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/*-
 * Copyright (c) 2003-2004 Tim Kientzle
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer
 *    in this position and unchanged.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR(S) ``AS IS'' AND ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
 * IN NO EVENT SHALL THE AUTHOR(S) BE LIABLE FOR ANY DIRECT, INDIRECT,
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "archive_platform.h"
__FBSDID("$FreeBSD$");

/*
 * This file contains the "essential" portions of the write API, that
 * is, stuff that will essentially always be used by any client that
 * actually needs to write a archive.  Optional pieces have been, as
 * far as possible, separated out into separate files to reduce
 * needlessly bloating statically-linked clients.
 */

#include <sys/wait.h>
#include <limits.h>
#include <paths.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <tar.h>
#include <time.h>
#include <unistd.h>

#include "archive.h"
#include "archive_private.h"

extern char		**environ;

/*
 * Allocate, initialize and return an archive object.
 */
struct archive *
archive_write_new(void)
{
	struct archive *a;
	char *nulls;

	a = malloc(sizeof(*a));
	if (a == NULL)
		return (NULL);
	memset(a, 0, sizeof(*a));
	a->magic = ARCHIVE_WRITE_MAGIC;
	a->user_uid = geteuid();
	a->bytes_per_block = ARCHIVE_DEFAULT_BYTES_PER_BLOCK;
	a->bytes_in_last_block = -1;	/* Default */
	a->state = ARCHIVE_STATE_NEW;
	a->pformat_data = &(a->format_data);

	/* Initialize a block of nulls for padding purposes. */
	a->null_length = 1024;
	nulls = malloc(a->null_length);
	if (nulls == NULL) {
		free(a);
		return (NULL);
	}
	memset(nulls, 0, a->null_length);
	a->nulls = nulls;
	/*
	 * Set default compression, but don't set a default format.
	 * Were we to set a default format here, we would force every
	 * client to link in support for that format, even if they didn't
	 * ever use it.
	 */
	archive_write_set_compression_none(a);
	return (a);
}


/*
 * Set the block size.  Returns 0 if successful.
 */
int
archive_write_set_bytes_per_block(struct archive *a, int bytes_per_block)
{
	archive_check_magic(a, ARCHIVE_WRITE_MAGIC, ARCHIVE_STATE_NEW);
	a->bytes_per_block = bytes_per_block;
	return (ARCHIVE_OK);
}


/*
 * Set the size for the last block.
 * Returns 0 if successful.
 */
int
archive_write_set_bytes_in_last_block(struct archive *a, int bytes)
{
	archive_check_magic(a, ARCHIVE_WRITE_MAGIC, ARCHIVE_STATE_ANY);
	a->bytes_in_last_block = bytes;
	return (ARCHIVE_OK);
}


/*
 * Open the archive using the current settings.
 */
int
archive_write_open(struct archive *a, void *client_data,
    archive_open_callback *opener, archive_write_callback *writer,
    archive_close_callback *closer)
{
	int ret;

	ret = ARCHIVE_OK;
	archive_check_magic(a, ARCHIVE_WRITE_MAGIC, ARCHIVE_STATE_NEW);
	a->state = ARCHIVE_STATE_HEADER;
	a->client_data = client_data;
	a->client_writer = writer;
	a->client_opener = opener;
	a->client_closer = closer;
	ret = (a->compression_init)(a);
	if (a->format_init && ret == ARCHIVE_OK)
		ret = (a->format_init)(a);
	return (ret);
}


/*
 * Cleanup and free the archive object.
 *
 * Be careful: user might just call write_new and then write_finish.
 * Don't assume we actually wrote anything or performed any non-trivial
 * initialization.
 */
void
archive_write_finish(struct archive *a)
{
	archive_check_magic(a, ARCHIVE_WRITE_MAGIC, ARCHIVE_STATE_ANY);

	/* Finish the last entry. */
	if (a->state & ARCHIVE_STATE_DATA)
		((a->format_finish_entry)(a));

	/* Finish off the archive. */
	if (a->format_finish != NULL)
		(a->format_finish)(a);

	/* Finish the compression and close the stream. */
	if (a->compression_finish != NULL)
		(a->compression_finish)(a);

	/* Release various dynamic buffers. */
	free((void *)(uintptr_t)(const void *)a->nulls);
	archive_string_free(&a->error_string);
	a->magic = 0;
	free(a);
}


/*
 * Write the appropriate header.
 */
int
archive_write_header(struct archive *a, struct archive_entry *entry)
{
	int ret;

	archive_check_magic(a, ARCHIVE_WRITE_MAGIC,
	    ARCHIVE_STATE_HEADER | ARCHIVE_STATE_DATA);

	/* Finish last entry. */
	if (a->state & ARCHIVE_STATE_DATA)
		((a->format_finish_entry)(a));

	/* Format and write header. */
	ret = ((a->format_write_header)(a, entry));

	a->state = ARCHIVE_STATE_DATA;
	return (ret);
}

/*
 * Note that the compressor is responsible for blocking.
 */
int
archive_write_data(struct archive *a, const void *buff, size_t s)
{
	archive_check_magic(a, ARCHIVE_WRITE_MAGIC, ARCHIVE_STATE_DATA);
	return (a->format_write_data(a, buff, s));
}
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