/*- * THE BEER-WARE LICENSE * * wrote this file. As long as you retain this notice you * can do whatever you want with this stuff. If we meet some day, and you * think this stuff is worth it, you can buy me a beer in return. * * Dan Moschuk * * $FreeBSD$ */ #include #include #include #define ARC4_MAXRUNS 64 static u_int8_t arc4_i, arc4_j; static int arc4_initialized = 0; static int arc4_numruns = 0; static u_int8_t arc4_sbox[256]; static __inline void arc4_swap(u_int8_t *a, u_int8_t *b) { u_int8_t c; c = *a; *a = *b; *b = c; } /* * Stir our S-box. */ static void arc4_randomstir (void) { u_int8_t key[256]; int r, n; /* r = read_random(key, sizeof(key)); */ r = 0; /* XXX MarkM - revisit this when /dev/random is done */ /* if r == 0 || -1, just use what was on the stack */ if (r > 0) { for (n = r; n < sizeof(key); n++) key[n] = key[n % r]; } for (n = 0; n < 256; n++) { arc4_j = (arc4_j + arc4_sbox[n] + key[n]) % 256; arc4_swap(&arc4_sbox[n], &arc4_sbox[arc4_j]); } } /* * Initialize our S-box to its beginning defaults. */ static void arc4_init(void) { int n; arc4_i = arc4_j = 0; for (n = 0; n < 256; n++) arc4_sbox[n] = (u_int8_t) n; arc4_randomstir(); arc4_initialized = 1; } /* * Generate a random byte. */ static u_int8_t arc4_randbyte(void) { u_int8_t arc4_t; arc4_i = (arc4_i + 1) % 256; arc4_j = (arc4_j + arc4_sbox[arc4_i]) % 256; arc4_swap(&arc4_sbox[arc4_i], &arc4_sbox[arc4_j]); arc4_t = (arc4_sbox[arc4_i] + arc4_sbox[arc4_j]) % 256; return arc4_sbox[arc4_t]; } u_int32_t arc4random(void) { u_int32_t ret; /* Initialize array if needed. */ if (!arc4_initialized) arc4_init(); if (++arc4_numruns > ARC4_MAXRUNS) { arc4_randomstir(); arc4_numruns = 0; } ret = arc4_randbyte(); ret |= arc4_randbyte() << 8; ret |= arc4_randbyte() << 16; ret |= arc4_randbyte() << 24; return ret; }