/*- * Copyright (c) 1998 Kazutaka YOKOTA and Michael Smith * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer as * the first lines of this file unmodified. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHORS ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * $Id: $ */ #include "vga.h" #include "opt_vga.h" #include "opt_vesa.h" #include "opt_vm86.h" #include "opt_fb.h" #ifdef VGA_NO_MODE_CHANGE #undef VESA #endif #if (NVGA > 0 && defined(VESA) && defined(VM86)) || defined(KLD_MODULE) #include #include #include #include #include #include #include #include #include #include #include #include #include #include #ifndef __i386__ #include #else #include #endif #ifndef VESA_DEBUG #define VESA_DEBUG 1 #endif /* VESA video adapter state buffer stub */ struct adp_state { int sig; #define V_STATE_SIG 0x61736576 u_char regs[1]; }; typedef struct adp_state adp_state_t; /* VESA video adapter */ static video_adapter_t *vesa_adp = NULL; static int vesa_state_buf_size = 0; #if 0 static void *vesa_state_buf = NULL; #endif /* VESA functions */ static int vesa_nop(void); static vi_probe_t vesa_probe; static vi_init_t vesa_init; static vi_get_info_t vesa_get_info; static vi_query_mode_t vesa_query_mode; static vi_set_mode_t vesa_set_mode; static vi_save_font_t vesa_save_font; static vi_load_font_t vesa_load_font; static vi_show_font_t vesa_show_font; static vi_save_palette_t vesa_save_palette; static vi_load_palette_t vesa_load_palette; static vi_set_border_t vesa_set_border; static vi_save_state_t vesa_save_state; static vi_load_state_t vesa_load_state; static vi_set_win_org_t vesa_set_origin; static vi_read_hw_cursor_t vesa_read_hw_cursor; static vi_set_hw_cursor_t vesa_set_hw_cursor; static vi_set_hw_cursor_shape_t vesa_set_hw_cursor_shape; static vi_mmap_t vesa_mmap; static vi_diag_t vesa_diag; static video_switch_t vesavidsw = { vesa_probe, vesa_init, vesa_get_info, vesa_query_mode, vesa_set_mode, vesa_save_font, vesa_load_font, vesa_show_font, vesa_save_palette, vesa_load_palette, vesa_set_border, vesa_save_state, vesa_load_state, vesa_set_origin, vesa_read_hw_cursor, vesa_set_hw_cursor, vesa_set_hw_cursor_shape, (vi_blank_display_t *)vesa_nop, vesa_mmap, vesa_diag, }; static video_switch_t *prevvidsw; /* VESA BIOS video modes */ #define VESA_MAXMODES 64 #define EOT (-1) #define NA (-2) static video_info_t vesa_vmode[VESA_MAXMODES + 1] = { { EOT, }, }; static int vesa_init_done = FALSE; static int has_vesa_bios = FALSE; static struct vesa_info *vesa_adp_info = NULL; static u_int16_t *vesa_vmodetab = NULL; static char *vesa_oemstr = NULL; static char *vesa_venderstr = NULL; static char *vesa_prodstr = NULL; static char *vesa_revstr = NULL; /* local macros and functions */ #define BIOS_SADDRTOLADDR(p) ((((p) & 0xffff0000) >> 12) + ((p) & 0x0000ffff)) static int int10_set_mode(int mode); static int vesa_bios_get_mode(int mode, struct vesa_mode *vmode); static int vesa_bios_set_mode(int mode); static int vesa_bios_set_dac(int bits); static int vesa_bios_save_palette(int start, int colors, u_char *palette); static int vesa_bios_load_palette(int start, int colors, u_char *palette); #define STATE_SIZE 0 #define STATE_SAVE 1 #define STATE_LOAD 2 #define STATE_HW (1<<0) #define STATE_DATA (1<<1) #define STATE_DAC (1<<2) #define STATE_REG (1<<3) #define STATE_MOST (STATE_HW | STATE_DATA | STATE_REG) #define STATE_ALL (STATE_HW | STATE_DATA | STATE_DAC | STATE_REG) static int vesa_bios_state_buf_size(void); static int vesa_bios_save_restore(int code, void *p, size_t size); static int vesa_map_gen_mode_num(int type, int color, int mode); static int vesa_translate_flags(u_int16_t vflags); static void *vesa_fix_ptr(u_int32_t p, u_int16_t seg, u_int16_t off, u_char *buf); static int vesa_bios_init(void); static void vesa_clear_modes(video_info_t *info, int color); static void dump_buffer(u_char *buf, size_t len) { int i; for(i = 0; i < len;) { printf("%02x ", buf[i]); if ((++i % 16) == 0) printf("\n"); } } /* INT 10 BIOS calls */ static int int10_set_mode(int mode) { struct vm86frame vmf; bzero(&vmf, sizeof(vmf)); vmf.vmf_eax = 0x0000 | mode; vm86_intcall(0x10, &vmf); return 0; } /* VESA BIOS calls */ static int vesa_bios_get_mode(int mode, struct vesa_mode *vmode) { struct vm86frame vmf; u_char buf[256]; int err; bzero(&vmf, sizeof(vmf)); bzero(buf, sizeof(buf)); vmf.vmf_eax = 0x4f01; vmf.vmf_ecx = mode; err = vm86_datacall(0x10, &vmf, (char *)buf, sizeof(buf), &vmf.vmf_es, &vmf.vmf_di); if ((err != 0) || (vmf.vmf_eax != 0x4f)) return 1; bcopy(buf, vmode, sizeof(*vmode)); return 0; } static int vesa_bios_set_mode(int mode) { struct vm86frame vmf; int err; bzero(&vmf, sizeof(vmf)); vmf.vmf_eax = 0x4f02; vmf.vmf_ebx = mode; err = vm86_intcall(0x10, &vmf); return ((err != 0) || (vmf.vmf_eax != 0x4f)); } static int vesa_bios_set_dac(int bits) { struct vm86frame vmf; int err; bzero(&vmf, sizeof(vmf)); vmf.vmf_eax = 0x4f08; vmf.vmf_ebx = (bits << 8); err = vm86_intcall(0x10, &vmf); return ((err != 0) || (vmf.vmf_eax != 0x4f)); } static int vesa_bios_save_palette(int start, int colors, u_char *palette) { struct vm86frame vmf; u_char *p; int err; int i; p = malloc(colors*4, M_DEVBUF, M_WAITOK); bzero(&vmf, sizeof(vmf)); vmf.vmf_eax = 0x4f09; vmf.vmf_ebx = 1; /* get primary palette data */ vmf.vmf_ecx = colors; vmf.vmf_edx = start; err = vm86_datacall(0x10, &vmf, p, colors*4, &vmf.vmf_es, &vmf.vmf_di); if ((err != 0) || (vmf.vmf_eax != 0x4f)) { free(p, M_DEVBUF); return 1; } for (i = 0; i < colors; ++i) { palette[i*3] = p[i*4 + 1]; palette[i*3 + 1] = p[i*4 + 2]; palette[i*3 + 2] = p[i*4 + 3]; } free(p, M_DEVBUF); return 0; } static int vesa_bios_load_palette(int start, int colors, u_char *palette) { struct vm86frame vmf; u_char *p; int err; int i; p = malloc(colors*4, M_DEVBUF, M_WAITOK); for (i = 0; i < colors; ++i) { p[i*4] = 0; p[i*4 + 1] = palette[i*3]; p[i*4 + 2] = palette[i*3 + 1]; p[i*4 + 3] = palette[i*3 + 2]; } bzero(&vmf, sizeof(vmf)); vmf.vmf_eax = 0x4f09; vmf.vmf_ebx = 0; /* set primary palette data */ vmf.vmf_ecx = colors; vmf.vmf_edx = start; err = vm86_datacall(0x10, &vmf, p, colors*4, &vmf.vmf_es, &vmf.vmf_di); free(p, M_DEVBUF); return ((err != 0) || (vmf.vmf_eax != 0x4f)); } static int vesa_bios_state_buf_size(void) { struct vm86frame vmf; int err; bzero(&vmf, sizeof(vmf)); vmf.vmf_eax = 0x4f04; vmf.vmf_ecx = STATE_MOST; vmf.vmf_edx = STATE_SIZE; err = vm86_intcall(0x10, &vmf); if ((err != 0) || (vmf.vmf_eax != 0x4f)) return 0; return vmf.vmf_ebx*64; } static int vesa_bios_save_restore(int code, void *p, size_t size) { struct vm86frame vmf; int err; bzero(&vmf, sizeof(vmf)); vmf.vmf_eax = 0x4f04; vmf.vmf_ecx = STATE_MOST; vmf.vmf_edx = code; /* STATE_SAVE/STATE_LOAD */ err = vm86_datacall(0x10, &vmf, (char *)p, size, &vmf.vmf_es, &vmf.vmf_bx); return ((err != 0) || (vmf.vmf_eax != 0x4f)); } /* map a generic video mode to a known mode */ static int vesa_map_gen_mode_num(int type, int color, int mode) { static struct { int from; int to; } mode_map[] = { { M_TEXT_132x25, M_VESA_C132x25 }, { M_TEXT_132x43, M_VESA_C132x43 }, { M_TEXT_132x50, M_VESA_C132x50 }, { M_TEXT_132x60, M_VESA_C132x60 }, }; int i; for (i = 0; i < sizeof(mode_map)/sizeof(mode_map[0]); ++i) { if (mode_map[i].from == mode) return mode_map[i].to; } return mode; } static int vesa_translate_flags(u_int16_t vflags) { static struct { u_int16_t mask; int set; int reset; } ftable[] = { { V_MODECOLOR, V_INFO_COLOR, 0 }, { V_MODEGRAPHICS, V_INFO_GRAPHICS, 0 }, { V_MODELFB, V_INFO_LINEAR, 0 }, }; int flags; int i; for (flags = 0, i = 0; i < sizeof(ftable)/sizeof(ftable[0]); ++i) { flags |= (vflags & ftable[i].mask) ? ftable[i].set : ftable[i].reset; } return flags; } static void *vesa_fix_ptr(u_int32_t p, u_int16_t seg, u_int16_t off, u_char *buf) { if (p == 0) return NULL; if (((p >> 16) == seg) && ((p & 0xffff) >= off)) return (void *)(buf + ((p & 0xffff) - off)); else { p = BIOS_SADDRTOLADDR(p); return (void *)BIOS_PADDRTOVADDR(p); } } static int vesa_bios_init(void) { static u_char buf[512]; struct vm86frame vmf; struct vesa_mode vmode; int modes; int err; int i; if (vesa_init_done) return 0; has_vesa_bios = FALSE; vesa_adp_info = NULL; vesa_vmode[0].vi_mode = EOT; bzero(&vmf, sizeof(vmf)); /* paranoia */ bzero(buf, sizeof(buf)); bcopy("VBE2", buf, 4); /* try for VBE2 data */ vmf.vmf_eax = 0x4f00; err = vm86_datacall(0x10, &vmf, (char *)buf, sizeof(buf), &vmf.vmf_es, &vmf.vmf_di); if ((err != 0) || (vmf.vmf_eax != 0x4f) || bcmp("VESA", buf, 4)) return 1; vesa_adp_info = (struct vesa_info *)buf; if (bootverbose) { printf("VESA: information block\n"); dump_buffer(buf, 64); } if (vesa_adp_info->v_flags & V_NONVGA) return 1; /* fix string ptrs */ vesa_oemstr = (char *)vesa_fix_ptr(vesa_adp_info->v_oemstr, vmf.vmf_es, vmf.vmf_di, buf); if (vesa_adp_info->v_version >= 0x0200) { vesa_venderstr = (char *)vesa_fix_ptr(vesa_adp_info->v_venderstr, vmf.vmf_es, vmf.vmf_di, buf); vesa_prodstr = (char *)vesa_fix_ptr(vesa_adp_info->v_prodstr, vmf.vmf_es, vmf.vmf_di, buf); vesa_revstr = (char *)vesa_fix_ptr(vesa_adp_info->v_revstr, vmf.vmf_es, vmf.vmf_di, buf); } /* obtain video mode information */ vesa_vmode[0].vi_mode = EOT; vesa_vmodetab = (u_int16_t *)vesa_fix_ptr(vesa_adp_info->v_modetable, vmf.vmf_es, vmf.vmf_di, buf); if (vesa_vmodetab == NULL) return 1; for (i = 0, modes = 0; (i < (M_VESA_MODE_MAX - M_VESA_BASE + 1)) && (vesa_vmodetab[i] != 0xffff); ++i) { if (modes >= VESA_MAXMODES) break; if (vesa_bios_get_mode(vesa_vmodetab[i], &vmode)) continue; /* reject unsupported modes */ #if 0 if ((vmode.v_modeattr & (V_MODESUPP | V_MODEOPTINFO | V_MODENONVGA)) != (V_MODESUPP | V_MODEOPTINFO)) continue; #else if ((vmode.v_modeattr & (V_MODEOPTINFO | V_MODENONVGA)) != (V_MODEOPTINFO)) continue; #endif /* copy some fields */ bzero(&vesa_vmode[modes], sizeof(vesa_vmode[modes])); vesa_vmode[modes].vi_mode = vesa_vmodetab[i]; vesa_vmode[modes].vi_width = vmode.v_width; vesa_vmode[modes].vi_height = vmode.v_height; vesa_vmode[modes].vi_depth = vmode.v_bpp; vesa_vmode[modes].vi_planes = vmode.v_planes; vesa_vmode[modes].vi_cwidth = vmode.v_cwidth; vesa_vmode[modes].vi_cheight = vmode.v_cheight; vesa_vmode[modes].vi_window = (u_int)vmode.v_waseg << 4; /* XXX window B */ vesa_vmode[modes].vi_window_size = vmode.v_wsize*1024; vesa_vmode[modes].vi_window_gran = vmode.v_wgran*1024; vesa_vmode[modes].vi_buffer = vmode.v_lfb; vesa_vmode[modes].vi_buffer_size = vmode.v_offscreen; /* pixel format, memory model... */ vesa_vmode[modes].vi_flags = vesa_translate_flags(vmode.v_modeattr) | V_INFO_VESA; ++modes; } vesa_vmode[modes].vi_mode = EOT; if (bootverbose) printf("VESA: %d mode(s) found\n", modes); has_vesa_bios = (modes > 0); return (has_vesa_bios ? 0 : 1); } static void vesa_clear_modes(video_info_t *info, int color) { while (info->vi_mode != EOT) { if ((info->vi_flags & V_INFO_COLOR) != color) info->vi_mode = NA; ++info; } } /* entry points */ static int vesa_configure(int flags) { video_adapter_t *adp; int adapters; int error; int i; if (vesa_init_done) return 0; if (flags & VIO_PROBE_ONLY) return 0; /* XXX */ /* * If the VESA module has already been loaded, abort loading * the module this time. */ for (i = 0; (adp = vid_get_adapter(i)) != NULL; ++i) { if (adp->va_flags & V_ADP_VESA) return ENXIO; if (adp->va_type == KD_VGA) break; } /* * The VGA adapter is not found. This is because either * 1) the VGA driver has not been initialized, or 2) the VGA card * is not present. If 1) is the case, we shall defer * initialization for now and try again later. */ if (adp == NULL) { vga_sub_configure = vesa_configure; return ENODEV; } /* count number of registered adapters */ for (++i; vid_get_adapter(i) != NULL; ++i) ; adapters = i; /* call VESA BIOS */ vesa_adp = adp; if (vesa_bios_init()) { vesa_adp = NULL; return ENXIO; } vesa_adp->va_flags |= V_ADP_VESA; /* remove conflicting modes if we have more than one adapter */ if (adapters > 1) { vesa_clear_modes(vesa_vmode, (vesa_adp->va_flags & V_ADP_COLOR) ? V_INFO_COLOR : 0); } if ((error = vesa_load_ioctl()) == 0) { prevvidsw = vidsw[vesa_adp->va_index]; vidsw[vesa_adp->va_index] = &vesavidsw; vesa_init_done = TRUE; } else { vesa_adp = NULL; return error; } return 0; } static int vesa_nop(void) { return 0; } static int vesa_probe(int unit, video_adapter_t **adpp, void *arg, int flags) { return (*prevvidsw->probe)(unit, adpp, arg, flags); } static int vesa_init(int unit, video_adapter_t *adp, int flags) { return (*prevvidsw->init)(unit, adp, flags); } static int vesa_get_info(video_adapter_t *adp, int mode, video_info_t *info) { int i; if ((*prevvidsw->get_info)(adp, mode, info) == 0) return 0; if (adp != vesa_adp) return 1; mode = vesa_map_gen_mode_num(vesa_adp->va_type, vesa_adp->va_flags & V_ADP_COLOR, mode); for (i = 0; vesa_vmode[i].vi_mode != EOT; ++i) { if (vesa_vmode[i].vi_mode == NA) continue; if (vesa_vmode[i].vi_mode == mode) { *info = vesa_vmode[i]; return 0; } } return 1; } static int vesa_query_mode(video_adapter_t *adp, video_info_t *info) { int i; if ((i = (*prevvidsw->query_mode)(adp, info)) != -1) return i; if (adp != vesa_adp) return -1; for (i = 0; vesa_vmode[i].vi_mode != EOT; ++i) { if ((info->vi_width != 0) && (info->vi_width != vesa_vmode[i].vi_width)) continue; if ((info->vi_height != 0) && (info->vi_height != vesa_vmode[i].vi_height)) continue; if ((info->vi_cwidth != 0) && (info->vi_cwidth != vesa_vmode[i].vi_cwidth)) continue; if ((info->vi_cheight != 0) && (info->vi_cheight != vesa_vmode[i].vi_cheight)) continue; if ((info->vi_depth != 0) && (info->vi_depth != vesa_vmode[i].vi_depth)) continue; if ((info->vi_planes != 0) && (info->vi_planes != vesa_vmode[i].vi_planes)) continue; /* pixel format, memory model */ if ((info->vi_flags != 0) && (info->vi_flags != vesa_vmode[i].vi_flags)) continue; return vesa_vmode[i].vi_mode; } return -1; } static int vesa_set_mode(video_adapter_t *adp, int mode) { video_info_t info; #if 0 size_t len; #endif if (adp != vesa_adp) return (*prevvidsw->set_mode)(adp, mode); mode = vesa_map_gen_mode_num(vesa_adp->va_type, vesa_adp->va_flags & V_ADP_COLOR, mode); #if VESA_DEBUG > 0 printf("VESA: set_mode(): %d(%x) -> %d(%x)\n", vesa_adp->va_mode, vesa_adp->va_mode, mode, mode); #endif /* * If the current mode is a VESA mode and the new mode is not, * restore the state of the adapter first, so that non-standard, * extended SVGA registers are set to the state compatible with * the standard VGA modes. Otherwise (*prevvidsw->set_mode)() * may not be able to set up the new mode correctly. */ if (VESA_MODE(vesa_adp->va_mode)) { if ((*prevvidsw->get_info)(adp, mode, &info) == 0) { int10_set_mode(vesa_adp->va_initial_bios_mode); #if 0 /* assert(vesa_state_buf != NULL); */ if ((vesa_state_buf == NULL) || vesa_load_state(adp, vesa_state_buf)) return 1; free(vesa_state_buf, M_DEVBUF); vesa_state_buf = NULL; #if VESA_DEBUG > 0 printf("VESA: restored\n"); #endif #endif /* 0 */ } /* * once (*prevvidsw->get_info)() succeeded, * (*prevvidsw->set_mode)() below won't fail... */ } /* we may not need to handle this mode after all... */ if ((*prevvidsw->set_mode)(adp, mode) == 0) return 0; /* is the new mode supported? */ if (vesa_get_info(adp, mode, &info)) return 1; /* assert(VESA_MODE(mode)); */ #if VESA_DEBUG > 0 printf("VESA: about to set a VESA mode...\n"); #endif /* * If the current mode is not a VESA mode, save the current state * so that the adapter state can be restored later when a non-VESA * mode is to be set up. See above. */ #if 0 if (!VESA_MODE(vesa_adp->va_mode) && (vesa_state_buf == NULL)) { len = vesa_save_state(adp, NULL, 0); vesa_state_buf = malloc(len, M_DEVBUF, M_WAITOK); if (vesa_save_state(adp, vesa_state_buf, len)) { #if VESA_DEBUG > 0 printf("VESA: state save failed! (len=%d)\n", len); #endif free(vesa_state_buf, M_DEVBUF); vesa_state_buf = NULL; return 1; } #if VESA_DEBUG > 0 printf("VESA: saved (len=%d)\n", len); dump_buffer(vesa_state_buf, len); #endif } #endif /* 0 */ if (vesa_bios_set_mode(mode)) return 1; #if VESA_DEBUG > 0 printf("VESA: mode set!\n"); #endif vesa_adp->va_mode = mode; vesa_adp->va_flags &= ~V_ADP_COLOR; vesa_adp->va_flags |= (info.vi_flags & V_INFO_COLOR) ? V_ADP_COLOR : 0; vesa_adp->va_crtc_addr = (vesa_adp->va_flags & V_ADP_COLOR) ? COLOR_CRTC : MONO_CRTC; vesa_adp->va_window = BIOS_PADDRTOVADDR(info.vi_window); vesa_adp->va_window_size = info.vi_window_size; vesa_adp->va_window_gran = info.vi_window_gran; if (info.vi_buffer_size == 0) { vesa_adp->va_buffer = 0; vesa_adp->va_buffer_size = 0; } else { vesa_adp->va_buffer = BIOS_PADDRTOVADDR(info.vi_buffer); vesa_adp->va_buffer_size = info.vi_buffer_size; } /* move hardware cursor out of the way */ (*vidsw[adp->va_index]->set_hw_cursor)(adp, -1, -1); return 0; } static int vesa_save_font(video_adapter_t *adp, int page, int fontsize, u_char *data, int ch, int count) { return (*prevvidsw->save_font)(adp, page, fontsize, data, ch, count); } static int vesa_load_font(video_adapter_t *adp, int page, int fontsize, u_char *data, int ch, int count) { return (*prevvidsw->load_font)(adp, page, fontsize, data, ch, count); } static int vesa_show_font(video_adapter_t *adp, int page) { return (*prevvidsw->show_font)(adp, page); } static int vesa_save_palette(video_adapter_t *adp, u_char *palette) { if ((adp != vesa_adp) || !(vesa_adp_info->v_flags & V_DAC8) || vesa_bios_set_dac(8)) return (*prevvidsw->save_palette)(adp, palette); return vesa_bios_save_palette(0, 256, palette); } static int vesa_load_palette(video_adapter_t *adp, u_char *palette) { if ((adp != vesa_adp) || !(vesa_adp_info->v_flags & V_DAC8) || vesa_bios_set_dac(8)) return (*prevvidsw->load_palette)(adp, palette); return vesa_bios_load_palette(0, 256, palette); } static int vesa_set_border(video_adapter_t *adp, int color) { return (*prevvidsw->set_border)(adp, color); } static int vesa_save_state(video_adapter_t *adp, void *p, size_t size) { if (adp != vesa_adp) return (*prevvidsw->save_state)(adp, p, size); if (vesa_state_buf_size == 0) vesa_state_buf_size = vesa_bios_state_buf_size(); if (size == 0) return (sizeof(int) + vesa_state_buf_size); else if (size < (sizeof(int) + vesa_state_buf_size)) return 1; ((adp_state_t *)p)->sig = V_STATE_SIG; bzero(((adp_state_t *)p)->regs, vesa_state_buf_size); return vesa_bios_save_restore(STATE_SAVE, ((adp_state_t *)p)->regs, vesa_state_buf_size); } static int vesa_load_state(video_adapter_t *adp, void *p) { if ((adp != vesa_adp) || (((adp_state_t *)p)->sig != V_STATE_SIG)) return (*prevvidsw->load_state)(adp, p); return vesa_bios_save_restore(STATE_LOAD, ((adp_state_t *)p)->regs, vesa_state_buf_size); } static int vesa_set_origin(video_adapter_t *adp, off_t offset) { struct vm86frame vmf; int err; /* * This function should return as quickly as possible to * maintain good performance of the system. For this reason, * error checking is kept minimal and let the VESA BIOS to * detect error. */ if (adp != vesa_adp) return (*prevvidsw->set_win_org)(adp, offset); if (vesa_adp->va_window_gran == 0) return 1; bzero(&vmf, sizeof(vmf)); vmf.vmf_eax = 0x4f05; vmf.vmf_ebx = 0; /* WINDOW_A, XXX */ vmf.vmf_edx = offset/vesa_adp->va_window_gran; err = vm86_intcall(0x10, &vmf); return ((err != 0) || (vmf.vmf_eax != 0x4f)); } static int vesa_read_hw_cursor(video_adapter_t *adp, int *col, int *row) { return (*prevvidsw->read_hw_cursor)(adp, col, row); } static int vesa_set_hw_cursor(video_adapter_t *adp, int col, int row) { return (*prevvidsw->set_hw_cursor)(adp, col, row); } static int vesa_set_hw_cursor_shape(video_adapter_t *adp, int base, int height, int celsize, int blink) { return (*prevvidsw->set_hw_cursor_shape)(adp, base, height, celsize, blink); } static int vesa_mmap(video_adapter_t *adp, vm_offset_t offset) { return (*prevvidsw->mmap)(adp, offset); } static int vesa_diag(video_adapter_t *adp, int level) { #if VESA_DEBUG > 1 struct vesa_mode vmode; int i; #endif if (adp != vesa_adp) return 1; #ifndef KLD_MODULE /* call the previous handler first */ (*prevvidsw->diag)(adp, level); #endif /* general adapter information */ printf("VESA: v%d.%d, %dk memory, flags:0x%x, mode table:%p (%x)\n", ((vesa_adp_info->v_version & 0xf000) >> 12) * 10 + ((vesa_adp_info->v_version & 0x0f00) >> 8), ((vesa_adp_info->v_version & 0x00f0) >> 4) * 10 + (vesa_adp_info->v_version & 0x000f), vesa_adp_info->v_memsize * 64, vesa_adp_info->v_flags, vesa_vmodetab, vesa_adp_info->v_modetable); /* OEM string */ if (vesa_oemstr != NULL) printf("VESA: %s\n", vesa_oemstr); if (level <= 0) return 0; if (vesa_adp_info->v_version >= 0x0200) { /* vendor name */ if (vesa_venderstr != NULL) printf("VESA: %s\n", vesa_venderstr); /* product name */ if (vesa_prodstr != NULL) printf("VESA: %s\n", vesa_prodstr); /* product revision */ if (vesa_revstr != NULL) printf("VESA: %s\n", vesa_revstr); } #if VESA_DEBUG > 1 /* mode information */ for (i = 0; (i < (M_VESA_MODE_MAX - M_VESA_BASE + 1)) && (vesa_vmodetab[i] != 0xffff); ++i) { if (vesa_bios_get_mode(vesa_vmodetab[i], &vmode)) continue; /* print something for diagnostic purpose */ printf("VESA: mode:0x%03x, flags:0x%04x", vesa_vmodetab[i], vmode.v_modeattr); if (vmode.v_modeattr & V_MODEOPTINFO) { if (vmode.v_modeattr & V_MODEGRAPHICS) { printf(", G %dx%dx%d %d, ", vmode.v_width, vmode.v_height, vmode.v_bpp, vmode.v_planes); } else { printf(", T %dx%d, ", vmode.v_width, vmode.v_height); } printf("font:%dx%d", vmode.v_cwidth, vmode.v_cheight); } if (vmode.v_modeattr & V_MODELFB) { printf(", mem:%d, LFB:0x%x, off:0x%x", vmode.v_memmodel, vmode.v_lfb, vmode.v_offscreen); } printf("\n"); printf("VESA: window A:0x%x (%x), window B:0x%x (%x), ", vmode.v_waseg, vmode.v_waattr, vmode.v_wbseg, vmode.v_wbattr); printf("size:%dk, gran:%dk\n", vmode.v_wsize, vmode.v_wgran); } #endif return 0; } /* module loading */ static int vesa_load(void) { int error; int s; if (vesa_init_done) return 0; /* locate a VGA adapter */ s = spltty(); vesa_adp = NULL; error = vesa_configure(0); splx(s); #ifdef KLD_MODULE if (error == 0) vesa_diag(vesa_adp, bootverbose); #endif return error; } #ifdef KLD_MODULE static int vesa_unload(void) { int error; int s; /* if the adapter is currently in a VESA mode, don't unload */ if ((vesa_adp != NULL) && VESA_MODE(vesa_adp->va_mode)) return EBUSY; /* * FIXME: if there is at least one vty which is in a VESA mode, * we shouldn't be unloading! XXX */ s = spltty(); if ((error = vesa_unload_ioctl()) == 0) { if (vesa_adp != NULL) vesa_adp->va_flags &= ~V_ADP_VESA; vidsw[vesa_adp->va_index] = prevvidsw; } splx(s); return error; } static int vesa_mod_event(module_t mod, int type, void *data) { switch (type) { case MOD_LOAD: return vesa_load(); case MOD_UNLOAD: return vesa_unload(); default: break; } return 0; } static moduledata_t vesa_mod = { "vesa", vesa_mod_event, NULL, }; DECLARE_MODULE(vesa, vesa_mod, SI_SUB_DRIVERS, SI_ORDER_MIDDLE); #else /* KLD_MODULE */ SYSINIT(vesa, SI_SUB_DRIVERS, SI_ORDER_MIDDLE, (void (*)(void *))vesa_load, NULL); #endif /* KLD_MODULE */ #endif /* (NVGA > 0 && VESA && VM86) || KLD_MODULE */