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# @(#)Makefile 8.1 (Berkeley) 5/31/93
PROG= phantasia
SRCS= main.c fight.c io.c interplayer.c gamesupport.c misc.c phantglobs.c
DPADD= ${LIBM} ${LIBCURSES} ${LIBTERMCAP} ${LIBCOMPAT}
LDADD= -lm -lcurses -ltermcap -lcompat
DATAFILES=characs gold lastdead mess monsters motd scoreboard void
HIDEGAME=hidegame
MAN6= phantasia.6
CLEANFILES=${DATAFILES} map setup setup.o stamp.setuprun
all: stamp.setuprun
build-tools: setup
stamp.setuprun: monsters.asc setup
./setup -m ${.CURDIR}/monsters.asc
touch ${.TARGET}
setup: phantglobs.o setup.o ${LIBM}
${CC} -static ${CFLAGS} ${LDFLAGS} -o ${.TARGET} phantglobs.o setup.o -lm
beforeinstall:
${INSTALL} ${COPY} -o ${BINOWN} -g ${BINGRP} -m 660 \
${DATAFILES} ${DESTDIR}/var/games/phantasia
# Make Phantasia map. Change the map commands reflect your installation.
# PLOTDEVICE is used for plotting the map. Change as appropriate.
map: map.c
${CC} -static -O ${.CURDIR}/map.c -lplot -o ${.TARGET}
./map | plot > /dev/tty
.include <bsd.prog.mk>
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