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/*-
* Copyright (c) 1992, 1993 Erik Forsberg.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* THIS SOFTWARE IS PROVIDED BY ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
* NO EVENT SHALL I BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* $FreeBSD$
*/
#ifndef _MACHINE_MOUSE_H_
#define _MACHINE_MOUSE_H_
#include <sys/types.h>
#include <sys/ioccom.h>
/*
* NOTE: MOUSEIOC, MOUSEIOCREAD, and mouseinfo are now obsolete,
* but will stay for compatibility reasons. But, remember,
* the MOUSEIOCREAD ioctl command doesn't work and never worked before.
* Some day we shall get rid of these...
*/
#define MOUSEIOC ('M'<<8)
#define MOUSEIOCREAD (MOUSEIOC|60)
typedef struct mouseinfo {
unsigned char status;
char xmotion;
char ymotion;
} mouseinfo_t;
/* status */
#define BUTSTATMASK 0x07 /* Any mouse button down if any bit set */
#define BUTCHNGMASK 0x38 /* Any mouse button changed if any bit set */
#define BUT3STAT 0x01 /* Button 3 down if set */
#define BUT2STAT 0x02 /* Button 2 down if set */
#define BUT1STAT 0x04 /* Button 1 down if set */
#define BUT3CHNG 0x08 /* Button 3 changed if set */
#define BUT2CHNG 0x10 /* Button 2 changed if set */
#define BUT1CHNG 0x20 /* Button 1 changed if set */
#define MOVEMENT 0x40 /* Mouse movement detected */
#define MOUSE_GETSTATE _IOR('M',0,mousestatus_t)
#define MOUSE_GETINFO _IOR('M',1,mousehw_t)
#define MOUSE_GETMODE _IOR('M',2,mousemode_t)
#define MOUSE_SETMODE _IOW('M',3,mousemode_t)
/* new ioctls */
/* mouse status block */
typedef struct mousestatus {
int button; /* button status */
int obutton; /* previous button status */
int dx; /* x movement */
int dy; /* y movement */
} mousestatus_t;
/* button */
#define MOUSE_BUTTON1DOWN 0x0001 /* left */
#define MOUSE_BUTTON2DOWN 0x0002 /* middle */
#define MOUSE_BUTTON3DOWN 0x0004 /* right */
#define MOUSE_BUTTON4DOWN 0x0008
#define MOUSE_BUTTON5DOWN 0x0010
#define MOUSE_BUTTON6DOWN 0x0020
#define MOUSE_BUTTON7DOWN 0x0040
#define MOUSE_BUTTON8DOWN 0x0080
#define MOUSE_STDBUTTONS 0x0007 /* buttons 1-3 */
#define MOUSE_EXTBUTTONS 0x00f8 /* the others */
typedef struct mousehw {
int buttons;
int iftype; /* MOUSE_IF_XXX */
int type; /* mouse/track ball/pad... */
int hwid; /* I/F dependent hardware ID
* for the PS/2 mouse, it will be PSM_XXX_ID
*/
} mousehw_t;
/* iftype */
#define MOUSE_IF_SERIAL 0
#define MOUSE_IF_BUS 1
#define MOUSE_IF_INPORT 2
#define MOUSE_IF_PS2 3
/* type */
#define MOUSE_UNKNOWN (-1) /* should be treated as a mouse */
#define MOUSE_MOUSE 0
#define MOUSE_TRACKBALL 1
#define MOUSE_STICK 2
#define MOUSE_PAD 3
typedef struct mousemode {
int protocol; /* MOUSE_PROTO_XXX */
int rate; /* report rate (per sec), -1 if unknown */
int resolution; /* 1:low, 2:medium low, 3:medium high
* 4:high, 0: default, -1 if unknown
*/
int accelfactor; /* accelation factor (must be 1 or greater) */
} mousemode_t;
/* protocol */
#define MOUSE_PROTO_MS 0 /* Microsoft Serial, 3 bytes */
#define MOUSE_PROTO_MSC 1 /* Mouse Systems, 5 bytes */
#define MOUSE_PROTO_LOGI 2 /* Logitech, 3 bytes */
#define MOUSE_PROTO_MM 3 /* MM series, 3 bytes */
#define MOUSE_PROTO_LOGIMOUSEMAN 4 /* Logitech MouseMan 3/4 bytes */
#define MOUSE_PROTO_BUS 5 /* MS/Logitech bus mouse */
#define MOUSE_PROTO_INPORT 6 /* MS/ATI inport mouse */
#define MOUSE_PROTO_PS2 7 /* PS/2 mouse, 3 bytes */
/* Microsoft Serial mouse data packet */
#define MOUSE_MSS_PACKETSIZE 3
#define MOUSE_MSS_SYNCMASK 0x40
#define MOUSE_MSS_SYNC 0x40
#define MOUSE_MSS_BUTTONS 0x30
#define MOUSE_MSS_BUTTON1DOWN 0x20 /* left */
#define MOUSE_MSS_BUTTON2DOWN 0x00 /* no middle button */
#define MOUSE_MSS_BUTTON3DOWN 0x10 /* right */
/* Logitech MouseMan data packet (M+ protocol) */
#define MOUSE_LMAN_BUTTON2DOWN 0x20 /* middle button, in the 4th byte */
/* Mouse Systems Corp. mouse data packet */
#define MOUSE_MSC_PACKETSIZE 5
#define MOUSE_MSC_SYNCMASK 0xf8
#define MOUSE_MSC_SYNC 0x80
#define MOUSE_MSC_BUTTONS 0x07
#define MOUSE_MSC_BUTTON1UP 0x04 /* left */
#define MOUSE_MSC_BUTTON2UP 0x02 /* middle */
#define MOUSE_MSC_BUTTON3UP 0x01 /* right */
/* MM series mouse data packet */
#define MOUSE_MM_PACKETSIZE 3
#define MOUSE_MM_SYNCMASK 0xe0
#define MOUSE_MM_SYNC 0x80
#define MOUSE_MM_BUTTONS 0x07
#define MOUSE_MM_BUTTON1DOWN 0x04 /* left */
#define MOUSE_MM_BUTTON2DOWN 0x02 /* middle */
#define MOUSE_MM_BUTTON3DOWN 0x01 /* right */
#define MOUSE_MM_XPOSITIVE 0x10
#define MOUSE_MM_YPOSITIVE 0x08
/* PS/2 mouse data packet */
#define MOUSE_PS2_PACKETSIZE 3
#define MOUSE_PS2_SYNCMASK 0x08 /* 0x0c for 2 button mouse */
#define MOUSE_PS2_SYNC 0x08 /* 0x0c for 2 button mouse */
#define MOUSE_PS2_BUTTONS 0x07 /* 0x03 for 2 button mouse */
#define MOUSE_PS2_BUTTON1DOWN 0x01 /* left */
#define MOUSE_PS2_BUTTON2DOWN 0x04 /* middle */
#define MOUSE_PS2_BUTTON3DOWN 0x02 /* right */
#define MOUSE_PS2_BUTTON4UP 0x08 /* GlidePoint tapping feature
* Yes! this is the same bit as SYNC!
*/
#define MOUSE_PS2_XNEG 0x10
#define MOUSE_PS2_YNEG 0x20
#define MOUSE_PS2_XOVERFLOW 0x40
#define MOUSE_PS2_YOVERFLOW 0x80
#endif /* _MACHINE_MOUSE_H_ */
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