summaryrefslogtreecommitdiffstats
path: root/lib/StaticAnalyzer/Core/GRState.cpp
blob: 7b216775b8e66239454bfbc2a3ec71be4143d363 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
//= GRState.cpp - Path-Sensitive "State" for tracking values -----*- C++ -*--=//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
//  This file implements GRState and GRStateManager.
//
//===----------------------------------------------------------------------===//

#include "clang/Analysis/CFG.h"
#include "clang/StaticAnalyzer/Core/PathSensitive/GRStateTrait.h"
#include "clang/StaticAnalyzer/Core/PathSensitive/GRState.h"
#include "clang/StaticAnalyzer/Core/PathSensitive/SubEngine.h"
#include "clang/StaticAnalyzer/Core/PathSensitive/TransferFuncs.h"
#include "llvm/Support/raw_ostream.h"

using namespace clang;
using namespace ento;

// Give the vtable for ConstraintManager somewhere to live.
// FIXME: Move this elsewhere.
ConstraintManager::~ConstraintManager() {}

GRState::GRState(GRStateManager *mgr, const Environment& env,
                 StoreRef st, GenericDataMap gdm)
  : stateMgr(mgr),
    Env(env),
    store(st.getStore()),
    GDM(gdm),
    refCount(0) {
  stateMgr->getStoreManager().incrementReferenceCount(store);
}

GRState::GRState(const GRState& RHS)
    : llvm::FoldingSetNode(),
      stateMgr(RHS.stateMgr),
      Env(RHS.Env),
      store(RHS.store),
      GDM(RHS.GDM),
      refCount(0) {
  stateMgr->getStoreManager().incrementReferenceCount(store);
}

GRState::~GRState() {
  if (store)
    stateMgr->getStoreManager().decrementReferenceCount(store);
}

GRStateManager::~GRStateManager() {
  for (std::vector<GRState::Printer*>::iterator I=Printers.begin(),
        E=Printers.end(); I!=E; ++I)
    delete *I;

  for (GDMContextsTy::iterator I=GDMContexts.begin(), E=GDMContexts.end();
       I!=E; ++I)
    I->second.second(I->second.first);
}

const GRState*
GRStateManager::removeDeadBindings(const GRState* state,
                                   const StackFrameContext *LCtx,
                                   SymbolReaper& SymReaper) {

  // This code essentially performs a "mark-and-sweep" of the VariableBindings.
  // The roots are any Block-level exprs and Decls that our liveness algorithm
  // tells us are live.  We then see what Decls they may reference, and keep
  // those around.  This code more than likely can be made faster, and the
  // frequency of which this method is called should be experimented with
  // for optimum performance.
  llvm::SmallVector<const MemRegion*, 10> RegionRoots;
  GRState NewState = *state;

  NewState.Env = EnvMgr.removeDeadBindings(NewState.Env, SymReaper,
                                           state, RegionRoots);

  // Clean up the store.
  NewState.setStore(StoreMgr->removeDeadBindings(NewState.getStore(), LCtx,
                                                 SymReaper, RegionRoots));
  state = getPersistentState(NewState);
  return ConstraintMgr->removeDeadBindings(state, SymReaper);
}

const GRState *GRStateManager::MarshalState(const GRState *state,
                                            const StackFrameContext *InitLoc) {
  // make up an empty state for now.
  GRState State(this,
                EnvMgr.getInitialEnvironment(),
                StoreMgr->getInitialStore(InitLoc),
                GDMFactory.getEmptyMap());

  return getPersistentState(State);
}

const GRState *GRState::bindCompoundLiteral(const CompoundLiteralExpr* CL,
                                            const LocationContext *LC,
                                            SVal V) const {
  const StoreRef &newStore = 
    getStateManager().StoreMgr->BindCompoundLiteral(getStore(), CL, LC, V);
  return makeWithStore(newStore);
}

const GRState *GRState::bindDecl(const VarRegion* VR, SVal IVal) const {
  const StoreRef &newStore =
    getStateManager().StoreMgr->BindDecl(getStore(), VR, IVal);
  return makeWithStore(newStore);
}

const GRState *GRState::bindDeclWithNoInit(const VarRegion* VR) const {
  const StoreRef &newStore =
    getStateManager().StoreMgr->BindDeclWithNoInit(getStore(), VR);
  return makeWithStore(newStore);
}

const GRState *GRState::bindLoc(Loc LV, SVal V) const {
  GRStateManager &Mgr = getStateManager();
  const GRState *newState = makeWithStore(Mgr.StoreMgr->Bind(getStore(), 
                                                             LV, V));
  const MemRegion *MR = LV.getAsRegion();
  if (MR && Mgr.getOwningEngine())
    return Mgr.getOwningEngine()->processRegionChange(newState, MR);

  return newState;
}

const GRState *GRState::bindDefault(SVal loc, SVal V) const {
  GRStateManager &Mgr = getStateManager();
  const MemRegion *R = cast<loc::MemRegionVal>(loc).getRegion();
  const StoreRef &newStore = Mgr.StoreMgr->BindDefault(getStore(), R, V);
  const GRState *new_state = makeWithStore(newStore);
  return Mgr.getOwningEngine() ? 
           Mgr.getOwningEngine()->processRegionChange(new_state, R) : 
           new_state;
}

const GRState *GRState::invalidateRegions(const MemRegion * const *Begin,
                                          const MemRegion * const *End,
                                          const Expr *E, unsigned Count,
                                          StoreManager::InvalidatedSymbols *IS,
                                          bool invalidateGlobals) const {
  GRStateManager &Mgr = getStateManager();
  SubEngine* Eng = Mgr.getOwningEngine();
 
  if (Eng && Eng->wantsRegionChangeUpdate(this)) {
    StoreManager::InvalidatedRegions Regions;
    const StoreRef &newStore
      = Mgr.StoreMgr->invalidateRegions(getStore(), Begin, End, E, Count, IS,
                                        invalidateGlobals, &Regions);
    const GRState *newState = makeWithStore(newStore);
    return Eng->processRegionChanges(newState,
                                     &Regions.front(),
                                     &Regions.back()+1);
  }

  const StoreRef &newStore =
    Mgr.StoreMgr->invalidateRegions(getStore(), Begin, End, E, Count, IS,
                                    invalidateGlobals, NULL);
  return makeWithStore(newStore);
}

const GRState *GRState::unbindLoc(Loc LV) const {
  assert(!isa<loc::MemRegionVal>(LV) && "Use invalidateRegion instead.");

  Store OldStore = getStore();
  const StoreRef &newStore = getStateManager().StoreMgr->Remove(OldStore, LV);

  if (newStore.getStore() == OldStore)
    return this;

  return makeWithStore(newStore);
}

const GRState *GRState::enterStackFrame(const StackFrameContext *frame) const {
  const StoreRef &new_store =
    getStateManager().StoreMgr->enterStackFrame(this, frame);
  return makeWithStore(new_store);
}

SVal GRState::getSValAsScalarOrLoc(const MemRegion *R) const {
  // We only want to do fetches from regions that we can actually bind
  // values.  For example, SymbolicRegions of type 'id<...>' cannot
  // have direct bindings (but their can be bindings on their subregions).
  if (!R->isBoundable())
    return UnknownVal();

  if (const TypedRegion *TR = dyn_cast<TypedRegion>(R)) {
    QualType T = TR->getValueType();
    if (Loc::isLocType(T) || T->isIntegerType())
      return getSVal(R);
  }

  return UnknownVal();
}

SVal GRState::getSVal(Loc location, QualType T) const {
  SVal V = getRawSVal(cast<Loc>(location), T);

  // If 'V' is a symbolic value that is *perfectly* constrained to
  // be a constant value, use that value instead to lessen the burden
  // on later analysis stages (so we have less symbolic values to reason
  // about).
  if (!T.isNull()) {
    if (SymbolRef sym = V.getAsSymbol()) {
      if (const llvm::APSInt *Int = getSymVal(sym)) {
        // FIXME: Because we don't correctly model (yet) sign-extension
        // and truncation of symbolic values, we need to convert
        // the integer value to the correct signedness and bitwidth.
        //
        // This shows up in the following:
        //
        //   char foo();
        //   unsigned x = foo();
        //   if (x == 54)
        //     ...
        //
        //  The symbolic value stored to 'x' is actually the conjured
        //  symbol for the call to foo(); the type of that symbol is 'char',
        //  not unsigned.
        const llvm::APSInt &NewV = getBasicVals().Convert(T, *Int);
        
        if (isa<Loc>(V))
          return loc::ConcreteInt(NewV);
        else
          return nonloc::ConcreteInt(NewV);
      }
    }
  }
  
  return V;
}

const GRState *GRState::BindExpr(const Stmt* S, SVal V, bool Invalidate) const{
  Environment NewEnv = getStateManager().EnvMgr.bindExpr(Env, S, V,
                                                         Invalidate);
  if (NewEnv == Env)
    return this;

  GRState NewSt = *this;
  NewSt.Env = NewEnv;
  return getStateManager().getPersistentState(NewSt);
}

const GRState *GRState::bindExprAndLocation(const Stmt *S, SVal location,
                                            SVal V) const {
  Environment NewEnv =
    getStateManager().EnvMgr.bindExprAndLocation(Env, S, location, V);

  if (NewEnv == Env)
    return this;
  
  GRState NewSt = *this;
  NewSt.Env = NewEnv;
  return getStateManager().getPersistentState(NewSt);
}

const GRState *GRState::assumeInBound(DefinedOrUnknownSVal Idx,
                                      DefinedOrUnknownSVal UpperBound,
                                      bool Assumption) const {
  if (Idx.isUnknown() || UpperBound.isUnknown())
    return this;

  // Build an expression for 0 <= Idx < UpperBound.
  // This is the same as Idx + MIN < UpperBound + MIN, if overflow is allowed.
  // FIXME: This should probably be part of SValBuilder.
  GRStateManager &SM = getStateManager();
  SValBuilder &svalBuilder = SM.getSValBuilder();
  ASTContext &Ctx = svalBuilder.getContext();

  // Get the offset: the minimum value of the array index type.
  BasicValueFactory &BVF = svalBuilder.getBasicValueFactory();
  // FIXME: This should be using ValueManager::ArrayindexTy...somehow.
  QualType indexTy = Ctx.IntTy;
  nonloc::ConcreteInt Min(BVF.getMinValue(indexTy));

  // Adjust the index.
  SVal newIdx = svalBuilder.evalBinOpNN(this, BO_Add,
                                        cast<NonLoc>(Idx), Min, indexTy);
  if (newIdx.isUnknownOrUndef())
    return this;

  // Adjust the upper bound.
  SVal newBound =
    svalBuilder.evalBinOpNN(this, BO_Add, cast<NonLoc>(UpperBound),
                            Min, indexTy);

  if (newBound.isUnknownOrUndef())
    return this;

  // Build the actual comparison.
  SVal inBound = svalBuilder.evalBinOpNN(this, BO_LT,
                                cast<NonLoc>(newIdx), cast<NonLoc>(newBound),
                                Ctx.IntTy);
  if (inBound.isUnknownOrUndef())
    return this;

  // Finally, let the constraint manager take care of it.
  ConstraintManager &CM = SM.getConstraintManager();
  return CM.assume(this, cast<DefinedSVal>(inBound), Assumption);
}

const GRState* GRStateManager::getInitialState(const LocationContext *InitLoc) {
  GRState State(this,
                EnvMgr.getInitialEnvironment(),
                StoreMgr->getInitialStore(InitLoc),
                GDMFactory.getEmptyMap());

  return getPersistentState(State);
}

void GRStateManager::recycleUnusedStates() {
  for (std::vector<GRState*>::iterator i = recentlyAllocatedStates.begin(),
       e = recentlyAllocatedStates.end(); i != e; ++i) {
    GRState *state = *i;
    if (state->referencedByExplodedNode())
      continue;
    StateSet.RemoveNode(state);
    freeStates.push_back(state);
    state->~GRState();
  }
  recentlyAllocatedStates.clear();
}

const GRState* GRStateManager::getPersistentState(GRState& State) {

  llvm::FoldingSetNodeID ID;
  State.Profile(ID);
  void* InsertPos;

  if (GRState* I = StateSet.FindNodeOrInsertPos(ID, InsertPos))
    return I;

  GRState *newState = 0;
  if (!freeStates.empty()) {
    newState = freeStates.back();
    freeStates.pop_back();    
  }
  else {
    newState = (GRState*) Alloc.Allocate<GRState>();
  }
  new (newState) GRState(State);
  StateSet.InsertNode(newState, InsertPos);
  recentlyAllocatedStates.push_back(newState);
  return newState;
}

const GRState* GRState::makeWithStore(const StoreRef &store) const {
  GRState NewSt = *this;
  NewSt.setStore(store);
  return getStateManager().getPersistentState(NewSt);
}

void GRState::setStore(const StoreRef &newStore) {
  Store newStoreStore = newStore.getStore();
  if (newStoreStore)
    stateMgr->getStoreManager().incrementReferenceCount(newStoreStore);
  if (store)
    stateMgr->getStoreManager().decrementReferenceCount(store);
  store = newStoreStore;
}

//===----------------------------------------------------------------------===//
//  State pretty-printing.
//===----------------------------------------------------------------------===//

static bool IsEnvLoc(const Stmt *S) {
  // FIXME: This is a layering violation.  Should be in environment.
  return (bool) (((uintptr_t) S) & 0x1);
}

void GRState::print(llvm::raw_ostream& Out, CFG &C, const char* nl,
                    const char* sep) const {
  // Print the store.
  GRStateManager &Mgr = getStateManager();
  Mgr.getStoreManager().print(getStore(), Out, nl, sep);

  // Print Subexpression bindings.
  bool isFirst = true;

  // FIXME: All environment printing should be moved inside Environment.
  for (Environment::iterator I = Env.begin(), E = Env.end(); I != E; ++I) {
    if (C.isBlkExpr(I.getKey()) || IsEnvLoc(I.getKey()))
      continue;

    if (isFirst) {
      Out << nl << nl << "Sub-Expressions:" << nl;
      isFirst = false;
    }
    else { Out << nl; }

    Out << " (" << (void*) I.getKey() << ") ";
    LangOptions LO; // FIXME.
    I.getKey()->printPretty(Out, 0, PrintingPolicy(LO));
    Out << " : " << I.getData();
  }

  // Print block-expression bindings.
  isFirst = true;

  for (Environment::iterator I = Env.begin(), E = Env.end(); I != E; ++I) {
    if (!C.isBlkExpr(I.getKey()))
      continue;

    if (isFirst) {
      Out << nl << nl << "Block-level Expressions:" << nl;
      isFirst = false;
    }
    else { Out << nl; }

    Out << " (" << (void*) I.getKey() << ") ";
    LangOptions LO; // FIXME.
    I.getKey()->printPretty(Out, 0, PrintingPolicy(LO));
    Out << " : " << I.getData();
  }
  
  // Print locations.
  isFirst = true;
  
  for (Environment::iterator I = Env.begin(), E = Env.end(); I != E; ++I) {
    if (!IsEnvLoc(I.getKey()))
      continue;
    
    if (isFirst) {
      Out << nl << nl << "Load/store locations:" << nl;
      isFirst = false;
    }
    else { Out << nl; }

    const Stmt *S = (Stmt*) (((uintptr_t) I.getKey()) & ((uintptr_t) ~0x1));
    
    Out << " (" << (void*) S << ") ";
    LangOptions LO; // FIXME.
    S->printPretty(Out, 0, PrintingPolicy(LO));
    Out << " : " << I.getData();
  }

  Mgr.getConstraintManager().print(this, Out, nl, sep);

  // Print checker-specific data.
  for (std::vector<Printer*>::iterator I = Mgr.Printers.begin(),
                                       E = Mgr.Printers.end(); I != E; ++I) {
    (*I)->Print(Out, this, nl, sep);
  }
}

void GRState::printDOT(llvm::raw_ostream& Out, CFG &C) const {
  print(Out, C, "\\l", "\\|");
}

void GRState::printStdErr(CFG &C) const {
  print(llvm::errs(), C);
}

//===----------------------------------------------------------------------===//
// Generic Data Map.
//===----------------------------------------------------------------------===//

void* const* GRState::FindGDM(void* K) const {
  return GDM.lookup(K);
}

void*
GRStateManager::FindGDMContext(void* K,
                               void* (*CreateContext)(llvm::BumpPtrAllocator&),
                               void (*DeleteContext)(void*)) {

  std::pair<void*, void (*)(void*)>& p = GDMContexts[K];
  if (!p.first) {
    p.first = CreateContext(Alloc);
    p.second = DeleteContext;
  }

  return p.first;
}

const GRState* GRStateManager::addGDM(const GRState* St, void* Key, void* Data){
  GRState::GenericDataMap M1 = St->getGDM();
  GRState::GenericDataMap M2 = GDMFactory.add(M1, Key, Data);

  if (M1 == M2)
    return St;

  GRState NewSt = *St;
  NewSt.GDM = M2;
  return getPersistentState(NewSt);
}

const GRState *GRStateManager::removeGDM(const GRState *state, void *Key) {
  GRState::GenericDataMap OldM = state->getGDM();
  GRState::GenericDataMap NewM = GDMFactory.remove(OldM, Key);

  if (NewM == OldM)
    return state;

  GRState NewState = *state;
  NewState.GDM = NewM;
  return getPersistentState(NewState);
}

//===----------------------------------------------------------------------===//
// Utility.
//===----------------------------------------------------------------------===//

namespace {
class ScanReachableSymbols : public SubRegionMap::Visitor  {
  typedef llvm::DenseSet<const MemRegion*> VisitedRegionsTy;

  VisitedRegionsTy visited;
  const GRState *state;
  SymbolVisitor &visitor;
  llvm::OwningPtr<SubRegionMap> SRM;
public:

  ScanReachableSymbols(const GRState *st, SymbolVisitor& v)
    : state(st), visitor(v) {}

  bool scan(nonloc::CompoundVal val);
  bool scan(SVal val);
  bool scan(const MemRegion *R);

  // From SubRegionMap::Visitor.
  bool Visit(const MemRegion* Parent, const MemRegion* SubRegion) {
    return scan(SubRegion);
  }
};
}

bool ScanReachableSymbols::scan(nonloc::CompoundVal val) {
  for (nonloc::CompoundVal::iterator I=val.begin(), E=val.end(); I!=E; ++I)
    if (!scan(*I))
      return false;

  return true;
}

bool ScanReachableSymbols::scan(SVal val) {
  if (loc::MemRegionVal *X = dyn_cast<loc::MemRegionVal>(&val))
    return scan(X->getRegion());

  if (nonloc::LocAsInteger *X = dyn_cast<nonloc::LocAsInteger>(&val))
    return scan(X->getLoc());

  if (SymbolRef Sym = val.getAsSymbol())
    return visitor.VisitSymbol(Sym);

  if (nonloc::CompoundVal *X = dyn_cast<nonloc::CompoundVal>(&val))
    return scan(*X);

  return true;
}

bool ScanReachableSymbols::scan(const MemRegion *R) {
  if (isa<MemSpaceRegion>(R) || visited.count(R))
    return true;

  visited.insert(R);

  // If this is a symbolic region, visit the symbol for the region.
  if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(R))
    if (!visitor.VisitSymbol(SR->getSymbol()))
      return false;

  // If this is a subregion, also visit the parent regions.
  if (const SubRegion *SR = dyn_cast<SubRegion>(R))
    if (!scan(SR->getSuperRegion()))
      return false;

  // Now look at the binding to this region (if any).
  if (!scan(state->getSValAsScalarOrLoc(R)))
    return false;

  // Now look at the subregions.
  if (!SRM.get())
    SRM.reset(state->getStateManager().getStoreManager().
                                           getSubRegionMap(state->getStore()));

  return SRM->iterSubRegions(R, *this);
}

bool GRState::scanReachableSymbols(SVal val, SymbolVisitor& visitor) const {
  ScanReachableSymbols S(this, visitor);
  return S.scan(val);
}

bool GRState::scanReachableSymbols(const SVal *I, const SVal *E,
                                   SymbolVisitor &visitor) const {
  ScanReachableSymbols S(this, visitor);
  for ( ; I != E; ++I) {
    if (!S.scan(*I))
      return false;
  }
  return true;
}

bool GRState::scanReachableSymbols(const MemRegion * const *I,
                                   const MemRegion * const *E,
                                   SymbolVisitor &visitor) const {
  ScanReachableSymbols S(this, visitor);
  for ( ; I != E; ++I) {
    if (!S.scan(*I))
      return false;
  }
  return true;
}
OpenPOWER on IntegriCloud