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.\" Copyright (C) 1998 Matthew Dillon. All rights reserved.
.\"
.\" Redistribution and use in source and binary forms, with or without
.\" modification, are permitted provided that the following conditions
.\" are met:
.\" 1. Redistributions of source code must retain the above copyright
.\"    notice, this list of conditions and the following disclaimer.
.\" 2. Redistributions in binary form must reproduce the above copyright
.\"    notice, this list of conditions and the following disclaimer in the
.\"    documentation and/or other materials provided with the distribution.
.\"
.\" THIS SOFTWARE IS PROVIDED BY AUTHOR AND CONTRIBUTORS ``AS IS'' AND
.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
.\" ARE DISCLAIMED.  IN NO EVENT SHALL AUTHOR OR CONTRIBUTORS BE LIABLE
.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
.\" SUCH DAMAGE.
.\"
.\" $FreeBSD$
.\"
.Dd March 7, 2013
.Dt DEVELOPMENT 7
.Os
.Sh NAME
.Nm development
.Nd "introduction to development with the FreeBSD codebase"
.Sh DESCRIPTION
This manual page describes how an ordinary system operator,
.Ux
administrator, or developer
can, without any special permission, obtain, maintain, and modify the
.Fx
codebase as well as how to maintain a master build which can
then be exported to other machines in your network.
This manual page
is targeted to system operators, programmers, and developers.
.Pp
Please note that what is being described here is based on a complete
.Fx
environment, not just the
.Fx
kernel.
The methods described
here are as applicable to production installations as it is to development
environments.
.Sh SETTING UP THE ENVIRONMENT ON THE MASTER SERVER
Your master server should always run a stable, production version of the
.Fx
operating system.
This does not prevent you from doing -CURRENT
builds or development.
The last thing you want to do is to run an
unstable environment on your master server which could lead to a situation
where you lose the environment and/or cannot recover from a mistake.
.Pp
Create a partition called
.Pa /FreeBSD .
Approximately 20GB is recommended.
This partition will contain nearly all the development environment,
including the subversion tree, broken-out source, and possibly even object files.
You are going to export this partition to your other machines via a
READ-ONLY NFS export so do not mix it with other more security-sensitive
partitions.
.Pp
You have to make a choice in regards to
.Pa /usr/obj .
You can put
.Pa /usr/obj
in
.Pa /FreeBSD
or you can make
.Pa /usr/obj
its own partition.
I recommend making it a separate partition for several reasons.
First,
as a safety measure since this partition is written to a great deal.
Second, because you typically do not have to back it up.
Third, because it makes it far easier to mix and match the development
environments which are described later in this document.
I recommend a
.Pa /usr/obj
partition of at least 12GB.
.Pp
On the master server, use
.Xr svn 1
to pull down and maintain
the
.Fx
source.
The first pull will take a long time,
it is several gigabytes, but once you have it,
the updates will be quite small.
Run all
.Xr svn 1
operations as
.Dq Li root
.Pp
Keeping the broken-out source and ports in
.Pa /FreeBSD
allows you to export
it to other machines via read-only NFS.
This also means you only need to edit/maintain files in one place and all
your clients automatically pick up the changes.
.Bd -literal -offset 4n
mkdir /FreeBSD
cd /FreeBSD
svn co https://svn.freebsd.org/ports/head ports
svn co https://svn.freebsd.org/doc/head doc
svn co https://svn.freebsd.org/base/head src
cd /usr
rm -rf src
ln -s /FreeBSD/src src
.Ed
.Pp
Note that exporting
.Pa /usr/obj
via read-only NFS to your other boxes will
allow you to build on your main server and install from your other boxes.
If you also want to do builds on some or all of the clients you can simply
have
.Pa /usr/obj
be a local directory on those clients.
You should never export
.Pa /usr/obj
read-write, it will lead to all sorts of
problems and issues down the line and presents a security problem as well.
It is far easier to do builds on the master server and then only do installs
on the clients.
.Pp
I usually maintain my ports tree via svn or portsnap.
With some fancy softlinks you can make the ports tree available both on your
master server and on all of your other machines.
Note that the ports tree exists only on the HEAD ports branch, so its always
usable even on a -STABLE box.
This is what you do:
.Bd -literal -offset 4n
(THESE COMMANDS ON THE MASTER SERVER AND ON ALL CLIENTS)
cd /usr
rm -rf ports
ln -s /FreeBSD/ports ports

cd /usr/ports   			(this pushes into the softlink)
rm -rf distfiles			(ON MASTER SERVER ONLY)
ln -s /usr/ports.distfiles distfiles	(ON MASTER SERVER ONLY)

mkdir /usr/ports.distfiles
mkdir /usr/ports.workdir
.Ed
.Pp
Since
.Pa /usr/ports
is softlinked into what will be read-only on all of your
clients, you have to tell the ports system to use a different working
directory to hold ports builds.
You want to add a line to your
.Xr make.conf 5
file on the master server
and on all your clients:
.Bd -literal -offset 4n
WRKDIRPREFIX=/usr/ports.workdir
.Ed
.Pp
You should try to make the directory you use for the ports working directory
as well as the directory used to hold distfiles consistent across all of your
machines.
If there is not enough room in
.Pa /usr/ports.distfiles
and
.Pa /usr/ports.workdir
I usually make those softlinks (since this is on
.Pa /usr
these are per-machine) to
where the distfiles and working space really are.
.Sh EXPORTING VIA NFS FROM THE MASTER SERVER
The master server needs to export
.Pa /FreeBSD
and
.Pa /usr/obj
via NFS so all the
rest of your machines can get at them.
I strongly recommend using a read-only export for both security and safety.
The environment I am describing in this manual page is designed primarily
around read-only NFS exports.
Your exports file on the master server should contain the following lines:
.Bd -literal -offset 4n
/FreeBSD -ro -alldirs -maproot=root: -network YOURLAN -mask YOURLANMASK
/usr/obj -ro -alldirs -maproot=root: -network YOURLAN -mask YOURLANMASK
.Ed
.Pp
Of course, NFS server operations must also be configured on that machine.
This is typically done via your
.Pa /etc/rc.conf :
.Bd -literal -offset 4n
nfs_server_enable="YES"
nfs_server_flags="-u -t -n 4"
.Ed
.Sh THE CLIENT ENVIRONMENT
All of your client machines can import the development/build environment
directory simply by NFS mounting
.Pa /FreeBSD
and
.Pa /usr/obj
from the master server.
A typical
.Pa /etc/fstab
entry on your client machines will be something like this:
.Bd -literal -offset 4n
masterserver:/FreeBSD     /FreeBSD        nfs     ro,bg    0       0
masterserver:/usr/obj     /usr/obj        nfs     ro,bg    0       0
.Ed
.Pp
And, of course, you should configure the client for NFS client operations
via
.Pa /etc/rc.conf .
In particular, this will turn on
.Xr nfsiod 8
which will improve client-side NFS
performance:
.Bd -literal -offset 4n
nfs_client_enable="YES"
.Ed
.Pp
Each client should create softlinks for
.Pa /usr/ports
and
.Pa /usr/src
that point
into the NFS-mounted environment.
If a particular client is running -CURRENT,
.Pa /usr/src
should be a softlink to
.Pa /FreeBSD/src .
If it is running -STABLE,
.Pa /usr/src
should be a softlink to
.Pa /FreeBSD/FreeBSD-4.x/src .
I do not usually create a
.Pa /usr/src2
softlink on
clients, that is used as a convenient shortcut when working on the source
code on the master server only and could create massive confusion (of the
human variety) on a client.
.Bd -literal -offset 4n
(ON EACH CLIENT)
cd /usr
rm -rf ports src
ln -s /FreeBSD/ports ports
ln -s /FreeBSD/src src
.Ed
.Pp
Do not forget to create the working directories so you can build ports, as
previously described.
If these are not good locations, make them softlinks to the correct location.
Remember that
.Pa /usr/ports/distfiles
is exported by
the master server and is therefore going to point to the same place
(typically
.Pa /usr/ports.distfiles )
on every machine.
.Bd -literal -offset 4n
mkdir /usr/ports.distfiles
mkdir /usr/ports.workdir
.Ed
.Sh BUILDING KERNELS
Here is how you build a -STABLE kernel (on your main development box).
If you want to create a custom kernel, copy
.Pa GENERIC
to
.Pa KERNELNAME
and then edit it before configuring and building.
The kernel configuration file lives in
.Pa /usr/src/sys/i386/conf/KERNELNAME .
.Bd -literal -offset 4n
cd /usr/src
make buildkernel KERNCONF=KERNELNAME
.Ed
.Pp
.Sy WARNING!
If you are familiar with the old config/cd/make method of building
a -STABLE kernel, note that the
.Xr config 8
method will put the build environment in
.Pa /usr/src/sys/i386/compile/KERNELNAME
instead of in
.Pa /usr/obj .
.Pp
Building a -CURRENT kernel
.Bd -literal -offset 4n
cd /usr/src2		(on the master server)
make buildkernel KERNCONF=KERNELNAME
.Ed
.Sh INSTALLING KERNELS
Installing a -STABLE kernel (typically done on a client,
only do this on your main development server if you want to install a new
kernel for your main development server):
.Bd -literal -offset 4n
cd /usr/src
make installkernel KERNCONF=KERNELNAME
.Ed
.Pp
If you are using the older config/cd/make build mechanism for -STABLE, you
would install using:
.Bd -literal -offset 4n
cd /usr/src/sys/i386/compile/KERNELNAME
make install
.Ed
.Pp
Installing a -CURRENT kernel (typically done only on a client)
.Bd -literal -offset 4n
(remember /usr/src is pointing to the client's specific environment)
cd /usr/src
make installkernel KERNCONF=KERNELNAME
.Ed
.Sh BUILDING THE WORLD
This environment is designed such that you do all builds on the master server,
and then install from each client.
You can do builds on a client only if
.Pa /usr/obj
is local to that client.
Building the world is easy:
.Bd -literal -offset 4n
cd /usr/src
make buildworld
.Ed
.Pp
If you are on the master server you are running in a -STABLE environment, but
that does not prevent you from building the -CURRENT world.
Just
.Xr cd 1
into the appropriate source directory and you are set.
Do not
accidentally install it on your master server though!
.Bd -literal -offset 4n
cd /usr/src2
make buildworld
.Ed
.Sh INSTALLING THE WORLD
You can build on your main development server and install on clients.
The main development server must export
.Pa /FreeBSD
and
.Pa /usr/obj
via read-only NFS to the clients.
.Pp
.Em NOTE!!!
If
.Pa /usr/obj
is a softlink on the master server, it must also be the EXACT
SAME softlink on each client.
If
.Pa /usr/obj
is a directory in
.Pa /usr
or a mount point on the master server,
then it must be (interchangeably) a directory in
.Pa /usr
or a mount point on
each client.
This is because the
absolute paths are expected to be the same when building the world as when
installing it, and you generally build it on your main development box
and install it from a client.
If you do not set up
.Pa /usr/obj
properly you will not be able to build on
machine and install on another.
.Bd -literal -offset 4n
(ON THE CLIENT)
(remember /usr/src is pointing to the client's specific environment)
cd /usr/src
make installworld
.Ed
.Pp
.Sy WARNING!
If builds work on the master server but installs do not work from the
clients, for example you try to install and the client complains that
the install tried to write into the read-only
.Pa /usr/obj ,
then it is likely
that the
.Xr make.conf 5
file on the client does not match the one on the
master server closely enough and the install is trying to install something
that was not built.
.Sh DOING DEVELOPMENT ON A CLIENT (NOT JUST INSTALLING)
Developers often want to run buildkernel's or buildworld's on client
boxes simply to life-test the box.
You do this in the same manner that you buildkernel and buildworld on your
master server.
All you have to do is make sure that
.Pa /usr/obj
is pointing to local storage.
If you followed my advise and made
.Pa /usr/obj
its own partition on the master
server,
then it is typically going to be an NFS mount on the client.
Simply unmounting
.Pa /usr/obj
will leave you with a
.Pa /usr/obj
that is a
subdirectory in
.Pa /usr
which is typically local to the client.
You can then do builds to your heart's content!
.Sh MAINTAINING A LOCAL BRANCH
There is absolutely nothing preventing you
from breaking out other versions of the source tree
into
.Pa /FreeBSD/XXX .
In fact, my
.Pa /FreeBSD
partition also contains
.Ox ,
.Nx ,
and various flavors of
.Tn Linux .
You may not necessarily be able to build
.Pf non- Fx
operating systems on
your master server, but being able
to collect and manage source distributions from a central server is a very
useful thing to be able to do and you can certainly export to machines
which can build those other operating systems.
.Pp
Many developers choose to maintain a local branch of
.Fx
to test patches or build a custom distribution.
This can be done with svn or another source code management system
(git, mercurial, Perforce, BitKeeper) with its own repository.
.Sh "UPDATING VIA SVN"
By using a
.Xr cron 8
job to maintain an updated svn repository,
the source tree can be
updated at any time as follows:
.Bd -literal -offset 4n
(on the main development server)
cd /usr
svn update src doc ports
.Ed
.Pp
It is that simple, and since you are exporting the whole lot to your
clients, your clients have immediate visibility into the updated
source.
This is a good time to also remind you that most of the
.Xr svn 1
operations you do will be done as
.Dq Li root .
.Pp
.Xr cron 8 .
.Sh SEE ALSO
.Xr crontab 1 ,
.Xr crontab 5 ,
.Xr make.conf 5 ,
.Xr build 7 ,
.Xr firewall 7 ,
.Xr release 7 ,
.Xr tuning 7 ,
.Xr diskless 8
.Sh HISTORY
The
.Nm
manual page was originally written by
.An Matthew Dillon Aq dillon@FreeBSD.org
and first appeared
in
.Fx 5.0 ,
December 2002.
It was since extensively modified by
.An Eitan Adler Aq eadler@FreeBSD.org
to reflect the repository conversion from
.Xr cvs
to
.Xr svn .
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