.\" Copyright (c) 1993, 1994 .\" The Regents of the University of California. All rights reserved. .\" .\" This code is derived from software contributed to Berkeley by .\" Paul Borman at Krystal Technologies. .\" .\" Redistribution and use in source and binary forms, with or without .\" modification, are permitted provided that the following conditions .\" are met: .\" 1. Redistributions of source code must retain the above copyright .\" notice, this list of conditions and the following disclaimer. .\" 2. Redistributions in binary form must reproduce the above copyright .\" notice, this list of conditions and the following disclaimer in the .\" documentation and/or other materials provided with the distribution. .\" 3. All advertising materials mentioning features or use of this software .\" must display the following acknowledgement: .\" This product includes software developed by the University of .\" California, Berkeley and its contributors. .\" 4. Neither the name of the University nor the names of its contributors .\" may be used to endorse or promote products derived from this software .\" without specific prior written permission. .\" .\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND .\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE .\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE .\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE .\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL .\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS .\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) .\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT .\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY .\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF .\" SUCH DAMAGE. .\" .\" @(#)mklocale.1 8.2 (Berkeley) 4/18/94 .\" $FreeBSD$ .\" .Dd August 10, 2003 .Dt MKLOCALE 1 .Os .Sh NAME .Nm mklocale .Nd make LC_CTYPE locale files .Sh SYNOPSIS .Nm .Op Fl d .Ar "< src-file" .Ar "> language/LC_CTYPE" .Nm .Op Fl d .Fl o .Ar language/LC_CTYPE .Ar src-file .Sh DESCRIPTION The .Nm utility reads a .Dv LC_CTYPE source file from standard input and produces a .Dv LC_CTYPE binary file on standard output suitable for placement in .Pa /usr/share/locale/ Ns Ar language Ns Pa /LC_CTYPE . .Pp The format of .Ar src-file is quite simple. It consists of a series of lines which start with a keyword and have associated data following. C style comments are used to place comments in the file. .Pp Following options are available: .Bl -tag -width indent .It Fl d Turns on debugging messages. .It Fl o Specify output file. .El .Pp Besides the keywords which will be listed below, the following are valid tokens in .Ar src-file : .Bl -tag -width ".Ar literal" .It Dv RUNE A .Dv RUNE may be any of the following: .Bl -tag -width ".Ar 0x[0-9a-z]*" .It Ar 'x' The ASCII character .Ar x . .It Ar '\ex' The ANSI C character .Ar \ex where .Ar \ex is one of .Dv \ea , .Dv \eb , .Dv \ef , .Dv \en , .Dv \er , .Dv \et , or .Dv \ev . .It Ar 0x[0-9a-z]* A hexadecimal number representing a rune code. .It Ar 0[0-7]* An octal number representing a rune code. .It Ar [1-9][0-9]* A decimal number representing a rune code. .El .It Dv STRING A string enclosed in double quotes ("). .It Dv THRU Either .Dv ... or .Dv - . Used to indicate ranges. .It Ar literal The follow characters are taken literally: .Bl -tag -width ".Dv <\|\|(\|\|[" .It Dv "<\|(\|[" Used to start a mapping. All are equivalent. .It Dv ">\|\^)\|]" Used to end a mapping. All are equivalent. .It Dv : Used as a delimiter in mappings. .El .El .Pp Key words which should only appear once are: .Bl -tag -width ".Dv PHONOGRAM" .It Dv ENCODING Followed by a .Dv STRING which indicates the encoding mechanism to be used for this locale. The current encodings are: .Bl -tag -width ".Dv MSKanji" .It Dv BIG5 The .Dq Big5 encoding of Chinese. .It Dv EUC .Dv EUC encoding as used by several vendors of .Ux systems. .It Dv GB18030 PRC national standard for encoding of Chinese text. .It Dv GBK A widely used encoding method for Chinese text, backwards compatible with GB\ 2312-1980. .It Dv MSKanji The method of encoding Japanese used by Microsoft, loosely based on JIS. Also known as .Dq "Shift JIS" and .Dq SJIS . .It Dv NONE No translation and the default. .It Dv UTF2 (deprecated) .Dq "Universal character set Transformation Format" adopted from .Tn "Plan 9 from Bell Labs" . .It Dv UTF-8 The .Dv UTF-8 transformation format of .Tn ISO 10646 as defined by RFC 2279. .El .It Dv VARIABLE This keyword must be followed by a single tab or space character, after which encoding specific data is placed. Currently only the .Dv "EUC" encoding requires variable data. See .Xr euc 4 for further details. .It Dv INVALID (deprecated) A single .Dv RUNE follows and is used as the invalid rune for this locale. .El .Pp The following keywords may appear multiple times and have the following format for data: .Bl -tag -width ".Dv " -offset indent .It Dv .Dv RUNE1 is mapped to .Dv RUNE2 . .It Dv Runes .Dv RUNE1 through .Dv RUNEn are mapped to .Dv RUNE2 through .Dv RUNE2 + n-1. .El .Bl -tag -width ".Dv PHONOGRAM" .It Dv MAPLOWER Defines the tolower mappings. .Dv RUNE2 is the lower case representation of .Dv RUNE1 . .It Dv MAPUPPER Defines the toupper mappings. .Dv RUNE2 is the upper case representation of .Dv RUNE1 . .It Dv TODIGIT Defines a map from runes to their digit value. .Dv RUNE2 is the integer value represented by .Dv RUNE1 . For example, the ASCII character .Ql 0 would map to the decimal value 0. Only values up to 255 are allowed. .El .Pp The following keywords may appear multiple times and have the following format for data: .Bl -tag -width ".Dv RUNE1 THRU RUNEn" -offset indent .It Dv RUNE This rune has the property defined by the keyword. .It Dv "RUNE1 THRU RUNEn" All the runes between and including .Dv RUNE1 and .Dv RUNEn have the property defined by the keyword. .El .Bl -tag -width ".Dv PHONOGRAM" .It Dv ALPHA Defines runes which are alphabetic, printable and graphic. .It Dv CONTROL Defines runes which are control characters. .It Dv DIGIT Defines runes which are decimal digits, printable and graphic. .It Dv GRAPH Defines runes which are graphic and printable. .It Dv LOWER Defines runes which are lower case, printable and graphic. .It Dv PUNCT Defines runes which are punctuation, printable and graphic. .It Dv SPACE Defines runes which are spaces. .It Dv UPPER Defines runes which are upper case, printable and graphic. .It Dv XDIGIT Defines runes which are hexadecimal digits, printable and graphic. .It Dv BLANK Defines runes which are blank. .It Dv PRINT Defines runes which are printable. .It Dv IDEOGRAM Defines runes which are ideograms, printable and graphic. .It Dv SPECIAL Defines runes which are special characters, printable and graphic. .It Dv PHONOGRAM Defines runes which are phonograms, printable and graphic. .It Dv SWIDTH0 Defines runes with display width 0. .It Dv SWIDTH1 Defines runes with display width 1. .It Dv SWIDTH2 Defines runes with display width 2. .It Dv SWIDTH3 Defines runes with display width 3. .El .Pp If no display width explicitly defined, width 1 assumed for printable runes by default. .Sh SEE ALSO .Xr colldef 1 , .Xr mbrune 3 , .Xr rune 3 , .Xr setlocale 3 , .Xr wcwidth 3 , .Xr euc 4 , .Xr utf2 4 , .Xr big5 5 , .Xr gb18030 5 , .Xr gbk 5 , .Xr mskanji 5 , .Xr utf8 5 .Sh BUGS The .Nm utility is overly simplistic. .Sh HISTORY The .Nm utility first appeared in .Bx 4.4 .