1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
|
.\" Automatically generated by Pod::Man v1.37, Pod::Parser v1.37
.\"
.\" Standard preamble:
.\" ========================================================================
.de Sh \" Subsection heading
.br
.if t .Sp
.ne 5
.PP
\fB\\$1\fR
.PP
..
.de Sp \" Vertical space (when we can't use .PP)
.if t .sp .5v
.if n .sp
..
.de Vb \" Begin verbatim text
.ft CW
.nf
.ne \\$1
..
.de Ve \" End verbatim text
.ft R
.fi
..
.\" Set up some character translations and predefined strings. \*(-- will
.\" give an unbreakable dash, \*(PI will give pi, \*(L" will give a left
.\" double quote, and \*(R" will give a right double quote. | will give a
.\" real vertical bar. \*(C+ will give a nicer C++. Capital omega is used to
.\" do unbreakable dashes and therefore won't be available. \*(C` and \*(C'
.\" expand to `' in nroff, nothing in troff, for use with C<>.
.tr \(*W-|\(bv\*(Tr
.ds C+ C\v'-.1v'\h'-1p'\s-2+\h'-1p'+\s0\v'.1v'\h'-1p'
.ie n \{\
. ds -- \(*W-
. ds PI pi
. if (\n(.H=4u)&(1m=24u) .ds -- \(*W\h'-12u'\(*W\h'-12u'-\" diablo 10 pitch
. if (\n(.H=4u)&(1m=20u) .ds -- \(*W\h'-12u'\(*W\h'-8u'-\" diablo 12 pitch
. ds L" ""
. ds R" ""
. ds C` ""
. ds C' ""
'br\}
.el\{\
. ds -- \|\(em\|
. ds PI \(*p
. ds L" ``
. ds R" ''
'br\}
.\"
.\" If the F register is turned on, we'll generate index entries on stderr for
.\" titles (.TH), headers (.SH), subsections (.Sh), items (.Ip), and index
.\" entries marked with X<> in POD. Of course, you'll have to process the
.\" output yourself in some meaningful fashion.
.if \nF \{\
. de IX
. tm Index:\\$1\t\\n%\t"\\$2"
..
. nr % 0
. rr F
.\}
.\"
.\" For nroff, turn off justification. Always turn off hyphenation; it makes
.\" way too many mistakes in technical documents.
.hy 0
.if n .na
.\"
.\" Accent mark definitions (@(#)ms.acc 1.5 88/02/08 SMI; from UCB 4.2).
.\" Fear. Run. Save yourself. No user-serviceable parts.
. \" fudge factors for nroff and troff
.if n \{\
. ds #H 0
. ds #V .8m
. ds #F .3m
. ds #[ \f1
. ds #] \fP
.\}
.if t \{\
. ds #H ((1u-(\\\\n(.fu%2u))*.13m)
. ds #V .6m
. ds #F 0
. ds #[ \&
. ds #] \&
.\}
. \" simple accents for nroff and troff
.if n \{\
. ds ' \&
. ds ` \&
. ds ^ \&
. ds , \&
. ds ~ ~
. ds /
.\}
.if t \{\
. ds ' \\k:\h'-(\\n(.wu*8/10-\*(#H)'\'\h"|\\n:u"
. ds ` \\k:\h'-(\\n(.wu*8/10-\*(#H)'\`\h'|\\n:u'
. ds ^ \\k:\h'-(\\n(.wu*10/11-\*(#H)'^\h'|\\n:u'
. ds , \\k:\h'-(\\n(.wu*8/10)',\h'|\\n:u'
. ds ~ \\k:\h'-(\\n(.wu-\*(#H-.1m)'~\h'|\\n:u'
. ds / \\k:\h'-(\\n(.wu*8/10-\*(#H)'\z\(sl\h'|\\n:u'
.\}
. \" troff and (daisy-wheel) nroff accents
.ds : \\k:\h'-(\\n(.wu*8/10-\*(#H+.1m+\*(#F)'\v'-\*(#V'\z.\h'.2m+\*(#F'.\h'|\\n:u'\v'\*(#V'
.ds 8 \h'\*(#H'\(*b\h'-\*(#H'
.ds o \\k:\h'-(\\n(.wu+\w'\(de'u-\*(#H)/2u'\v'-.3n'\*(#[\z\(de\v'.3n'\h'|\\n:u'\*(#]
.ds d- \h'\*(#H'\(pd\h'-\w'~'u'\v'-.25m'\f2\(hy\fP\v'.25m'\h'-\*(#H'
.ds D- D\\k:\h'-\w'D'u'\v'-.11m'\z\(hy\v'.11m'\h'|\\n:u'
.ds th \*(#[\v'.3m'\s+1I\s-1\v'-.3m'\h'-(\w'I'u*2/3)'\s-1o\s+1\*(#]
.ds Th \*(#[\s+2I\s-2\h'-\w'I'u*3/5'\v'-.3m'o\v'.3m'\*(#]
.ds ae a\h'-(\w'a'u*4/10)'e
.ds Ae A\h'-(\w'A'u*4/10)'E
. \" corrections for vroff
.if v .ds ~ \\k:\h'-(\\n(.wu*9/10-\*(#H)'\s-2\u~\d\s+2\h'|\\n:u'
.if v .ds ^ \\k:\h'-(\\n(.wu*10/11-\*(#H)'\v'-.4m'^\v'.4m'\h'|\\n:u'
. \" for low resolution devices (crt and lpr)
.if \n(.H>23 .if \n(.V>19 \
\{\
. ds : e
. ds 8 ss
. ds o a
. ds d- d\h'-1'\(ga
. ds D- D\h'-1'\(hy
. ds th \o'bp'
. ds Th \o'LP'
. ds ae ae
. ds Ae AE
.\}
.rm #[ #] #H #V #F C
.\" ========================================================================
.\"
.IX Title "rand 3"
.TH rand 3 "2009-06-14" "0.9.8k" "OpenSSL"
.SH "NAME"
rand \- pseudo\-random number generator
.SH "SYNOPSIS"
.IX Header "SYNOPSIS"
.Vb 1
\& #include <openssl/rand.h>
.Ve
.PP
.Vb 1
\& int RAND_set_rand_engine(ENGINE *engine);
.Ve
.PP
.Vb 2
\& int RAND_bytes(unsigned char *buf, int num);
\& int RAND_pseudo_bytes(unsigned char *buf, int num);
.Ve
.PP
.Vb 3
\& void RAND_seed(const void *buf, int num);
\& void RAND_add(const void *buf, int num, int entropy);
\& int RAND_status(void);
.Ve
.PP
.Vb 3
\& int RAND_load_file(const char *file, long max_bytes);
\& int RAND_write_file(const char *file);
\& const char *RAND_file_name(char *file, size_t num);
.Ve
.PP
.Vb 1
\& int RAND_egd(const char *path);
.Ve
.PP
.Vb 3
\& void RAND_set_rand_method(const RAND_METHOD *meth);
\& const RAND_METHOD *RAND_get_rand_method(void);
\& RAND_METHOD *RAND_SSLeay(void);
.Ve
.PP
.Vb 1
\& void RAND_cleanup(void);
.Ve
.PP
.Vb 3
\& /* For Win32 only */
\& void RAND_screen(void);
\& int RAND_event(UINT, WPARAM, LPARAM);
.Ve
.SH "DESCRIPTION"
.IX Header "DESCRIPTION"
Since the introduction of the \s-1ENGINE\s0 \s-1API\s0, the recommended way of controlling
default implementations is by using the \s-1ENGINE\s0 \s-1API\s0 functions. The default
\&\fB\s-1RAND_METHOD\s0\fR, as set by \fIRAND_set_rand_method()\fR and returned by
\&\fIRAND_get_rand_method()\fR, is only used if no \s-1ENGINE\s0 has been set as the default
\&\*(L"rand\*(R" implementation. Hence, these two functions are no longer the recommened
way to control defaults.
.PP
If an alternative \fB\s-1RAND_METHOD\s0\fR implementation is being used (either set
directly or as provided by an \s-1ENGINE\s0 module), then it is entirely responsible
for the generation and management of a cryptographically secure \s-1PRNG\s0 stream. The
mechanisms described below relate solely to the software \s-1PRNG\s0 implementation
built in to OpenSSL and used by default.
.PP
These functions implement a cryptographically secure pseudo-random
number generator (\s-1PRNG\s0). It is used by other library functions for
example to generate random keys, and applications can use it when they
need randomness.
.PP
A cryptographic \s-1PRNG\s0 must be seeded with unpredictable data such as
mouse movements or keys pressed at random by the user. This is
described in \fIRAND_add\fR\|(3). Its state can be saved in a seed file
(see \fIRAND_load_file\fR\|(3)) to avoid having to go through the
seeding process whenever the application is started.
.PP
\&\fIRAND_bytes\fR\|(3) describes how to obtain random data from the
\&\s-1PRNG\s0.
.SH "INTERNALS"
.IX Header "INTERNALS"
The \fIRAND_SSLeay()\fR method implements a \s-1PRNG\s0 based on a cryptographic
hash function.
.PP
The following description of its design is based on the SSLeay
documentation:
.PP
First up I will state the things I believe I need for a good \s-1RNG\s0.
.IP "1" 4
.IX Item "1"
A good hashing algorithm to mix things up and to convert the \s-1RNG\s0 'state'
to random numbers.
.IP "2" 4
.IX Item "2"
An initial source of random 'state'.
.IP "3" 4
.IX Item "3"
The state should be very large. If the \s-1RNG\s0 is being used to generate
4096 bit \s-1RSA\s0 keys, 2 2048 bit random strings are required (at a minimum).
If your \s-1RNG\s0 state only has 128 bits, you are obviously limiting the
search space to 128 bits, not 2048. I'm probably getting a little
carried away on this last point but it does indicate that it may not be
a bad idea to keep quite a lot of \s-1RNG\s0 state. It should be easier to
break a cipher than guess the \s-1RNG\s0 seed data.
.IP "4" 4
.IX Item "4"
Any \s-1RNG\s0 seed data should influence all subsequent random numbers
generated. This implies that any random seed data entered will have
an influence on all subsequent random numbers generated.
.IP "5" 4
.IX Item "5"
When using data to seed the \s-1RNG\s0 state, the data used should not be
extractable from the \s-1RNG\s0 state. I believe this should be a
requirement because one possible source of 'secret' semi random
data would be a private key or a password. This data must
not be disclosed by either subsequent random numbers or a
\&'core' dump left by a program crash.
.IP "6" 4
.IX Item "6"
Given the same initial 'state', 2 systems should deviate in their \s-1RNG\s0 state
(and hence the random numbers generated) over time if at all possible.
.IP "7" 4
.IX Item "7"
Given the random number output stream, it should not be possible to determine
the \s-1RNG\s0 state or the next random number.
.PP
The algorithm is as follows.
.PP
There is global state made up of a 1023 byte buffer (the 'state'), a
working hash value ('md'), and a counter ('count').
.PP
Whenever seed data is added, it is inserted into the 'state' as
follows.
.PP
The input is chopped up into units of 20 bytes (or less for
the last block). Each of these blocks is run through the hash
function as follows: The data passed to the hash function
is the current 'md', the same number of bytes from the 'state'
(the location determined by in incremented looping index) as
the current 'block', the new key data 'block', and 'count'
(which is incremented after each use).
The result of this is kept in 'md' and also xored into the
\&'state' at the same locations that were used as input into the
hash function. I
believe this system addresses points 1 (hash function; currently
\&\s-1SHA\-1\s0), 3 (the 'state'), 4 (via the 'md'), 5 (by the use of a hash
function and xor).
.PP
When bytes are extracted from the \s-1RNG\s0, the following process is used.
For each group of 10 bytes (or less), we do the following:
.PP
Input into the hash function the local 'md' (which is initialized from
the global 'md' before any bytes are generated), the bytes that are to
be overwritten by the random bytes, and bytes from the 'state'
(incrementing looping index). From this digest output (which is kept
in 'md'), the top (up to) 10 bytes are returned to the caller and the
bottom 10 bytes are xored into the 'state'.
.PP
Finally, after we have finished 'num' random bytes for the caller,
\&'count' (which is incremented) and the local and global 'md' are fed
into the hash function and the results are kept in the global 'md'.
.PP
I believe the above addressed points 1 (use of \s-1SHA\-1\s0), 6 (by hashing
into the 'state' the 'old' data from the caller that is about to be
overwritten) and 7 (by not using the 10 bytes given to the caller to
update the 'state', but they are used to update 'md').
.PP
So of the points raised, only 2 is not addressed (but see
\&\fIRAND_add\fR\|(3)).
.SH "SEE ALSO"
.IX Header "SEE ALSO"
\&\fIBN_rand\fR\|(3), \fIRAND_add\fR\|(3),
\&\fIRAND_load_file\fR\|(3), \fIRAND_egd\fR\|(3),
\&\fIRAND_bytes\fR\|(3),
\&\fIRAND_set_rand_method\fR\|(3),
\&\fIRAND_cleanup\fR\|(3)
|