1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
|
/*
* Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
* Copyright (c) 1988, 1989 by Adam de Boor
* Copyright (c) 1989 by Berkeley Softworks
* All rights reserved.
*
* This code is derived from software contributed to Berkeley by
* Adam de Boor.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* $Id$
*/
#ifndef lint
static char sccsid[] = "@(#)hash.c 8.1 (Berkeley) 6/6/93";
#endif /* not lint */
/* hash.c --
*
* This module contains routines to manipulate a hash table.
* See hash.h for a definition of the structure of the hash
* table. Hash tables grow automatically as the amount of
* information increases.
*/
#include "sprite.h"
#include "make.h"
#include "hash.h"
/*
* Forward references to local procedures that are used before they're
* defined:
*/
static void RebuildTable __P((Hash_Table *));
/*
* The following defines the ratio of # entries to # buckets
* at which we rebuild the table to make it larger.
*/
#define rebuildLimit 8
/*
*---------------------------------------------------------
*
* Hash_InitTable --
*
* This routine just sets up the hash table.
*
* Results:
* None.
*
* Side Effects:
* Memory is allocated for the initial bucket area.
*
*---------------------------------------------------------
*/
void
Hash_InitTable(t, numBuckets)
register Hash_Table *t; /* Structure to use to hold table. */
int numBuckets; /* How many buckets to create for starters.
* This number is rounded up to a power of
* two. If <= 0, a reasonable default is
* chosen. The table will grow in size later
* as needed. */
{
register int i;
register struct Hash_Entry **hp;
/*
* Round up the size to a power of two.
*/
if (numBuckets <= 0)
i = 16;
else {
for (i = 2; i < numBuckets; i <<= 1)
continue;
}
t->numEntries = 0;
t->size = i;
t->mask = i - 1;
t->bucketPtr = hp = (struct Hash_Entry **)emalloc(sizeof(*hp) * i);
while (--i >= 0)
*hp++ = NULL;
}
/*
*---------------------------------------------------------
*
* Hash_DeleteTable --
*
* This routine removes everything from a hash table
* and frees up the memory space it occupied (except for
* the space in the Hash_Table structure).
*
* Results:
* None.
*
* Side Effects:
* Lots of memory is freed up.
*
*---------------------------------------------------------
*/
void
Hash_DeleteTable(t)
Hash_Table *t;
{
register struct Hash_Entry **hp, *h, *nexth = NULL;
register int i;
for (hp = t->bucketPtr, i = t->size; --i >= 0;) {
for (h = *hp++; h != NULL; h = nexth) {
nexth = h->next;
free((char *)h);
}
}
free((char *)t->bucketPtr);
/*
* Set up the hash table to cause memory faults on any future access
* attempts until re-initialization.
*/
t->bucketPtr = NULL;
}
/*
*---------------------------------------------------------
*
* Hash_FindEntry --
*
* Searches a hash table for an entry corresponding to key.
*
* Results:
* The return value is a pointer to the entry for key,
* if key was present in the table. If key was not
* present, NULL is returned.
*
* Side Effects:
* None.
*
*---------------------------------------------------------
*/
Hash_Entry *
Hash_FindEntry(t, key)
Hash_Table *t; /* Hash table to search. */
char *key; /* A hash key. */
{
register Hash_Entry *e;
register unsigned h;
register char *p;
for (h = 0, p = key; *p;)
h = (h << 5) - h + *p++;
p = key;
for (e = t->bucketPtr[h & t->mask]; e != NULL; e = e->next)
if (e->namehash == h && strcmp(e->name, p) == 0)
return (e);
return (NULL);
}
/*
*---------------------------------------------------------
*
* Hash_CreateEntry --
*
* Searches a hash table for an entry corresponding to
* key. If no entry is found, then one is created.
*
* Results:
* The return value is a pointer to the entry. If *newPtr
* isn't NULL, then *newPtr is filled in with TRUE if a
* new entry was created, and FALSE if an entry already existed
* with the given key.
*
* Side Effects:
* Memory may be allocated, and the hash buckets may be modified.
*---------------------------------------------------------
*/
Hash_Entry *
Hash_CreateEntry(t, key, newPtr)
register Hash_Table *t; /* Hash table to search. */
char *key; /* A hash key. */
Boolean *newPtr; /* Filled in with TRUE if new entry created,
* FALSE otherwise. */
{
register Hash_Entry *e;
register unsigned h;
register char *p;
int keylen;
struct Hash_Entry **hp;
/*
* Hash the key. As a side effect, save the length (strlen) of the
* key in case we need to create the entry.
*/
for (h = 0, p = key; *p;)
h = (h << 5) - h + *p++;
keylen = p - key;
p = key;
for (e = t->bucketPtr[h & t->mask]; e != NULL; e = e->next) {
if (e->namehash == h && strcmp(e->name, p) == 0) {
if (newPtr != NULL)
*newPtr = FALSE;
return (e);
}
}
/*
* The desired entry isn't there. Before allocating a new entry,
* expand the table if necessary (and this changes the resulting
* bucket chain).
*/
if (t->numEntries >= rebuildLimit * t->size)
RebuildTable(t);
e = (Hash_Entry *) emalloc(sizeof(*e) + keylen);
hp = &t->bucketPtr[h & t->mask];
e->next = *hp;
*hp = e;
e->clientData = NULL;
e->namehash = h;
(void) strcpy(e->name, p);
t->numEntries++;
if (newPtr != NULL)
*newPtr = TRUE;
return (e);
}
/*
*---------------------------------------------------------
*
* Hash_DeleteEntry --
*
* Delete the given hash table entry and free memory associated with
* it.
*
* Results:
* None.
*
* Side Effects:
* Hash chain that entry lives in is modified and memory is freed.
*
*---------------------------------------------------------
*/
void
Hash_DeleteEntry(t, e)
Hash_Table *t;
Hash_Entry *e;
{
register Hash_Entry **hp, *p;
if (e == NULL)
return;
for (hp = &t->bucketPtr[e->namehash & t->mask];
(p = *hp) != NULL; hp = &p->next) {
if (p == e) {
*hp = p->next;
free((char *)p);
t->numEntries--;
return;
}
}
(void) write(2, "bad call to Hash_DeleteEntry\n", 29);
abort();
}
/*
*---------------------------------------------------------
*
* Hash_EnumFirst --
* This procedure sets things up for a complete search
* of all entries recorded in the hash table.
*
* Results:
* The return value is the address of the first entry in
* the hash table, or NULL if the table is empty.
*
* Side Effects:
* The information in searchPtr is initialized so that successive
* calls to Hash_Next will return successive HashEntry's
* from the table.
*
*---------------------------------------------------------
*/
Hash_Entry *
Hash_EnumFirst(t, searchPtr)
Hash_Table *t; /* Table to be searched. */
register Hash_Search *searchPtr;/* Area in which to keep state
* about search.*/
{
searchPtr->tablePtr = t;
searchPtr->nextIndex = 0;
searchPtr->hashEntryPtr = NULL;
return Hash_EnumNext(searchPtr);
}
/*
*---------------------------------------------------------
*
* Hash_EnumNext --
* This procedure returns successive entries in the hash table.
*
* Results:
* The return value is a pointer to the next HashEntry
* in the table, or NULL when the end of the table is
* reached.
*
* Side Effects:
* The information in searchPtr is modified to advance to the
* next entry.
*
*---------------------------------------------------------
*/
Hash_Entry *
Hash_EnumNext(searchPtr)
register Hash_Search *searchPtr; /* Area used to keep state about
search. */
{
register Hash_Entry *e;
Hash_Table *t = searchPtr->tablePtr;
/*
* The hashEntryPtr field points to the most recently returned
* entry, or is nil if we are starting up. If not nil, we have
* to start at the next one in the chain.
*/
e = searchPtr->hashEntryPtr;
if (e != NULL)
e = e->next;
/*
* If the chain ran out, or if we are starting up, we need to
* find the next nonempty chain.
*/
while (e == NULL) {
if (searchPtr->nextIndex >= t->size)
return (NULL);
e = t->bucketPtr[searchPtr->nextIndex++];
}
searchPtr->hashEntryPtr = e;
return (e);
}
/*
*---------------------------------------------------------
*
* RebuildTable --
* This local routine makes a new hash table that
* is larger than the old one.
*
* Results:
* None.
*
* Side Effects:
* The entire hash table is moved, so any bucket numbers
* from the old table are invalid.
*
*---------------------------------------------------------
*/
static void
RebuildTable(t)
register Hash_Table *t;
{
register Hash_Entry *e, *next = NULL, **hp, **xp;
register int i, mask;
register Hash_Entry **oldhp;
int oldsize;
oldhp = t->bucketPtr;
oldsize = i = t->size;
i <<= 1;
t->size = i;
t->mask = mask = i - 1;
t->bucketPtr = hp = (struct Hash_Entry **) emalloc(sizeof(*hp) * i);
while (--i >= 0)
*hp++ = NULL;
for (hp = oldhp, i = oldsize; --i >= 0;) {
for (e = *hp++; e != NULL; e = next) {
next = e->next;
xp = &t->bucketPtr[e->namehash & mask];
e->next = *xp;
*xp = e;
}
}
free((char *)oldhp);
}
|