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// RUN: %clang_cc1 -emit-llvm-only %s
template <typename T> struct Num {
T value_;
public:
Num(T value) : value_(value) {}
T get() const { return value_; }
template <typename U> struct Rep {
U count_;
Rep(U count) : count_(count) {}
friend Num operator*(const Num &a, const Rep &n) {
Num x = 0;
for (U count = n.count_; count; --count)
x += a;
return x;
}
};
friend Num operator+(const Num &a, const Num &b) {
return a.value_ + b.value_;
}
Num& operator+=(const Num& b) {
value_ += b.value_;
return *this;
}
class Representation {};
friend class Representation;
};
class A {
template <typename T> friend bool iszero(const A &a) throw();
};
template <class T> class B_iterator;
template <class T> class B {
friend class B_iterator<T>;
};
int calc1() {
Num<int> left = -1;
Num<int> right = 1;
Num<int> result = left + right;
return result.get();
}
int calc2() {
Num<int> x = 3;
Num<int>::Rep<char> n = (char) 10;
Num<int> result = x * n;
return result.get();
}
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