/* * sound/ad1848_mixer.h * * Definitions for the mixer of AD1848 and compatible codecs. * * Copyright by Hannu Savolainen 1994 * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. 2. * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ /* * The AD1848 codec has generic input lines called Line, Aux1 and Aux2. * Soundcard manufacturers have connected actual inputs (CD, synth, line, * etc) to these inputs in different order. Therefore it's difficult * to assign mixer channels to to these inputs correctly. The following * contains two alternative mappings. The first one is for GUS MAX and * the second is just a generic one (line1, line2 and line3). * (Actually this is not a mapping but rather some kind of interleaving * solution). */ #ifdef GUSMAX_MIXER #define MODE1_REC_DEVICES (SOUND_MASK_LINE | SOUND_MASK_MIC | \ SOUND_MASK_CD) #define MODE1_MIXER_DEVICES (SOUND_MASK_SYNTH | SOUND_MASK_MIC | \ SOUND_MASK_CD | \ SOUND_MASK_IGAIN | \ SOUND_MASK_PCM|SOUND_MASK_IMIX) #define MODE2_MIXER_DEVICES (SOUND_MASK_SYNTH | SOUND_MASK_LINE | SOUND_MASK_MIC | \ SOUND_MASK_CD | SOUND_MASK_SPEAKER | \ SOUND_MASK_IGAIN | \ SOUND_MASK_PCM | SOUND_MASK_IMIX) #else /* Generic mapping */ #define MODE1_REC_DEVICES (SOUND_MASK_LINE3 | SOUND_MASK_MIC | \ SOUND_MASK_LINE1) #define MODE1_MIXER_DEVICES (SOUND_MASK_LINE1 | SOUND_MASK_MIC | \ SOUND_MASK_LINE2 | \ SOUND_MASK_IGAIN | \ SOUND_MASK_PCM | SOUND_MASK_IMIX) #define MODE2_MIXER_DEVICES (SOUND_MASK_LINE1 | SOUND_MASK_LINE2 | SOUND_MASK_MIC | \ SOUND_MASK_LINE3 | SOUND_MASK_SPEAKER | \ SOUND_MASK_IGAIN | \ SOUND_MASK_PCM | SOUND_MASK_IMIX) #endif struct mixer_def { unsigned int regno: 7; unsigned int polarity:1; /* 0=normal, 1=reversed */ unsigned int bitpos:4; unsigned int nbits:4; }; typedef struct mixer_def mixer_ent; /* * Most of the mixer entries work in backwards. Setting the polarity field * makes them to work correctly. * * The channel numbering used by individual soundcards is not fixed. Some * cards have assigned different meanings for the AUX1, AUX2 and LINE inputs. * The current version doesn't try to compensate this. */ #define MIX_ENT(name, reg_l, pola_l, pos_l, len_l, reg_r, pola_r, pos_r, len_r) \ {{reg_l, pola_l, pos_r, len_l}, {reg_r, pola_r, pos_r, len_r}} static mixer_ent mix_devices[32][2] = { /* As used in GUS MAX */ MIX_ENT(SOUND_MIXER_VOLUME, 0, 0, 0, 0, 0, 0, 0, 0), MIX_ENT(SOUND_MIXER_BASS, 0, 0, 0, 0, 0, 0, 0, 0), MIX_ENT(SOUND_MIXER_TREBLE, 0, 0, 0, 0, 0, 0, 0, 0), MIX_ENT(SOUND_MIXER_SYNTH, 4, 1, 0, 5, 5, 1, 0, 5), MIX_ENT(SOUND_MIXER_PCM, 6, 1, 0, 6, 7, 1, 0, 6), MIX_ENT(SOUND_MIXER_SPEAKER, 26, 1, 0, 4, 0, 0, 0, 0), MIX_ENT(SOUND_MIXER_LINE, 18, 1, 0, 5, 19, 1, 0, 5), MIX_ENT(SOUND_MIXER_MIC, 0, 1, 5, 1, 1, 1, 5, 1), MIX_ENT(SOUND_MIXER_CD, 2, 1, 0, 5, 3, 1, 0, 5), MIX_ENT(SOUND_MIXER_IMIX, 13, 1, 2, 6, 0, 0, 0, 0), MIX_ENT(SOUND_MIXER_ALTPCM, 0, 0, 0, 0, 0, 0, 0, 0), MIX_ENT(SOUND_MIXER_RECLEV, 0, 0, 0, 0, 0, 0, 0, 0), MIX_ENT(SOUND_MIXER_IGAIN, 0, 0, 0, 4, 1, 0, 0, 4), MIX_ENT(SOUND_MIXER_OGAIN, 0, 0, 0, 0, 0, 0, 0, 0), MIX_ENT(SOUND_MIXER_LINE1, 2, 1, 0, 5, 3, 1, 0, 5), MIX_ENT(SOUND_MIXER_LINE2, 4, 1, 0, 5, 5, 1, 0, 5), MIX_ENT(SOUND_MIXER_LINE3, 18, 1, 0, 5, 19, 1, 0, 5) }; static unsigned short default_mixer_levels[SOUND_MIXER_NRDEVICES] = { 0x5a5a, /* Master Volume */ 0x3232, /* Bass */ 0x3232, /* Treble */ 0x4b4b, /* FM */ 0x6464, /* PCM */ 0x4b4b, /* PC Speaker */ 0x4b4b, /* Ext Line */ 0x1010, /* Mic */ 0x4b4b, /* CD */ 0x0000, /* Recording monitor */ 0x4b4b, /* SB PCM */ 0x4b4b, /* Recording level */ 0x4b4b, /* Input gain */ 0x4b4b, /* Output gain */ 0x4b4b, /* Line1 */ 0x4b4b, /* Line2 */ 0x4b4b /* Line3 */ }; #define LEFT_CHN 0 #define RIGHT_CHN 1