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// -*- C++ -*-
//===--------------------------- thread -----------------------------------===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is dual licensed under the MIT and the University of Illinois Open
// Source Licenses. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//

#ifndef _LIBCPP_THREAD
#define _LIBCPP_THREAD

/*

    thread synopsis

#define __STDCPP_THREADS__ __cplusplus

namespace std
{

class thread
{
public:
    class id;
    typedef pthread_t native_handle_type;

    thread();
    template <class F, class ...Args> explicit thread(F&& f, Args&&... args);
    ~thread();

    thread(const thread&) = delete;
    thread(thread&& t);

    thread& operator=(const thread&) = delete;
    thread& operator=(thread&& t);

    void swap(thread& t);

    bool joinable() const;
    void join();
    void detach();
    id get_id() const;
    native_handle_type native_handle();

    static unsigned hardware_concurrency();
};

void swap(thread& x, thread& y);

class thread::id
{
public:
    id();
};

bool operator==(thread::id x, thread::id y);
bool operator!=(thread::id x, thread::id y);
bool operator< (thread::id x, thread::id y);
bool operator<=(thread::id x, thread::id y);
bool operator> (thread::id x, thread::id y);
bool operator>=(thread::id x, thread::id y);

template<class charT, class traits>
basic_ostream<charT, traits>&
operator<<(basic_ostream<charT, traits>& out, thread::id id);

namespace this_thread
{

thread::id get_id();

void yield();

template <class Clock, class Duration>
void sleep_until(const chrono::time_point<Clock, Duration>& abs_time);

template <class Rep, class Period>
void sleep_for(const chrono::duration<Rep, Period>& rel_time);

}  // this_thread

}  // std

*/

#include <__config>
#include <iosfwd>
#include <__functional_base>
#include <type_traits>
#include <cstddef>
#include <functional>
#include <memory>
#include <system_error>
#include <chrono>
#include <__mutex_base>
#ifndef _LIBCPP_HAS_NO_VARIADICS
#include <tuple>
#endif
#include <pthread.h>

#if !defined(_LIBCPP_HAS_NO_PRAGMA_SYSTEM_HEADER)
#pragma GCC system_header
#endif

#define __STDCPP_THREADS__ __cplusplus

_LIBCPP_BEGIN_NAMESPACE_STD

template <class _Tp>
class __thread_specific_ptr
{
    pthread_key_t __key_;

    __thread_specific_ptr(const __thread_specific_ptr&);
    __thread_specific_ptr& operator=(const __thread_specific_ptr&);

    static void __at_thread_exit(void*);
public:
    typedef _Tp* pointer;

    __thread_specific_ptr();
    ~__thread_specific_ptr();

    _LIBCPP_INLINE_VISIBILITY
    pointer get() const {return static_cast<_Tp*>(pthread_getspecific(__key_));}
    _LIBCPP_INLINE_VISIBILITY
    pointer operator*() const {return *get();}
    _LIBCPP_INLINE_VISIBILITY
    pointer operator->() const {return get();}
    pointer release();
    void reset(pointer __p = nullptr);
};

template <class _Tp>
void
__thread_specific_ptr<_Tp>::__at_thread_exit(void* __p)
{
    delete static_cast<pointer>(__p);
}

template <class _Tp>
__thread_specific_ptr<_Tp>::__thread_specific_ptr()
{
    int __ec = pthread_key_create(&__key_, &__thread_specific_ptr::__at_thread_exit);
    if (__ec)
        throw system_error(error_code(__ec, system_category()),
                           "__thread_specific_ptr construction failed");
}

template <class _Tp>
__thread_specific_ptr<_Tp>::~__thread_specific_ptr()
{
    pthread_key_delete(__key_);
}

template <class _Tp>
typename __thread_specific_ptr<_Tp>::pointer
__thread_specific_ptr<_Tp>::release()
{
    pointer __p = get();
    pthread_setspecific(__key_, 0);
    return __p;
}

template <class _Tp>
void
__thread_specific_ptr<_Tp>::reset(pointer __p)
{
    pointer __p_old = get();
    pthread_setspecific(__key_, __p);
    delete __p_old;
}

class thread;
class __thread_id;

namespace this_thread
{

__thread_id get_id();

}  // this_thread

class _LIBCPP_VISIBLE __thread_id
{
    // FIXME: pthread_t is a pointer on Darwin but a long on Linux.
    // NULL is the no-thread value on Darwin.  Someone needs to check
    // on other platforms.  We assume 0 works everywhere for now.
    pthread_t __id_;

public:
    _LIBCPP_INLINE_VISIBILITY
    __thread_id() : __id_(0) {}

    friend _LIBCPP_INLINE_VISIBILITY
        bool operator==(__thread_id __x, __thread_id __y)
        {return __x.__id_ == __y.__id_;}
    friend _LIBCPP_INLINE_VISIBILITY
        bool operator!=(__thread_id __x, __thread_id __y)
        {return !(__x == __y);}
    friend _LIBCPP_INLINE_VISIBILITY
        bool operator< (__thread_id __x, __thread_id __y)
        {return __x.__id_ < __y.__id_;}
    friend _LIBCPP_INLINE_VISIBILITY
        bool operator<=(__thread_id __x, __thread_id __y)
        {return !(__y < __x);}
    friend _LIBCPP_INLINE_VISIBILITY
        bool operator> (__thread_id __x, __thread_id __y)
        {return   __y < __x ;}
    friend _LIBCPP_INLINE_VISIBILITY
        bool operator>=(__thread_id __x, __thread_id __y)
        {return !(__x < __y);}

    template<class _CharT, class _Traits>
    friend
    _LIBCPP_INLINE_VISIBILITY
    basic_ostream<_CharT, _Traits>&
    operator<<(basic_ostream<_CharT, _Traits>& __os, __thread_id __id)
        {return __os << __id.__id_;}

private:
    _LIBCPP_INLINE_VISIBILITY
    __thread_id(pthread_t __id) : __id_(__id) {}

    friend __thread_id this_thread::get_id();
    friend class _LIBCPP_VISIBLE thread;
};

template<class _Tp> struct hash;

template<>
struct _LIBCPP_VISIBLE hash<__thread_id>
    : public unary_function<__thread_id, size_t>
{
    _LIBCPP_INLINE_VISIBILITY
    size_t operator()(__thread_id __v) const
    {
        const size_t* const __p = reinterpret_cast<const size_t*>(&__v);
        return *__p;
    }
};

namespace this_thread
{

inline _LIBCPP_INLINE_VISIBILITY
__thread_id
get_id()
{
    return pthread_self();
}

}  // this_thread

class _LIBCPP_VISIBLE thread
{
    pthread_t __t_;

    thread(const thread&);
    thread& operator=(const thread&);
public:
    typedef __thread_id id;
    typedef pthread_t native_handle_type;

    _LIBCPP_INLINE_VISIBILITY
    thread() : __t_(0) {}
#ifndef _LIBCPP_HAS_NO_VARIADICS
    template <class _F, class ..._Args,
              class = typename enable_if
              <
                   !is_same<typename decay<_F>::type, thread>::value
              >::type
             >
        explicit thread(_F&& __f, _Args&&... __args);
#else  // _LIBCPP_HAS_NO_VARIADICS
    template <class _F> explicit thread(_F __f);
#endif
    ~thread();

#ifndef _LIBCPP_HAS_NO_RVALUE_REFERENCES
    _LIBCPP_INLINE_VISIBILITY
    thread(thread&& __t) : __t_(__t.__t_) {__t.__t_ = 0;}
    thread& operator=(thread&& __t);
#endif  // _LIBCPP_HAS_NO_RVALUE_REFERENCES

    _LIBCPP_INLINE_VISIBILITY
    void swap(thread& __t) {_VSTD::swap(__t_, __t.__t_);}

    _LIBCPP_INLINE_VISIBILITY
    bool joinable() const {return __t_ != 0;}
    void join();
    void detach();
    _LIBCPP_INLINE_VISIBILITY
    id get_id() const {return __t_;}
    _LIBCPP_INLINE_VISIBILITY
    native_handle_type native_handle() {return __t_;}

    static unsigned hardware_concurrency();
};

class __assoc_sub_state;

class _LIBCPP_HIDDEN __thread_struct_imp;

class __thread_struct
{
    __thread_struct_imp* __p_;

    __thread_struct(const __thread_struct&);
    __thread_struct& operator=(const __thread_struct&);
public:
    __thread_struct();
    ~__thread_struct();

    void notify_all_at_thread_exit(condition_variable*, mutex*);
    void __make_ready_at_thread_exit(__assoc_sub_state*);
};

__thread_specific_ptr<__thread_struct>& __thread_local_data();

#ifndef _LIBCPP_HAS_NO_VARIADICS

template <class _F, class ..._Args, size_t ..._Indices>
inline _LIBCPP_INLINE_VISIBILITY
void
__threaad_execute(tuple<_F, _Args...>& __t, __tuple_indices<_Indices...>)
{
    __invoke(_VSTD::move(_VSTD::get<0>(__t)), _VSTD::move(_VSTD::get<_Indices>(__t))...);
}

template <class _F>
void*
__thread_proxy(void* __vp)
{
    __thread_local_data().reset(new __thread_struct);
    std::unique_ptr<_F> __p(static_cast<_F*>(__vp));
    typedef typename __make_tuple_indices<tuple_size<_F>::value, 1>::type _Index;
    __threaad_execute(*__p, _Index());
    return nullptr;
}

template <class _F, class ..._Args,
          class
         >
thread::thread(_F&& __f, _Args&&... __args)
{
    typedef tuple<typename decay<_F>::type, typename decay<_Args>::type...> _G;
    _VSTD::unique_ptr<_G> __p(new _G(__decay_copy(_VSTD::forward<_F>(__f)),
                                __decay_copy(_VSTD::forward<_Args>(__args))...));
    int __ec = pthread_create(&__t_, 0, &__thread_proxy<_G>, __p.get());
    if (__ec == 0)
        __p.release();
    else
        __throw_system_error(__ec, "thread constructor failed");
}

#else  // _LIBCPP_HAS_NO_VARIADICS

template <class _F>
void*
__thread_proxy(void* __vp)
{
    __thread_local_data().reset(new __thread_struct);
    std::unique_ptr<_F> __p(static_cast<_F*>(__vp));
    (*__p)();
    return nullptr;
}

template <class _F>
thread::thread(_F __f)
{
    std::unique_ptr<_F> __p(new _F(__f));
    int __ec = pthread_create(&__t_, 0, &__thread_proxy<_F>, __p.get());
    if (__ec == 0)
        __p.release();
    else
        __throw_system_error(__ec, "thread constructor failed");
}

#endif  // _LIBCPP_HAS_NO_VARIADICS

#ifndef _LIBCPP_HAS_NO_RVALUE_REFERENCES

inline _LIBCPP_INLINE_VISIBILITY
thread&
thread::operator=(thread&& __t)
{
    if (__t_ != 0)
        terminate();
    __t_ = __t.__t_;
    __t.__t_ = 0;
    return *this;
}

#endif  // _LIBCPP_HAS_NO_RVALUE_REFERENCES

inline _LIBCPP_INLINE_VISIBILITY
void swap(thread& __x, thread& __y) {__x.swap(__y);}

namespace this_thread
{

void sleep_for(const chrono::nanoseconds& ns);

template <class _Rep, class _Period>
void
sleep_for(const chrono::duration<_Rep, _Period>& __d)
{
    using namespace chrono;
    nanoseconds __ns = duration_cast<nanoseconds>(__d);
    if (__ns < __d)
        ++__ns;
    sleep_for(__ns);
}

template <class _Clock, class _Duration>
void
sleep_until(const chrono::time_point<_Clock, _Duration>& __t)
{
    using namespace chrono;
    mutex __mut;
    condition_variable __cv;
    unique_lock<mutex> __lk(__mut);
    while (_Clock::now() < __t)
        __cv.wait_until(__lk, __t);
}

template <class _Duration>
inline _LIBCPP_INLINE_VISIBILITY
void
sleep_until(const chrono::time_point<chrono::steady_clock, _Duration>& __t)
{
    using namespace chrono;
    sleep_for(__t - steady_clock::now());
}

inline _LIBCPP_INLINE_VISIBILITY
void yield() {sched_yield();}

}  // this_thread

_LIBCPP_END_NAMESPACE_STD

#endif  // _LIBCPP_THREAD
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