/*- * Copyright (c) 2008 Isilon Inc http://www.isilon.com/ * Authors: Doug Rabson * Developed with Red Inc: Alfred Perlstein * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * $FreeBSD$ */ #ifndef _NLM_NLM_H_ #define _NLM_NLM_H_ #ifdef _KERNEL #ifdef _SYS_MALLOC_H_ MALLOC_DECLARE(M_NLM); #endif /* * This value is added to host system IDs when recording NFS client * locks in the local lock manager. */ #define NLM_SYSID_CLIENT 0x1000000 struct nlm_host; struct vnode; extern struct timeval nlm_zero_tv; extern int nlm_nsm_state; /* * Make a struct netobj. */ extern void nlm_make_netobj(struct netobj *dst, caddr_t srt, size_t srcsize, struct malloc_type *type); /* * Copy a struct netobj. */ extern void nlm_copy_netobj(struct netobj *dst, struct netobj *src, struct malloc_type *type); /* * Search for an existing NLM host that matches the given name * (typically the caller_name element of an nlm4_lock). If none is * found, create a new host. If 'addr' is non-NULL, record the remote * address of the host so that we can call it back for async * responses. If 'vers' is greater than zero then record the NLM * program version to use to communicate with this client. The host * reference count is incremented - the caller must call * nlm_host_release when it has finished using it. */ extern struct nlm_host *nlm_find_host_by_name(const char *name, const struct sockaddr *addr, rpcvers_t vers); /* * Search for an existing NLM host that matches the given remote * address. If none is found, create a new host with the requested * address and remember 'vers' as the NLM protocol version to use for * that host. The host reference count is incremented - the caller * must call nlm_host_release when it has finished using it. */ extern struct nlm_host *nlm_find_host_by_addr(const struct sockaddr *addr, int vers); /* * Register this NLM host with the local NSM so that we can be * notified if it reboots. */ extern void nlm_host_monitor(struct nlm_host *host, int state); /* * Decrement the host reference count, freeing resources if the * reference count reaches zero. */ extern void nlm_host_release(struct nlm_host *host); /* * Return an RPC client handle that can be used to talk to the NLM * running on the given host. */ extern CLIENT *nlm_host_get_rpc(struct nlm_host *host, bool_t isserver); /* * Return the system ID for a host. */ extern int nlm_host_get_sysid(struct nlm_host *host); /* * Return the remote NSM state value for a host. */ extern int nlm_host_get_state(struct nlm_host *host); /* * When sending a blocking lock request, we need to track the request * in our waiting lock list. We add an entry to the waiting list * before we send the lock RPC so that we can cope with a granted * message arriving at any time. Call this function before sending the * lock rpc. If the lock succeeds, call nlm_deregister_wait_lock with * the handle this function returns, otherwise nlm_wait_lock. Both * will remove the entry from the waiting list. */ extern void *nlm_register_wait_lock(struct nlm4_lock *lock, struct vnode *vp); /* * Deregister a blocking lock request. Call this if the lock succeeded * without blocking. */ extern void nlm_deregister_wait_lock(void *handle); /* * Wait for a granted callback for a blocked lock request, waiting at * most timo ticks. If no granted message is received within the * timeout, return EWOULDBLOCK. If a signal interrupted the wait, * return EINTR - the caller must arrange to send a cancellation to * the server. In both cases, the request is removed from the waiting * list. */ extern int nlm_wait_lock(void *handle, int timo); /* * Cancel any pending waits for this vnode - called on forcible unmounts. */ extern void nlm_cancel_wait(struct vnode *vp); /* * Called when a host restarts. */ extern void nlm_sm_notify(nlm_sm_status *argp); /* * Implementation for lock testing RPCs. If the request was handled * successfully and rpcp is non-NULL, *rpcp is set to an RPC client * handle which can be used to send an async rpc reply. Returns zero * if the request was handled, or a suitable unix error code * otherwise. */ extern int nlm_do_test(nlm4_testargs *argp, nlm4_testres *result, struct svc_req *rqstp, CLIENT **rpcp); /* * Implementation for lock setting RPCs. If the request was handled * successfully and rpcp is non-NULL, *rpcp is set to an RPC client * handle which can be used to send an async rpc reply. Returns zero * if the request was handled, or a suitable unix error code * otherwise. */ extern int nlm_do_lock(nlm4_lockargs *argp, nlm4_res *result, struct svc_req *rqstp, bool_t monitor, CLIENT **rpcp); /* * Implementation for cancelling a pending lock request. If the * request was handled successfully and rpcp is non-NULL, *rpcp is set * to an RPC client handle which can be used to send an async rpc * reply. Returns zero if the request was handled, or a suitable unix * error code otherwise. */ extern int nlm_do_cancel(nlm4_cancargs *argp, nlm4_res *result, struct svc_req *rqstp, CLIENT **rpcp); /* * Implementation for unlocking RPCs. If the request was handled * successfully and rpcp is non-NULL, *rpcp is set to an RPC client * handle which can be used to send an async rpc reply. Returns zero * if the request was handled, or a suitable unix error code * otherwise. */ extern int nlm_do_unlock(nlm4_unlockargs *argp, nlm4_res *result, struct svc_req *rqstp, CLIENT **rpcp); /* * Implementation for granted RPCs. If the request was handled * successfully and rpcp is non-NULL, *rpcp is set to an RPC client * handle which can be used to send an async rpc reply. Returns zero * if the request was handled, or a suitable unix error code * otherwise. */ extern int nlm_do_granted(nlm4_testargs *argp, nlm4_res *result, struct svc_req *rqstp, CLIENT **rpcp); /* * Implementation for the granted result RPC. The client may reject the granted * message, in which case we need to handle it appropriately. */ extern void nlm_do_granted_res(nlm4_res *argp, struct svc_req *rqstp); /* * Free all locks associated with the hostname argp->name. */ extern void nlm_do_free_all(nlm4_notify *argp); /* * Recover client lock state after a server reboot. */ extern void nlm_client_recovery(struct nlm_host *); /* * Interface from NFS client code to the NLM. */ struct vop_advlock_args; struct vop_reclaim_args; extern int nlm_advlock(struct vop_advlock_args *ap); extern int nlm_reclaim(struct vop_reclaim_args *ap); /* * Acquire the next sysid for remote locks not handled by the NLM. */ extern uint32_t nlm_acquire_next_sysid(void); #endif #endif