/* $NetBSD$ */ /* * [NetBSD for NEC PC98 series] * Copyright (c) 1995, 1996 NetBSD/pc98 porting staff. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #include static int bs_isa_probe __P((struct device *, void *, void *)); static void bs_isa_attach __P((struct device *, struct device *, void *)); struct cfattach bs_isa_ca = { sizeof(struct bs_softc), bs_isa_probe, bs_isa_attach }; static int bs_isa_probe(parent, match, aux) struct device *parent; void *match, *aux; { struct isa_attach_args *ia = aux; ia->ia_irq = IRQUNK; ia->ia_drq = DRQUNK; return bsprobe(parent, match, aux); } static void bs_isa_attach(parent, self, aux) struct device *parent, *self; void *aux; { bsattach(parent, self, aux); }