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-rw-r--r--drivers/acpi/namespace/nsalloc.c496
1 files changed, 496 insertions, 0 deletions
diff --git a/drivers/acpi/namespace/nsalloc.c b/drivers/acpi/namespace/nsalloc.c
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+++ b/drivers/acpi/namespace/nsalloc.c
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+/*******************************************************************************
+ *
+ * Module Name: nsalloc - Namespace allocation and deletion utilities
+ *
+ ******************************************************************************/
+
+/*
+ * Copyright (C) 2000 - 2008, Intel Corp.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions, and the following disclaimer,
+ * without modification.
+ * 2. Redistributions in binary form must reproduce at minimum a disclaimer
+ * substantially similar to the "NO WARRANTY" disclaimer below
+ * ("Disclaimer") and any redistribution must be conditioned upon
+ * including a substantially similar Disclaimer requirement for further
+ * binary redistribution.
+ * 3. Neither the names of the above-listed copyright holders nor the names
+ * of any contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * Alternatively, this software may be distributed under the terms of the
+ * GNU General Public License ("GPL") version 2 as published by the Free
+ * Software Foundation.
+ *
+ * NO WARRANTY
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+ * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ */
+
+#include <acpi/acpi.h>
+#include <acpi/acnamesp.h>
+
+#define _COMPONENT ACPI_NAMESPACE
+ACPI_MODULE_NAME("nsalloc")
+
+/*******************************************************************************
+ *
+ * FUNCTION: acpi_ns_create_node
+ *
+ * PARAMETERS: Name - Name of the new node (4 char ACPI name)
+ *
+ * RETURN: New namespace node (Null on failure)
+ *
+ * DESCRIPTION: Create a namespace node
+ *
+ ******************************************************************************/
+struct acpi_namespace_node *acpi_ns_create_node(u32 name)
+{
+ struct acpi_namespace_node *node;
+#ifdef ACPI_DBG_TRACK_ALLOCATIONS
+ u32 temp;
+#endif
+
+ ACPI_FUNCTION_TRACE(ns_create_node);
+
+ node = acpi_os_acquire_object(acpi_gbl_namespace_cache);
+ if (!node) {
+ return_PTR(NULL);
+ }
+
+ ACPI_MEM_TRACKING(acpi_gbl_ns_node_list->total_allocated++);
+
+#ifdef ACPI_DBG_TRACK_ALLOCATIONS
+ temp =
+ acpi_gbl_ns_node_list->total_allocated -
+ acpi_gbl_ns_node_list->total_freed;
+ if (temp > acpi_gbl_ns_node_list->max_occupied) {
+ acpi_gbl_ns_node_list->max_occupied = temp;
+ }
+#endif
+
+ node->name.integer = name;
+ ACPI_SET_DESCRIPTOR_TYPE(node, ACPI_DESC_TYPE_NAMED);
+ return_PTR(node);
+}
+
+/*******************************************************************************
+ *
+ * FUNCTION: acpi_ns_delete_node
+ *
+ * PARAMETERS: Node - Node to be deleted
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Delete a namespace node
+ *
+ ******************************************************************************/
+
+void acpi_ns_delete_node(struct acpi_namespace_node *node)
+{
+ struct acpi_namespace_node *parent_node;
+ struct acpi_namespace_node *prev_node;
+ struct acpi_namespace_node *next_node;
+
+ ACPI_FUNCTION_TRACE_PTR(ns_delete_node, node);
+
+ parent_node = acpi_ns_get_parent_node(node);
+
+ prev_node = NULL;
+ next_node = parent_node->child;
+
+ /* Find the node that is the previous peer in the parent's child list */
+
+ while (next_node != node) {
+ prev_node = next_node;
+ next_node = prev_node->peer;
+ }
+
+ if (prev_node) {
+
+ /* Node is not first child, unlink it */
+
+ prev_node->peer = next_node->peer;
+ if (next_node->flags & ANOBJ_END_OF_PEER_LIST) {
+ prev_node->flags |= ANOBJ_END_OF_PEER_LIST;
+ }
+ } else {
+ /* Node is first child (has no previous peer) */
+
+ if (next_node->flags & ANOBJ_END_OF_PEER_LIST) {
+
+ /* No peers at all */
+
+ parent_node->child = NULL;
+ } else { /* Link peer list to parent */
+
+ parent_node->child = next_node->peer;
+ }
+ }
+
+ ACPI_MEM_TRACKING(acpi_gbl_ns_node_list->total_freed++);
+
+ /*
+ * Detach an object if there is one, then delete the node
+ */
+ acpi_ns_detach_object(node);
+ (void)acpi_os_release_object(acpi_gbl_namespace_cache, node);
+ return_VOID;
+}
+
+/*******************************************************************************
+ *
+ * FUNCTION: acpi_ns_install_node
+ *
+ * PARAMETERS: walk_state - Current state of the walk
+ * parent_node - The parent of the new Node
+ * Node - The new Node to install
+ * Type - ACPI object type of the new Node
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Initialize a new namespace node and install it amongst
+ * its peers.
+ *
+ * Note: Current namespace lookup is linear search. This appears
+ * to be sufficient as namespace searches consume only a small
+ * fraction of the execution time of the ACPI subsystem.
+ *
+ ******************************************************************************/
+
+void acpi_ns_install_node(struct acpi_walk_state *walk_state, struct acpi_namespace_node *parent_node, /* Parent */
+ struct acpi_namespace_node *node, /* New Child */
+ acpi_object_type type)
+{
+ acpi_owner_id owner_id = 0;
+ struct acpi_namespace_node *child_node;
+
+ ACPI_FUNCTION_TRACE(ns_install_node);
+
+ /*
+ * Get the owner ID from the Walk state
+ * The owner ID is used to track table deletion and
+ * deletion of objects created by methods
+ */
+ if (walk_state) {
+ owner_id = walk_state->owner_id;
+ }
+
+ /* Link the new entry into the parent and existing children */
+
+ child_node = parent_node->child;
+ if (!child_node) {
+ parent_node->child = node;
+ node->flags |= ANOBJ_END_OF_PEER_LIST;
+ node->peer = parent_node;
+ } else {
+ while (!(child_node->flags & ANOBJ_END_OF_PEER_LIST)) {
+ child_node = child_node->peer;
+ }
+
+ child_node->peer = node;
+
+ /* Clear end-of-list flag */
+
+ child_node->flags &= ~ANOBJ_END_OF_PEER_LIST;
+ node->flags |= ANOBJ_END_OF_PEER_LIST;
+ node->peer = parent_node;
+ }
+
+ /* Init the new entry */
+
+ node->owner_id = owner_id;
+ node->type = (u8) type;
+
+ ACPI_DEBUG_PRINT((ACPI_DB_NAMES,
+ "%4.4s (%s) [Node %p Owner %X] added to %4.4s (%s) [Node %p]\n",
+ acpi_ut_get_node_name(node),
+ acpi_ut_get_type_name(node->type), node, owner_id,
+ acpi_ut_get_node_name(parent_node),
+ acpi_ut_get_type_name(parent_node->type),
+ parent_node));
+
+ return_VOID;
+}
+
+/*******************************************************************************
+ *
+ * FUNCTION: acpi_ns_delete_children
+ *
+ * PARAMETERS: parent_node - Delete this objects children
+ *
+ * RETURN: None.
+ *
+ * DESCRIPTION: Delete all children of the parent object. In other words,
+ * deletes a "scope".
+ *
+ ******************************************************************************/
+
+void acpi_ns_delete_children(struct acpi_namespace_node *parent_node)
+{
+ struct acpi_namespace_node *child_node;
+ struct acpi_namespace_node *next_node;
+ u8 flags;
+
+ ACPI_FUNCTION_TRACE_PTR(ns_delete_children, parent_node);
+
+ if (!parent_node) {
+ return_VOID;
+ }
+
+ /* If no children, all done! */
+
+ child_node = parent_node->child;
+ if (!child_node) {
+ return_VOID;
+ }
+
+ /*
+ * Deallocate all children at this level
+ */
+ do {
+
+ /* Get the things we need */
+
+ next_node = child_node->peer;
+ flags = child_node->flags;
+
+ /* Grandchildren should have all been deleted already */
+
+ if (child_node->child) {
+ ACPI_ERROR((AE_INFO, "Found a grandchild! P=%p C=%p",
+ parent_node, child_node));
+ }
+
+ /* Now we can free this child object */
+
+ ACPI_MEM_TRACKING(acpi_gbl_ns_node_list->total_freed++);
+
+ ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
+ "Object %p, Remaining %X\n", child_node,
+ acpi_gbl_current_node_count));
+
+ /*
+ * Detach an object if there is one, then free the child node
+ */
+ acpi_ns_detach_object(child_node);
+
+ /* Now we can delete the node */
+
+ (void)acpi_os_release_object(acpi_gbl_namespace_cache,
+ child_node);
+
+ /* And move on to the next child in the list */
+
+ child_node = next_node;
+
+ } while (!(flags & ANOBJ_END_OF_PEER_LIST));
+
+ /* Clear the parent's child pointer */
+
+ parent_node->child = NULL;
+
+ return_VOID;
+}
+
+/*******************************************************************************
+ *
+ * FUNCTION: acpi_ns_delete_namespace_subtree
+ *
+ * PARAMETERS: parent_node - Root of the subtree to be deleted
+ *
+ * RETURN: None.
+ *
+ * DESCRIPTION: Delete a subtree of the namespace. This includes all objects
+ * stored within the subtree.
+ *
+ ******************************************************************************/
+
+void acpi_ns_delete_namespace_subtree(struct acpi_namespace_node *parent_node)
+{
+ struct acpi_namespace_node *child_node = NULL;
+ u32 level = 1;
+
+ ACPI_FUNCTION_TRACE(ns_delete_namespace_subtree);
+
+ if (!parent_node) {
+ return_VOID;
+ }
+
+ /*
+ * Traverse the tree of objects until we bubble back up
+ * to where we started.
+ */
+ while (level > 0) {
+
+ /* Get the next node in this scope (NULL if none) */
+
+ child_node =
+ acpi_ns_get_next_node(ACPI_TYPE_ANY, parent_node,
+ child_node);
+ if (child_node) {
+
+ /* Found a child node - detach any attached object */
+
+ acpi_ns_detach_object(child_node);
+
+ /* Check if this node has any children */
+
+ if (acpi_ns_get_next_node
+ (ACPI_TYPE_ANY, child_node, NULL)) {
+ /*
+ * There is at least one child of this node,
+ * visit the node
+ */
+ level++;
+ parent_node = child_node;
+ child_node = NULL;
+ }
+ } else {
+ /*
+ * No more children of this parent node.
+ * Move up to the grandparent.
+ */
+ level--;
+
+ /*
+ * Now delete all of the children of this parent
+ * all at the same time.
+ */
+ acpi_ns_delete_children(parent_node);
+
+ /* New "last child" is this parent node */
+
+ child_node = parent_node;
+
+ /* Move up the tree to the grandparent */
+
+ parent_node = acpi_ns_get_parent_node(parent_node);
+ }
+ }
+
+ return_VOID;
+}
+
+/*******************************************************************************
+ *
+ * FUNCTION: acpi_ns_delete_namespace_by_owner
+ *
+ * PARAMETERS: owner_id - All nodes with this owner will be deleted
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Delete entries within the namespace that are owned by a
+ * specific ID. Used to delete entire ACPI tables. All
+ * reference counts are updated.
+ *
+ * MUTEX: Locks namespace during deletion walk.
+ *
+ ******************************************************************************/
+
+void acpi_ns_delete_namespace_by_owner(acpi_owner_id owner_id)
+{
+ struct acpi_namespace_node *child_node;
+ struct acpi_namespace_node *deletion_node;
+ struct acpi_namespace_node *parent_node;
+ u32 level;
+ acpi_status status;
+
+ ACPI_FUNCTION_TRACE_U32(ns_delete_namespace_by_owner, owner_id);
+
+ if (owner_id == 0) {
+ return_VOID;
+ }
+
+ /* Lock namespace for possible update */
+
+ status = acpi_ut_acquire_mutex(ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE(status)) {
+ return_VOID;
+ }
+
+ deletion_node = NULL;
+ parent_node = acpi_gbl_root_node;
+ child_node = NULL;
+ level = 1;
+
+ /*
+ * Traverse the tree of nodes until we bubble back up
+ * to where we started.
+ */
+ while (level > 0) {
+ /*
+ * Get the next child of this parent node. When child_node is NULL,
+ * the first child of the parent is returned
+ */
+ child_node =
+ acpi_ns_get_next_node(ACPI_TYPE_ANY, parent_node,
+ child_node);
+
+ if (deletion_node) {
+ acpi_ns_delete_children(deletion_node);
+ acpi_ns_delete_node(deletion_node);
+ deletion_node = NULL;
+ }
+
+ if (child_node) {
+ if (child_node->owner_id == owner_id) {
+
+ /* Found a matching child node - detach any attached object */
+
+ acpi_ns_detach_object(child_node);
+ }
+
+ /* Check if this node has any children */
+
+ if (acpi_ns_get_next_node
+ (ACPI_TYPE_ANY, child_node, NULL)) {
+ /*
+ * There is at least one child of this node,
+ * visit the node
+ */
+ level++;
+ parent_node = child_node;
+ child_node = NULL;
+ } else if (child_node->owner_id == owner_id) {
+ deletion_node = child_node;
+ }
+ } else {
+ /*
+ * No more children of this parent node.
+ * Move up to the grandparent.
+ */
+ level--;
+ if (level != 0) {
+ if (parent_node->owner_id == owner_id) {
+ deletion_node = parent_node;
+ }
+ }
+
+ /* New "last child" is this parent node */
+
+ child_node = parent_node;
+
+ /* Move up the tree to the grandparent */
+
+ parent_node = acpi_ns_get_parent_node(parent_node);
+ }
+ }
+
+ (void)acpi_ut_release_mutex(ACPI_MTX_NAMESPACE);
+ return_VOID;
+}
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