/* * Written by Toshiharu OHNO (tony-o@iij.ad.jp) * * Copyright (C) 1993, Internet Initiative Japan, Inc. All rights reserverd. * * Redistribution and use in source and binary forms are permitted * provided that the above copyright notice and this paragraph are * duplicated in all such forms and that any documentation, * advertising materials, and other materials related to such * distribution and use acknowledge that the software was developed * by the Internet Initiative Japan. The name of the * IIJ may not be used to endorse or promote products derived * from this software without specific prior written permission. * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE. * * $FreeBSD$ * * TODO: */ /* * State of machine */ #define ST_INITIAL 0 #define ST_STARTING 1 #define ST_CLOSED 2 #define ST_STOPPED 3 #define ST_CLOSING 4 #define ST_STOPPING 5 #define ST_REQSENT 6 #define ST_ACKRCVD 7 #define ST_ACKSENT 8 #define ST_OPENED 9 #define ST_MAX 10 #define ST_UNDEF -1 #define MODE_REQ 0 #define MODE_NAK 1 #define MODE_REJ 2 #define MODE_NOP 3 #define MODE_ACK 4 /* pseudo mode for ccp negotiations */ #define OPEN_PASSIVE -1 #define FSM_REQ_TIMER 1 #define FSM_TRM_TIMER 2 struct fsm; struct fsm_retry { u_int timeout; /* FSM retry frequency */ u_int maxreq; /* Max Config REQ retries */ u_int maxtrm; /* Max Term REQ retries */ }; struct fsm_decode { u_char ack[100], *ackend; u_char nak[100], *nakend; u_char rej[100], *rejend; }; struct fsm_callbacks { int (*LayerUp) (struct fsm *); /* Layer is now up (tlu) */ void (*LayerDown) (struct fsm *); /* About to come down (tld) */ void (*LayerStart) (struct fsm *); /* Layer about to start up (tls) */ void (*LayerFinish) (struct fsm *); /* Layer now down (tlf) */ void (*InitRestartCounter) (struct fsm *, int); /* Set fsm timer load */ void (*SendConfigReq) (struct fsm *); /* Send REQ please */ void (*SentTerminateReq) (struct fsm *); /* Term REQ just sent */ void (*SendTerminateAck) (struct fsm *, u_char); /* Send Term ACK please */ void (*DecodeConfig) (struct fsm *, u_char *, int, int, struct fsm_decode *); /* Deal with incoming data */ void (*RecvResetReq) (struct fsm *fp); /* Reset output */ void (*RecvResetAck) (struct fsm *fp, u_char); /* Reset input */ }; struct fsm_parent { void (*LayerStart) (void *, struct fsm *); /* tls */ void (*LayerUp) (void *, struct fsm *); /* tlu */ void (*LayerDown) (void *, struct fsm *); /* tld */ void (*LayerFinish) (void *, struct fsm *); /* tlf */ void *object; }; struct link; struct bundle; struct fsm { const char *name; /* Name of protocol */ u_short proto; /* Protocol number */ u_short min_code; u_short max_code; int open_mode; /* Delay before config REQ (-1 forever) */ int state; /* State of the machine */ u_char reqid; /* Next request id */ int restart; /* Restart counter value */ struct { int reqs; /* Max config REQs before a close() */ int naks; /* Max config NAKs before a close() */ int rejs; /* Max config REJs before a close() */ } more; struct pppTimer FsmTimer; /* Restart Timer */ struct pppTimer OpenTimer; /* Delay before opening */ /* * This timer times the ST_STOPPED state out after the given value * (specified via "set stopped ..."). Although this isn't specified in the * rfc, the rfc *does* say that "the application may use higher level * timers to avoid deadlock". The StoppedTimer takes effect when the other * side ABENDs rather than going into ST_ACKSENT (and sending the ACK), * causing ppp to time out and drop into ST_STOPPED. At this point, * nothing will change this state :-( */ struct pppTimer StoppedTimer; int LogLevel; /* The link layer active with this FSM (may be our bundle below) */ struct link *link; /* Our high-level link */ struct bundle *bundle; const struct fsm_parent *parent; const struct fsm_callbacks *fn; }; struct fsmheader { u_char code; /* Request code */ u_char id; /* Identification */ u_short length; /* Length of packet */ }; #define CODE_CONFIGREQ 1 #define CODE_CONFIGACK 2 #define CODE_CONFIGNAK 3 #define CODE_CONFIGREJ 4 #define CODE_TERMREQ 5 #define CODE_TERMACK 6 #define CODE_CODEREJ 7 #define CODE_PROTOREJ 8 #define CODE_ECHOREQ 9 /* Used in LCP */ #define CODE_ECHOREP 10 /* Used in LCP */ #define CODE_DISCREQ 11 #define CODE_IDENT 12 /* Used in LCP Extension */ #define CODE_TIMEREM 13 /* Used in LCP Extension */ #define CODE_RESETREQ 14 /* Used in CCP */ #define CODE_RESETACK 15 /* Used in CCP */ /* Minimum config req size. This struct is *only* used for it's size */ struct fsmconfig { u_char type; u_char length; }; extern void fsm_Init(struct fsm *, const char *, u_short, int, int, int, struct bundle *, struct link *, const struct fsm_parent *, struct fsm_callbacks *, const char * const [3]); extern void fsm_Output(struct fsm *, u_int, u_int, u_char *, int, int); extern void fsm_Open(struct fsm *); extern void fsm_Up(struct fsm *); extern void fsm_Down(struct fsm *); extern void fsm_Input(struct fsm *, struct mbuf *); extern void fsm_Close(struct fsm *); extern void fsm_NullRecvResetReq(struct fsm *); extern void fsm_NullRecvResetAck(struct fsm *, u_char); extern void fsm_Reopen(struct fsm *); extern void fsm2initial(struct fsm *); extern const char *State2Nam(u_int);