; RUN: llc < %s -march=x86-64 -asm-verbose=false | FileCheck %s ; Currently, floating-point selects are lowered to CFG triangles. ; This means that one side of the select is always unconditionally ; evaluated, however with MachineSink we can sink the other side so ; that it's conditionally evaluated. ; CHECK: foo: ; CHECK-NEXT: divsd ; CHECK: testb $1, %dil ; CHECK-NEXT: jne ; CHECK: divsd define double @foo(double %x, double %y, i1 %c) nounwind { %a = fdiv double %x, 3.2 %b = fdiv double %y, 3.3 %z = select i1 %c, double %a, double %b ret double %z } ; Hoist floating-point constant-pool loads out of loops. ; CHECK: bar: ; CHECK: movsd ; CHECK: align define void @bar(double* nocapture %p, i64 %n) nounwind { entry: %0 = icmp sgt i64 %n, 0 br i1 %0, label %bb, label %return bb: %i.03 = phi i64 [ 0, %entry ], [ %3, %bb ] %scevgep = getelementptr double* %p, i64 %i.03 %1 = load double* %scevgep, align 8 %2 = fdiv double 3.200000e+00, %1 store double %2, double* %scevgep, align 8 %3 = add nsw i64 %i.03, 1 %exitcond = icmp eq i64 %3, %n br i1 %exitcond, label %return, label %bb return: ret void }