KERN_WARNING "gamecon.c: Pad type %d unknown\n", pad_type); + return -EINVAL; + } + + gc->dev[idx] = input_dev = input_allocate_device(); + if (!input_dev) { + printk(KERN_ERR "gamecon.c: Not enough memory for input device\n"); + return -ENOMEM; + } + + input_dev->name = gc_names[pad_type]; + input_dev->phys = gc->phys[idx]; + input_dev->id.bustype = BUS_PARPORT; + input_dev->id.vendor = 0x0001; + input_dev->id.product = pad_type; + input_dev->id.version = 0x0100; + + input_set_drvdata(input_dev, gc); + + input_dev->open = gc_open; + input_dev->close = gc_close; + + if (pad_type != GC_SNESMOUSE) { + input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); + + for (i = 0; i < 2; i++) + input_set_abs_params(input_dev, ABS_X + i, -1, 1, 0, 0); + } else + input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_REL); + + gc->pads[0] |= gc_status_bit[idx]; + gc->pads[pad_type] |= gc_status_bit[idx]; + + switch (pad_type) { + + case GC_N64: + for (i = 0; i < 10; i++) + set_bit(gc_n64_btn[i], input_dev->keybit); + + for (i = 0; i < 2; i++) { + input_set_abs_params(input_dev, ABS_X + i, -127, 126, 0, 2); + input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0); + } + + break; + + case GC_SNESMOUSE: + set_bit(BTN_LEFT, input_dev->keybit); + set_bit(BTN_RIGHT, input_dev->keybit); + set_bit(REL_X, input_dev->relbit); + set_bit(REL_Y, input_dev->relbit); + break; + + case GC_SNES: + for (i = 4; i < 8; i++) + set_bit(gc_snes_btn[i], input_dev->keybit); + case GC_NES: + for (i = 0; i < 4; i++) + set_bit(gc_snes_btn[i], input_dev->keybit); + break; + + case GC_MULTI2: + set_bit(BTN_THUMB, input_dev->keybit); + case GC_MULTI: + set_bit(BTN_TRIGGER, input_dev->keybit); + break; + + case GC_PSX: + for (i = 0; i < 6; i++) + input_set_abs_params(input_dev, gc_psx_abs[i], 4, 252, 0, 2); + for (i = 0; i < 12; i++) + set_bit(gc_psx_btn[i], input_dev->keybit); + + break; + + case GC_DDR: + for (i = 0; i < 4; i++) + set_bit(gc_psx_ddr_btn[i], input_dev->keybit); + for (i = 0; i < 12; i++) + set_bit(gc_psx_btn[i], input_dev->keybit); + + break; + } + + return 0; +} + +static struct gc __init *gc_probe(int parport, int *pads, int n_pads) +{ + struct gc *gc; + struct parport *pp; + struct pardevice *pd; + int i; + int err; + + pp = parport_find_number(parport); + if (!pp) { + printk(KERN_ERR "gamecon.c: no such parport\n"); + err = -EINVAL; + goto err_out; + } + + pd = parport_register_device(pp, "gamecon", NULL, NULL, NULL, PARPORT_DEV_EXCL, NULL); + if (!pd) { + printk(KERN_ERR "gamecon.c: parport busy already - lp.o loaded?\n"); + err = -EBUSY; + goto err_put_pp; + } + + gc = kzalloc(sizeof(struct gc), GFP_KERNEL); + if (!gc) { + printk(KERN_ERR "gamecon.c: Not enough memory\n"); + err = -ENOMEM; + goto err_unreg_pardev; + } + + mutex_init(&gc->mutex); + gc->pd = pd; + init_timer(&gc->timer); + gc->timer.data = (long) gc; + gc->timer.function = gc_timer; + + for (i = 0; i < n_pads && i < GC_MAX_DEVICES; i++) { + if (!pads[i]) + continue; + + snprintf(gc->phys[i], sizeof(gc->phys[i]), + "%s/input%d", gc->pd->port->name, i); + err = gc_setup_pad(gc, i, pads[i]); + if (err) + goto err_unreg_devs; + + err = input_register_device(gc->dev[i]); + if (err) + goto err_free_dev; + } + + if (!gc->pads[0]) { + printk(KERN_ERR "gamecon.c: No valid devices specified\n"); + err = -EINVAL; + goto err_free_gc; + } + + parport_put_port(pp); + return gc; + + err_free_dev: + input_free_device(gc->dev[i]); + err_unreg_devs: + while (--i >= 0) + if (gc->dev[i]) + input_unregister_device(gc->dev[i]); + err_free_gc: + kfree(gc); + err_unreg_pardev: + parport_unregister_device(pd); + err_put_pp: + parport_put_port(pp); + err_out: + return ERR_PTR(err); +} + +static void gc_remove(struct gc *gc) +{ + int i; + + for (i = 0; i < GC_MAX_DEVICES; i++) + if (gc->dev[i]) + input_unregister_device(gc->dev[i]); + parport_unregister_device(gc->pd); + kfree(gc); +} + +static int __init gc_init(void) +{ + int i; + int have_dev = 0; + int err = 0; + + for (i = 0; i < GC_MAX_PORTS; i++) { + if (gc_cfg[i].nargs == 0 || gc_cfg[i].args[0] < 0) + continue; + + if (gc_cfg[i].nargs < 2) { + printk(KERN_ERR "gamecon.c: at least one device must be specified\n"); + err = -EINVAL; + break; + } + + gc_base[i] = gc_probe(gc_cfg[i].args[0], + gc_cfg[i].args + 1, gc_cfg[i].nargs - 1); + if (IS_ERR(gc_base[i])) { + err = PTR_ERR(gc_base[i]); + break; + } + + have_dev = 1; + } + + if (err) { + while (--i >= 0) + if (gc_base[i]) + gc_remove(gc_base[i]); + return err; + } + + return have_dev ? 0 : -ENODEV; +} + +static void __exit gc_exit(void) +{ + int i; + + for (i = 0; i < GC_MAX_PORTS; i++) + if (gc_base[i]) + gc_remove(gc_base[i]); +} + +module_init(gc_init); +module_exit(gc_exit); |