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// RUN: %clang_cc1 -fsyntax-only -verify %s

// Tests various places where requiring a complete type involves
// instantiation of that type.

template<typename T>
struct X {
  X(T);

  T f; // expected-error{{data member instantiated with function type 'float (int)'}} \
       // expected-error{{data member instantiated with function type 'int (int)'}} \
       // expected-error{{data member instantiated with function type 'char (char)'}} \
       // expected-error{{data member instantiated with function type 'short (short)'}} \
       // expected-error{{data member instantiated with function type 'float (float)'}}
};

X<int> f() { return 0; }

struct XField {
  X<float(int)> xf; // expected-note{{in instantiation of template class 'X<float (int)>' requested here}}
};

void test_subscript(X<double> *ptr1, X<int(int)> *ptr2, int i) {
  (void)ptr1[i];
  (void)ptr2[i]; // expected-note{{in instantiation of template class 'X<int (int)>' requested here}}
}

void test_arith(X<signed char> *ptr1, X<unsigned char> *ptr2,
                X<char(char)> *ptr3, X<short(short)> *ptr4) {
  (void)(ptr1 + 5);
  // FIXME: if I drop the ')' after void, below, it still parses (!)
  (void)(5 + ptr2);
  (void)(ptr3 + 5); // expected-note{{in instantiation of template class 'X<char (char)>' requested here}}
  (void)(5 + ptr4); // expected-note{{in instantiation of template class 'X<short (short)>' requested here}}
}

void test_new() {
  (void)new X<float>(0);
  (void)new X<float(float)>; // expected-note{{in instantiation of template class 'X<float (float)>' requested here}}
}

void test_memptr(X<long> *p1, long X<long>::*pm1,
                 X<long(long)> *p2, 
                 long (X<long(long)>::*pm2)(long)) {
  (void)(p1->*pm1);
  (void)((p2->*pm2)(0));
}

// Reference binding to a base
template<typename T>
struct X1 { };

template<typename T>
struct X2 : public T { };

void refbind_base(X2<X1<int> > &x2) {
  X1<int> &x1 = x2;
}

// Enumerate constructors for user-defined conversion.
template<typename T>
struct X3 {
  X3(T);
};

void enum_constructors(X1<float> &x1) {
  X3<X1<float> > x3 = x1;
}

namespace PR6376 {
  template<typename T, typename U> struct W { };

  template<typename T>
  struct X {
    template<typename U>
    struct apply {
      typedef W<T, U> type;
    };
  };
  
  template<typename T, typename U>
  struct Y : public X<T>::template apply<U>::type { };

  template struct Y<int, float>;
}
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