/* * Slot structures for PC-CARD interface. * Each slot has a controller specific structure * attached to it. A slot number allows * mapping from the character device to the * slot structure. This is separate to the * controller slot number to allow multiple controllers * to be accessed. *------------------------------------------------------------------------- * * Copyright (c) 1995 Andrew McRae. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * Controller data - Specific to each slot controller. */ struct slot_cont { int (*mapmem)(); /* Map memory */ int (*mapio)(); /* Map io */ void (*reset)(); /* init */ void (*disable)(); /* Disable slot */ int (*power)(); /* Set power values */ int (*ioctl)(); /* ioctl to lower level */ void (*mapirq)(); /* Map interrupt number */ int extra; /* Controller specific size */ int maxmem; /* Number of allowed memory windows */ int maxio; /* Number of allowed I/O windows */ int irqs; /* IRQ's that are allowed */ char *name; /* controller name */ /* * The rest is maintained by the mainline PC-CARD code. */ struct slot_cont *next; /* Allows linked list of controllers */ int slots; /* Slots available */ }; /* * Driver structure - each driver registers itself * with the mainline PC-CARD code. These drivers are * then available for linking to the devices. */ struct pccard_dev; struct pccard_drv { char *name; /* Driver name */ int (*handler)(struct pccard_dev *); /* Interrupt handler */ void (*unload)(struct pccard_dev *); /* Disable driver */ void (*suspend)(struct pccard_dev *); /* Suspend driver */ int (*init)(struct pccard_dev *, int); /* init device */ int attr; /* driver attributes */ unsigned int *imask; /* Interrupt mask ptr */ struct pccard_drv *next; }; /* * Device structure for cards. Each card may have one * or more drivers attached to it; each driver is assumed * to require at most one interrupt handler, one I/O block * and one memory block. This structure is used to link the different * devices together. */ struct pccard_dev { struct pccard_dev *next; /* List of drivers */ struct isa_device isahd; /* Device details */ struct pccard_drv *drv; void *arg; /* Device argument */ struct slot *sp; /* Back pointer to slot */ int running; /* Current state of driver */ u_char misc[128]; /* For any random info */ }; /* * Per-slot structure. */ struct slot { struct slot *next; /* Master list */ int slot; /* Slot number */ int flags; /* Slot flags (see below) */ int rwmem; /* Read/write flags */ int ex_sel; /* PID for select */ int irq; /* IRQ allocated (0 = none) */ int irqref; /* Reference count of driver IRQs */ struct pccard_dev *devices; /* List of drivers attached */ /* * flags. */ unsigned int insert_timeout:1; /* Insert timeout active */ enum cardstate state, laststate; /* Current/last card states */ struct selinfo selp; /* Info for select */ struct mem_desc mem[NUM_MEM_WINDOWS]; /* Memory windows */ struct io_desc io[NUM_IO_WINDOWS]; /* I/O windows */ struct power pwr; /* Power values */ struct slot_cont *cinfo; /* Per-controller data */ void *cdata; /* Controller specific data */ }; enum card_event { card_removed, card_inserted }; struct slot *pccard_alloc_slot(struct slot_cont *); void pccard_event(struct slot *, enum card_event); void pccard_remove_controller(struct slot_cont *); int pccard_alloc_intr(); void pccard_add_driver(struct pccard_drv *);